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Author Topic: [40d16] [Win7] Crash on Embark  (Read 1772 times)

czolus

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[40d16] [Win7] Crash on Embark
« on: December 13, 2009, 11:43:32 pm »

Found DF to be crashing on embark (Win7 reports it as "not responding"), as well as a few other minor places.
In my case, it appears that 'gamelog.txt' became too large (>600k), as deleting it resolved the problem.
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czolus

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Re: [40d16] [Win7] Crash on Embark
« Reply #1 on: December 14, 2009, 01:11:32 am »

Found another crash:
Under Win7, crashes on "View thoughts and preferences" when the window's width approaches 1680.

I have 2 monitors, one @ 1440x900, the other at 1680x1050.  On the smaller, with DF maximized, I have no trouble using the above menu. On the latter, if the window is wider than 1600 px, DF will lock (narrower windows do not crash).

Height does not appear to have an effect (up to 1050).

However, if there's spillover between the monitors, there's no error regardless of the width of the window.
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Re: [40d16] [Win7] Crash on Embark
« Reply #2 on: December 14, 2009, 01:26:41 am »

1. That's odd, I've had gamelogs over 4 MB or so with no issues.

2. That sounds like it could be caused by graphics driver problems.  I think a lot of Win 7 drivers are still getting debugged.  Mind checking for updates?
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czolus

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Re: [40d16] [Win7] Crash on Embark
« Reply #3 on: December 14, 2009, 01:41:07 am »

At present, I've the most recent Catalyst drivers
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czolus

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Re: [40d16] [Win7] Crash on Embark
« Reply #4 on: December 14, 2009, 01:56:17 am »

Viewing an artifact's description will trigger a crash under those same conditions.
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Re: [40d16] [Win7] Crash on Embark
« Reply #5 on: December 14, 2009, 02:14:09 am »

Could you see if this also happens on your machine in 40d?
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czolus

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Re: [40d16] [Win7] Crash on Embark
« Reply #6 on: December 14, 2009, 08:04:22 am »

No issues using 40d.  Ran that at 1680x1020 (had to manually set a grid of 210x85).

Since 200 is the supposed max dimension for the grid, and that occurs at 1600px (given the stock tileset), it could be that the grid auto-resize code is setting a resulting grid width of 210, which the code that displays a simple "block o' text" craps out on (expecting a max of 200).  All of the menu locations I've had issue with output that same "block o' text" style window.
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Re: [40d16] [Win7] Crash on Embark
« Reply #7 on: December 14, 2009, 11:08:57 am »

Okay, good to have that info.  I'm crossposting this in the 40d16 thread, as the problem appears to be unique to that branch.
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