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Author Topic: This game needs a tag line  (Read 324566 times)

Quarterblue

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Re: This game needs a tag line
« Reply #450 on: August 17, 2010, 06:21:06 am »

Dwarf Fortress: Give birth in combat and use your baby as a shield.
Dwarf Fortress: Vomit in combat, use it as a weapon.
Dwarf Fortress: Go to an elf town, behead an elf woman and proceed to beat up everyone else with the woman's corpse.
« Last Edit: August 17, 2010, 06:23:44 am by Quarterblue »
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SRN

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Re: This game needs a tag line
« Reply #451 on: August 17, 2010, 09:25:15 am »

Dwarf Fortress: Toady One Has Crafted A Masterpiece!
Dwarf Fortress: The Perfect Communist Simulator
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Thadius

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Re: This game needs a tag line
« Reply #452 on: August 18, 2010, 09:49:03 pm »

Dwarf Fortress : "I'd rather not dwell among mad people."  "Oh, it's too late for that.  We're all mad here, Urist."
Dwarf Fortress : The first brain virus that originates in your computer.
Dwarf Fortress : Vanilla?  Pfft.  Here, let me show you what I've done...
Dwarf Fortress : Modding is mandatory.
Dwarf Fortress : Learn to hate spiders all over again!
Dwarf Fortress : You aren't using enough magma.

I could go on and on and on.
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If you accidentally lock the elves in the depot and wait until they're insane to capture them in cages and then lock the next group of elves in the depot and unleash the insane elves from their cages, that's still somehow your fault.

SolarShado

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Re: This game needs a tag line
« Reply #453 on: August 18, 2010, 10:17:15 pm »

Dwarf Fortress : Vanilla?  Pfft.  Here, let me show you what I've done...

:D i like this one
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Avid (rabid?) Linux user. Preferred flavor: Arch

Aklyon

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Re: This game needs a tag line
« Reply #454 on: August 18, 2010, 10:25:32 pm »

Dwarf Fortress: Anti-Casual.
Dwarf Fortress: Where Insane only means 'Ridiculously Big or Complex'.
Dwarf Fortress: Not even half done, but it still beats the crap out of your silly games.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Thadius

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Re: This game needs a tag line
« Reply #455 on: August 18, 2010, 11:11:07 pm »

Dwarf Fortress : What do you mean it doesn't work like that?
Modding Dwarf Fortress : So that's what that tag does...
Dwarf Fortress : When all is said and done, you will run around babbling.
Dwarf Fortress : You will never find a more wretched hive of scum and villainy...
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If you accidentally lock the elves in the depot and wait until they're insane to capture them in cages and then lock the next group of elves in the depot and unleash the insane elves from their cages, that's still somehow your fault.

Aklyon

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Re: This game needs a tag line
« Reply #456 on: August 18, 2010, 11:25:53 pm »

Dwarf Fortress: "Why the heck did you build that?"
'Why Not?'
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Thadius

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Re: This game needs a tag line
« Reply #457 on: August 19, 2010, 01:10:59 am »

Dwarf Fortress : This is the game that never ends, it just goes on and on, someone started playing it not knowing it was the game that never ends, someone started coding it not knowing that it was the game that never ends...
Dwarf Fortress : Bring out the storyteller in yourself.
Dwarf Fortress : And Lo, You are a wrathful god.
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If you accidentally lock the elves in the depot and wait until they're insane to capture them in cages and then lock the next group of elves in the depot and unleash the insane elves from their cages, that's still somehow your fault.

Yarn

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Re: This game needs a tag line
« Reply #458 on: August 19, 2010, 01:08:45 pm »

From a video game name generator: Big Dwarf from Hell.
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WE ARE THE DWARVES
LOWER YOUR SANITY AND SURRENDER YOUR MIND
WE WILL ADD YOUR LIKES AND DISLIKES TO OUR OWN
YOU MIND WILL ADAPT TO SERVICE US
RESISTANCE IS FUTILE

Karnewarrior

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Re: This game needs a tag line
« Reply #459 on: August 19, 2010, 01:14:30 pm »

Dwarf Fortress : And Lo, You are a wrathful god.
This is good.
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Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

Jordrake

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Re: This game needs a tag line
« Reply #460 on: August 19, 2010, 05:27:38 pm »

Dwarf Fortress: Oh, you can power stuff like that with windmills? I've been using cats..
Dwarf Fortress: Engrave the walls of Hell.
Dwarf Fortress: What are you, a pussy?
Dwarf Fortress: GET YOU SOME!
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Vulcanius

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Re: This game needs a tag line
« Reply #461 on: August 19, 2010, 08:48:29 pm »

Dwarf Fortress: What are you, a pussy?

This made me laugh. :)

But I still think Losing Is Fun is pretty much unbeatable. Not only is it an inside joke for anyone who plays, but it's enough to pique someones interest so that they'll want to know how losing can be fun.
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RedWarrior0

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Re: This game needs a tag line
« Reply #462 on: August 19, 2010, 08:49:31 pm »

Dwarf Fortress: We need a slogan!
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Aklyon

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Re: This game needs a tag line
« Reply #463 on: August 19, 2010, 09:52:11 pm »

Dwarf Fortress LCS: We need a slogan!
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

NW_Kohaku

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Re: This game needs a tag line
« Reply #464 on: August 19, 2010, 10:19:03 pm »

Dwarf Fortress: Engrave the walls of Hell.

You can do that?!  HOLY CRAP! WHY HAVEN'T I BEEN ENGRAVING LEGENDS OF MY CONQUEST INTO HELL ITSLEF?!

anyway, I guess I'll try one...

Dwarf Fortress: Eyelashes, loincloths, tables made out of FELSIC (as opposed to mafic) igneous intrusive stone, lutes... every single one of them has stats for mass, density, shear fracture and boiling point.  What rediculous detail does YOUR game have?
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Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
"And no Frankenstein-esque body part stitching?"
"Not yet"

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