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Author Topic: Dwarven Computer  (Read 167423 times)

Evil One

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Re: Dwarven Computer
« Reply #30 on: February 24, 2010, 03:00:51 pm »

Whoa, Dwarf fortress can only be described in terms of it being the ultimate game in existence (and it isn't even complete yet), after all how many other games are there in which you can actually design and build a computer from scratch?........And then throw loads of elves into the mechanisms!
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Dwarf!  Indeed, a devious delight fond of drink and industry deceived as both do-gooder and devil by the delusions of deities.  This demander, no daft demeanor, is a driving force of the deadly diocese, now disappointed, delirious from goblin deception.  However, this delicious derangement of a demolished diamond stands determined!

jryan

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Re: Dwarven Computer
« Reply #31 on: February 24, 2010, 06:33:48 pm »

Now the question to blow your mind:  Will it be able to play Dwarf Fortess?!
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They Got Leader

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Re: Dwarven Computer
« Reply #32 on: February 24, 2010, 06:39:03 pm »

See now, the story of the original computer "bug" was a moth in the computer. So does that mean if you find an elf in your dwarf computer, does that make your problem an "elf"?
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Quote from: Urist McDwarfFortress
You do not understand the ways of Toady One. He is not a business, he's just a guy trying to make a fun game. He's invited people to come along and experience the journey with him (and help him test it out as he goes along). At the end of the day, I don't think his main goal is to sell Dwarf Fortress, its just to create the best game possible.

Innominate

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Re: Dwarven Computer
« Reply #33 on: February 24, 2010, 07:01:17 pm »

Now the question to blow your mind:  Will it be able to play Dwarf Fortess?!
If you had a large enough embark perhaps. The hard part would be that the graphics are basically limited to hatches covering magma, water or nothing in either the open or closed state.

Well no I lie, the hard part would be everything. But apart from that, simplicity itself.
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Jong

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Re: Dwarven Computer
« Reply #34 on: February 27, 2010, 05:04:45 am »

Huhuhu... I just finished my blueprints and I think I am beginning to grasp how insane this is.

Construction estimates

Component summary:

Gear assemblies: 2970 (853 disengaged gears, 448 engaged gears, 1669 normal un-triggered gears)
Axle tiles: 1898
Screw pumps: 672
Pressure plates: 365
Doors: 835
Link jobs: 1369++
Paving tiles: 1594

Material summary:

7675 mechanisms
2266 blocks
1000+ logs
835 doors
672 enormous wooden corkscrews and pipe sections

I'm not sure how accurate my construction estimates are, but I'm not going to count any more pixels!

Aside from the totally crazy material counts, the computer is not really that huge. It fills up about half of my 3x3 site and occupies 4 z-levels (The fifth contains just a few components). It is probably feasible to build a similar computer on just about any site with running water and wood. I guess that digging out the space should generate enough stone for the task.

Itnetlolor

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Re: Dwarven Computer
« Reply #35 on: February 27, 2010, 12:46:54 pm »

What are you going to do regarding wood? Edit raws, hack the embark?

Pkassad

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Re: Dwarven Computer
« Reply #36 on: February 27, 2010, 05:01:24 pm »

What are you going to do regarding wood? Edit raws, hack the embark?

Hack the forest down and imports?  You could also start with several hundred towercaps...
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Yes but then the three children hanging off her will catch fire.
And that's stopped people before...?

The Mad Engineer

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Re: Dwarven Computer
« Reply #37 on: February 27, 2010, 05:11:02 pm »

What are you going to use the computer for?

Don Blake

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Re: Dwarven Computer
« Reply #38 on: February 27, 2010, 06:44:07 pm »

Eleven words.

You know I have the greatest enthusiasm for our mission, Urist.
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Shinziril

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Re: Dwarven Computer
« Reply #39 on: February 27, 2010, 09:27:09 pm »

What are you going to use the computer for?

Mad, you of all people should know the correct answer to that question: absolutely nothing.

Nothing useful, at any rate.

After all, if it actually did something, what would be the point?
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Quote from: lolghurt
Quote from: Urist McTaverish
why is Dwarven science always on fire?
Because normal science is boring

darkrider2

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Re: Dwarven Computer
« Reply #40 on: February 27, 2010, 10:45:38 pm »

Quote
After all, if it actually did something, what would be the point?

this has to be SIGGED!
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Innominate

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Re: Dwarven Computer
« Reply #41 on: February 28, 2010, 02:37:54 am »

What are you going to use the computer for?

Mad, you of all people should know the correct answer to that question: absolutely nothing.

Nothing useful, at any rate.

After all, if it actually did something, what would be the point?
No no no, uselessness is not the point of dwarven engineering.

The point of dwarven engineering is overwhelming a tiny problem with magma a ridiculously complicated solution.

After all, would you rather have a hall filled with weapon traps or one covered in spear traps repeating in an unpredictable pattern, triggered by a forlorn kitten at the bottom of your fortress?
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Mechanoid

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Re: Dwarven Computer
« Reply #42 on: February 28, 2010, 04:01:06 am »

Quote from: Jong
Material summary:
7675 mechanisms
2266 blocks
1000+ logs
835 doors
672 enormous wooden corkscrews and pipe sections
You can easilly modify the products of any currently existing reaction to give you whatever material you want or need:
[PRODUCT:100:10000:TRAPPARTS:NO_SUBTYPE:STONE:GRANITE]
[PRODUCT:100:4000:BLOCKS:NO_SUBTYPE:STONE:GRANITE]
[PRODUCT:100:3000:WOOD:NO_SUBTYPE:WOOD:GIANT_SHROOM]
[PRODUCT:100:2000:DOOR:NO_SUBTYPE:STONE:GRANITE]
[PRODUCT:100:1000:PIPE_SECTION:NO_SUBTYPE:WOOD:GIANT_SHROOM]
[PRODUCT:100:1000:WEAPON:___:WOOD:GIANT_SHROOM]

Where ___ is whatever the giant corkscrew trap part is called. Just copy/paste that entire product list into a existing reaction like the steel reaction, and the next time the reaction is finished all those items will pop out of the smelter. Then you save the game and delete the product list to get your normal steel reaction back to normal.

... Then all you have to do is assemble it. :suicide:
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Quote from: Max White
"Have all the steel you want!", says Toady, "It won't save your ass this time!"

wagawaga

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Re: Dwarven Computer
« Reply #43 on: February 28, 2010, 09:34:07 am »

Instead of pipes and corks, make it give lots of wood and let your carpenters feast on it.
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Scruga

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Re: Dwarven Computer
« Reply #44 on: February 28, 2010, 09:50:34 am »

this actually was a post just to have this thread get into my new replies thingy, but please finish this project!
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New question! If I were to remove elves [INTELLIGENT] tag in the raws, would it work?
Dwarf Fortress: Where taking a creatures intelligence is an accepted way of modding.
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