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Author Topic: Fortresses based on real or mythical constructions  (Read 17354 times)

Untelligent

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Re: Fortresses based on real or mythical constructions
« Reply #15 on: December 11, 2009, 09:11:19 pm »

Top right of what?
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shadowsofwhite

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Re: Fortresses based on real or mythical constructions
« Reply #16 on: December 11, 2009, 10:36:25 pm »

I'm casting the Luxor out of obsidian. If I had a glass capable map, I would cap it in crystal glass, but I think I'll cap it in gold.  I also thought about shelling the entire building in black bronze, but the game makes it look purple, so that would be weird.

And it is effectively the luxor, with the internal structuring of the great pyramid of giza.
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Retro

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Re: Fortresses based on real or mythical constructions
« Reply #17 on: December 11, 2009, 10:38:13 pm »

Top right of what?

He means the little grassy spot on the right side of the screenie - effectively, how many z-levels you have.

I'm casting the Luxor out of obsidian. If I had a glass capable map, I would cap it in crystal glass, but I think I'll cap it in gold.  I also thought about shelling the entire building in black bronze, but the game makes it look purple, so that would be weird.

And it is effectively the luxor, with the internal structuring of the great pyramid of giza.

That sounds both awesome as well as reminiscent of Vegas.

uran77

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Re: Fortresses based on real or mythical constructions
« Reply #18 on: December 12, 2009, 03:19:45 am »

Has anyone considered the colossus of Rhodes?
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Doomshifter

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Re: Fortresses based on real or mythical constructions
« Reply #19 on: December 12, 2009, 03:45:23 am »

Has anyone considered the colossus of Rhodes?
It was in one of the first posts :3

Also, I just finished my MECHA. Except I haven't filled the magma in yet. (And I kinda cheated a lot for the sake of building something awesome) I'll post some pictures in a sec!

EDIT: THE PROMISED PICTURES.
Spoiler (click to show/hide)

Every single bit of it is made of steel (except for the windows, of course, which are clear glass.), and before you say I cheated, yes. Yes I did. I cheated like mad. But I was bored and made a mecha. I might fill those big ol' cannons up with magma like I planned to =w=
« Last Edit: December 12, 2009, 04:17:42 am by Doomshifter »
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Garky

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Re: Fortresses based on real or mythical constructions
« Reply #20 on: December 12, 2009, 04:12:58 am »

The Great Wall of China might be a good choice. Stake out a really long, narrow embark and go nuts.
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Fossaman

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Re: Fortresses based on real or mythical constructions
« Reply #21 on: December 12, 2009, 04:48:06 am »

Untelligent, your first post makes me want to build a giant chess set. Unfortunately I'm not that ambitious, so I'll leave it to someone else.

...actually playing a game of chess with another DF player, emailing the file back and forth and 'moving' one piece at a time would be rather humorous.
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Doomshifter

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Re: Fortresses based on real or mythical constructions
« Reply #22 on: December 12, 2009, 05:00:54 am »

Sure, don't pay attention to my giant mecha or anything >w> *was hoping to get at least one post about it, but is probably just being an attention whore anyway*
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The Architect

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Re: Fortresses based on real or mythical constructions
« Reply #23 on: December 12, 2009, 05:05:58 am »

Didn't want to hurt your feelings. Would have liked it a lot better if it was in its "transformed" or humanoid form, but then it would just be another humanoid statue. I think the cool point of a mecha is functionality, such as magma cannons and other cool features. You stated that yours has nothing like that.
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Doomshifter

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Re: Fortresses based on real or mythical constructions
« Reply #24 on: December 12, 2009, 05:16:06 am »

Didn't want to hurt your feelings. Would have liked it a lot better if it was in its "transformed" or humanoid form, but then it would just be another humanoid statue. I think the cool point of a mecha is functionality, such as magma cannons and other cool features. You stated that yours has nothing like that.
Dude, totally working on the magma cannons >w>
EDIT: You know, that is, when the magma finishes pumping all the way to the other side of the map >w<""

EDIT2:
BWAHAHA~
« Last Edit: December 12, 2009, 06:48:29 am by Doomshifter »
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Playbahnosh

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Re: Fortresses based on real or mythical constructions
« Reply #25 on: December 12, 2009, 08:22:30 am »

Helms Deep. Or, sort of. I use to make my fortresses in huge valleys, and construct a huge fort at the end of the valley, with high walls, drawbridges and towers.

Also, I have a friend, who designs stuff for DF in Lego. Lego is quite good for simulating stuff for DF, since the dimensions will almost be the same, and you can see how you buildings will look like in the game.
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Pathos

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Re: Fortresses based on real or mythical constructions
« Reply #26 on: December 12, 2009, 08:47:44 am »


Spoiler (click to show/hide)


Huh, how do you manage to do these?
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Playbahnosh

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shadowsofwhite

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Re: Fortresses based on real or mythical constructions
« Reply #28 on: December 12, 2009, 08:58:31 am »

How I manage to do them? Patience, and insanity.
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Chicken Launcher

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Re: Fortresses based on real or mythical constructions
« Reply #29 on: December 12, 2009, 12:04:54 pm »

Helms Deep.

Dammit, now I'm rewatching the Helm's Deep scene and I want enemies to be able to use explosives, ladders, and battering rams. :P
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