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Author Topic: Dwarf Fortress Talk #7: Feedback  (Read 45421 times)

mallocks

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Re: Dwarf Fortress Talk #7: Feedback
« Reply #45 on: February 17, 2010, 12:05:49 pm »

Who the heck is interlocutor?

That's what I put in when I don't recognise the voice - because someone else is talking over them or they're just quiet - but feel that the line's important enough that it has to go in.
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smjjames

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Re: Dwarf Fortress Talk #7: Feedback
« Reply #46 on: February 17, 2010, 12:08:44 pm »

Who the heck is interlocutor?

That's what I put in when I don't recognise the voice - because someone else is talking over them or they're just quiet - but feel that the line's important enough that it has to go in.

Oh I see. 'k
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Locklear

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Re: Dwarf Fortress Talk #7: Feedback
« Reply #47 on: February 18, 2010, 04:06:32 pm »

I think all future talks should be available in chipmunkified form, Toady's voice is just so cute  :P
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piecewise

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Re: Dwarf Fortress Talk #7: Feedback
« Reply #48 on: February 18, 2010, 11:30:02 pm »

I think all future talks should be available in chipmunkified form, Toady's voice is just so cute  :P

+1 to Toady's potential harem

Stele007

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Re: Dwarf Fortress Talk #7: Feedback
« Reply #50 on: February 19, 2010, 01:19:17 pm »

I just wanted to thank Mallocks.  I would never listen to these podcasts otherwise.
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Toady One

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Re: Dwarf Fortress Talk #7: Feedback
« Reply #51 on: February 20, 2010, 06:10:00 am »

Sorry about this -- there was a 27 minute raw recording section I screwed up sending to Rainseeker somehow.  It started with "All right, so now we're going to talk about the future of the artifacts".  He he he he he.  I was too eager/tired when I put up the original talk, so I didn't listen back to it to make sure it was okay, and I'm not sure I would have noticed anyway.  We'll get it up at some point here.  There are a lot of different files when we record the calls, so I guess this kind of thing was inevitable eventually.  Anyway, I think you'll all be at least a bit more happy with the episode once that part is up!
« Last Edit: February 20, 2010, 06:13:27 am by Toady One »
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The Toad, a Natural Resource:  Preserve yours today!

Mephansteras

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Re: Dwarf Fortress Talk #7: Feedback
« Reply #52 on: February 20, 2010, 11:00:07 am »

Well, that explains it! Thanks, Toady! Looking forward to hearing it.
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Sunday

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Re: Dwarf Fortress Talk #7: Feedback
« Reply #53 on: February 20, 2010, 04:07:40 pm »

Heh.  Oddly enough, this was in my top 2-3 DF talks even w/o the future of the artifacts.  Different strokes I guess.
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CobaltKobold

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Re: Dwarf Fortress Talk #7: Feedback
« Reply #54 on: February 20, 2010, 04:33:28 pm »

Rainseeker cancels Splice: Job item misplaced.
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Armok

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Re: Dwarf Fortress Talk #7: Feedback
« Reply #55 on: February 20, 2010, 04:54:26 pm »

Yay! ^_^
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Capntastic

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Re: Dwarf Fortress Talk #7: Feedback
« Reply #56 on: February 20, 2010, 05:21:24 pm »

It is literally 27 minutes of us all going 'uh...'
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Scarpa

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Re: Dwarf Fortress Talk #7: Feedback
« Reply #57 on: February 20, 2010, 05:58:03 pm »

It is literally 27 minutes of us all going 'uh...'

In harmony?
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Capntastic

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Re: Dwarf Fortress Talk #7: Feedback
« Reply #58 on: February 20, 2010, 07:16:59 pm »

We do some freeform jazz odyssey type stuff, and then we cover Silver Machine.
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Rainseeker

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Re: Dwarf Fortress Talk #7: Feedback
« Reply #59 on: February 20, 2010, 07:48:20 pm »

I can't believe we forgot this stuff!  Sorry guys, I didn't even notice it wasn't there.  I hope that pleases everyone!
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