Dwarf Fortress > DF Dwarf Mode Discussion

Is there a no-exploit based "one way" that works with orcs?

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Thanshin:
Not using ramps to ex-constructed floors.

Urist Imiknorris:
Drowning chamber.

Thanshin:

--- Quote from: Urist Imiknorris on January 15, 2010, 08:31:21 am ---Drowning chamber.

--- End quote ---

But it requires manual, as orcs don't step on traps. So it's not really a one way path.

The idea is precisely how to build a door that allows an orc to enter an arena but not to exit.

I've started thinking about a cat-powered fear-based pressure-plate bridge that lets the orc enter and scare the cat who then steps on the plate. But it's a bit complex and unreliable.

Sphalerite:
Build a path 30 or so tiles long, leading from outside to your fortress, covered in retracting bridges.  Channel 1 Z-level deep pits on either side of the path.  Connect the bridges to a repeater.  Orcs pathing into your fortress will walk along the bridge-covered path.  As the bridges retract and extend they will knock the orcs off the path and cause them to fall into the pits.  They won't be able to get from those pits back to the entrance, and will be stuck there until you decide to deal with them.  You can connect the gathering pits to an arena, or simply make them 10 layers deep to kill the orcs from the fall.

Jetsquirrel:
1.Get Monkeys in a cage
2.make a room with a monkey in a cage
3.lure orcs with a soldier in a 1-tile hallway
4.Make from the soldier a peasant WHICH will run away
5.Release the monkey, and which will hopefully pull the lever
6. ???
7. Profit

it can be done with a crazy dwarf 2

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