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Author Topic: Hammers or Maces  (Read 3056 times)

Loyal

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Re: Hammers or Maces
« Reply #15 on: February 02, 2010, 09:57:56 am »

Hammers for the most part, but I like to give Maces to the Fortress Guard. Mace, Leather, Buckler.

(the Royal guard gets spears, chain, buckler)
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Lord Shonus

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Re: Hammers or Maces
« Reply #16 on: February 02, 2010, 10:05:12 am »

The difference between real life warhammers and warhammers in DF is that ours has a blunt end for crushing bone and a spike end for awesome armor penetration.

maces dont have an edge just a circular sphere thing for crushing without the need for spilling blood.



Maces spill blood. They spill more blood than a hammer of the same weight, even the non-spiked varieties.
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Re: Hammers or Maces
« Reply #17 on: February 02, 2010, 12:54:44 pm »

I know spears and I think swords can get stuck easily, and marksdwarves will charge and beat people with their crossbows if they run out of arrows.

I think in the new version, hammers have a smaller striking surface than maces, though I'm not sure what that may imply.
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Re: Hammers or Maces
« Reply #18 on: February 02, 2010, 01:06:50 pm »

I know spears and I think swords can get stuck easily, and marksdwarves will charge and beat people with their crossbows if they run out of arrows.

I think in the new version, hammers have a smaller striking surface than maces, though I'm not sure what that may imply.

More energy in a smaller space=more penetration=big holes in goblin heads
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Re: Hammers or Maces
« Reply #19 on: February 02, 2010, 02:48:48 pm »

Funny, I tend to favor swords, especially on maps with magma.  Something about the idea of every military dwarf walking around with a black sword as his side.  Even so, I always have at least one squad trained in maces/hammers to provide blunt damage where it is more useful.  Crossbowdwarves get crosstrained with hammers.

In my current fortress one of my first artifacts made was an iron mace.  Captain of the Guard currently wields it, sort of a symbol of his station.  Plus, you know, artifact iron mace.
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MacaqueAttack

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Re: Hammers or Maces
« Reply #20 on: February 02, 2010, 03:02:38 pm »

Funny, I tend to favor swords, especially on maps with magma.  Something about the idea of every military dwarf walking around with a black sword as his side.  Even so, I always have at least one squad trained in maces/hammers to provide blunt damage where it is more useful.  Crossbowdwarves get crosstrained with hammers.

In my current fortress one of my first artifacts made was an iron mace.  Captain of the Guard currently wields it, sort of a symbol of his station.  Plus, you know, artifact iron mace.

I used to like obsidian short swords, until someone pointed out that since wood was involved, it wasn't really a sword, but more of a Macuahuitl, and I couldn't get the idea of Aztec dwarves out of my head.
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doctorspoof

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Re: Hammers or Maces
« Reply #21 on: February 02, 2010, 04:08:12 pm »

I used to only use wrestlers, but in my latest fortress i started out by sharing out weapon's evenly, so 2 of each weapon for example.
For some reason, the mace users levelled up far faster.
One of them one-shotted a dragon, and then hit a goblin so hard he few across the entire map, hit the side of the fortress entrance and blew up, leaving his arms stuck in my fortifications.
The marksdwarf behind it got quite a shock, I must say.

Additionally, all the speardwarves died because they got their windpipes smashed by hammers, and all the swordsdwarves (cept one) are resting with red arm or leg wounds.
So hammers, maces and axes (besides the obvious crossbow) seem to be best bets for 'dwarfy', effective killing :)
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The Scout

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Re: Hammers or Maces
« Reply #22 on: February 02, 2010, 04:44:39 pm »

I normally go for hammers for no reason,but on a unrelated topic I changed bolts damage to blunt so to pretend their shooting hammers.  ::)
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Grendus

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Re: Hammers or Maces
« Reply #23 on: February 02, 2010, 05:10:50 pm »

Maces are lighter. Hammers cross train. Dwarves can lift ridiculous amounts of weight. The math says the advantages of hammers outweigh the disadvantages to a greater degree than maces.



Spears and swords don't get stuck that much when properly crosstrained. You need more of them, but they're very efficient killers. I'd go with spears, personally.
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Re: Hammers or Maces
« Reply #24 on: February 02, 2010, 11:54:43 pm »

When you have a 32 year old fortress with three champions that have been training for probably 25 years in all forms of causing grievous harm, it doesn't matter what weapon they use.

Hammers, maces, swords, axes, they all cause the thing on the business end exploding with whatever it happens to collide with.
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Re: Hammers or Maces
« Reply #25 on: February 03, 2010, 12:01:39 am »

I used to like obsidian short swords, until someone pointed out that since wood was involved, it wasn't really a sword, but more of a Macuahuitl, and I couldn't get the idea of Aztec dwarves out of my head.

Thank you, I now must build a giant Tenochtitlan-style pyramid and sacrifice the hearts of many elves and goblins to Huitzilopochtli .... err ... Armok. I needed a new megaproject anyway.
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Re: Hammers or Maces
« Reply #26 on: February 03, 2010, 12:06:47 am »

I think in the next version, the distinction between hammer and mace will be a lot more different. I'm not entirely sure how so, but I do recall talk of it being different.

I'd like for my dwarfs to be able to strike with their maces then pull them back with the goblin's head still stuck to it.

This. I can just imagine a Dwarf walking around with a Gobbo's head on his mace, instead of a regular old spiked ball.
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Satarus

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Re: Hammers or Maces
« Reply #27 on: February 03, 2010, 10:09:24 am »

I mostly use swords because they cause dismemberment on crits.  Plus if I get a legendary stonecrafter, I can get masterwork weapons easily.  Otherwise I tend to favor maces for being lighter.  I'd hate to see my dwarves over encumbered when wearing steel chain and plate.
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