Dwarf Fortress > DF Suggestions
Enemy AI
Percy:
In an effort to make a pacifist fortress, we've been using cage traps to capture ambushers. I made them a very nice pit with beds, smoothed and engraved walls, and food, but they don't seem to appreciate Dwarven handiwork! They also don't seem to get tired or need food.This makes sense - you can't have attackers falling asleep, or running around looking for food in the middle of an ambush. Still, I was kind of hoping that once they were trapped they would eat, or sleep, or maybe even have thoughts (depending on intelligence) like, "saw ugly Dwarf statue," or "...DWARF STATUE..." (lower int creature).
gurra_geban:
seconded
Nukeitall:
An improved prisoner system would indeed be nice. Slavery could be an option for evil-leaning forts, for example.
Draco18s:
quote:Originally posted by Percy:
<STRONG>In an effort to make a pacifist fortress, we've been using cage traps to capture ambushers.</STRONG>Played Pilliage the Village at all? XD
kuro_suna:
quote:Originally posted by Percy:
<STRONG>you can't have attackers falling asleep, or running around looking for food in the middle of an ambush</STRONG>why not?
all my dwarfs do that
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