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Author Topic: The advantage of NOT placing Tank Traps  (Read 2438 times)

jasonred79

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The advantage of NOT placing Tank Traps
« on: March 31, 2010, 01:34:58 am »

Advantages:
Pathing Issues!!!
Tanks invading your base will result in smashed walls! Which... lead to soldiers wandering all over your base and stumbling into traps all over the place.

Disadvantages:
You have to face tanks. Which are actually not that dangerous, just very invulnerable. Actually good for training up weapon skills.
Tanks seem to destroy traps.

Solution:
For best results, don't put in tank traps at first. After they've crushed most of the walls of your base, THEN you put in the tank traps. This makes base defence a real sinch, since you will find it really easy to engage only the trapped soldiers, which will be numerous and conveniently situated.

Note: If you follow this strategy, forget about any money issues from this point forth. I refused to move out of my base, and have just made 600k from selling M16s and ammo. I think you earn over 15k per base defence. And it's FAST and ungrindy, unlike apartment robbing.
Edit: That's just for selling the M16s. If you repair and sell the Army Body Armor, that doubles your earnings to like 30k per base defence?
« Last Edit: March 31, 2010, 01:47:00 am by jasonred79 »
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EuchreJack

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Re: The advantage of NOT placing Tank Traps
« Reply #1 on: March 31, 2010, 01:43:57 am »

Hm, a sure-fire way to earn tons of cash with little risk.  Can't wait to see what The High Programmer(s) do about this.... ;D

Kay12

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Re: The advantage of NOT placing Tank Traps
« Reply #2 on: March 31, 2010, 01:56:25 am »

I think this could work in the homeless shelter/crack house.

Equip a Liberal Expendable with molotov cocktails
Burn down the shelter
Now you have a safehouse with no corridors to get stuck in!

This won't work as well in business safehouses, as you'll lose them if you flee, so you'd have to defend. With a chap wielding a molotov cocktail.
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Try Liberal Crime Squad, an excellent Liberal Crime adventure game by Toady One and the open source community!
LCS in SourceForge - LCS Wiki - Forum thread for 4.04

jasonred79

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Re: The advantage of NOT placing Tank Traps
« Reply #3 on: March 31, 2010, 02:01:37 am »

Eh. Grinding the courthouses or apartments earns a more money than you can spend with just about no risk either. The main advantage of this method is that it is ungrindy and fast. And trains weapon skill for your entire army.

And having tanks smash everything works MUCH better than the molotov strategy.
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Kay12

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Re: The advantage of NOT placing Tank Traps
« Reply #4 on: March 31, 2010, 02:30:28 am »

Of course it does, especially since you can't really do the molotov one in business safehouses and I haven't tested it in shelter. It would be cool to have a shelther that's easy to exit, since it's often practically worthless otherwise.
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Try Liberal Crime Squad, an excellent Liberal Crime adventure game by Toady One and the open source community!
LCS in SourceForge - LCS Wiki - Forum thread for 4.04

Grimith

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Re: The advantage of NOT placing Tank Traps
« Reply #5 on: March 31, 2010, 03:13:05 am »

As Liberal as it may seem to free oneself from the confinement of walls (they structure us, man, just like the government's been trying to do all these years!), I actually like my safehouses properly insulated. Gaping holes where the Tanks/Kool-Aid Men charged in with "OHHH YEEEAH!" do not make me happy.

Regardless, it reads as a much easier way of luring Conservatives into traps. Which is already fairly easy.

jasonred79

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Re: The advantage of NOT placing Tank Traps
« Reply #6 on: March 31, 2010, 06:14:07 am »

I obviously need a screenshot. Someone please educate me on how exactly to go about this please.
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soup_alex

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Re: The advantage of NOT placing Tank Traps
« Reply #7 on: March 31, 2010, 08:08:55 am »

In Windows, I'd just use the Print Screen/"Prt scr" button (apparently shift+ or ctrl+ has the effect of copying only the contents of the currently selected Window, but whatever) and paste into your choice of imaging software, e.g. Paint. Crop, save, upload, done.

In Mac OS, I think it's some weird combination of holding down the Apple key whilst chanting a prayer to Steve Jobzathoth and spilling the blood from the throat of a newborn marmot onto the mousepad, when wiping it on the screen around what you want to copy. Then you can release the Apple key. Also, it's recommended that you use a blade made of an elemental metal (no composites or alloys), but I'm sure I've seen it done with a regular steel knife at least once before (could have been an older edition of the OS).
...this is just from memory, though, so I can't promise if it'll work 100% ;)
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jasonred79

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Re: The advantage of NOT placing Tank Traps
« Reply #8 on: March 31, 2010, 11:59:20 am »



Nice open space... and soldiers all blundered into traps, ready to slaughter. CONVENIENT!!!
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soup_alex

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Re: The advantage of NOT placing Tank Traps
« Reply #9 on: March 31, 2010, 01:03:33 pm »

Good grief!
Do they have poor vision in low light? Do they need to keep a hand on a wall in order to navigate properly?
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Quote from: Jackrabbit
I feel a disturbance in the force, as if one guy cried out and was silenced via liberal application of sock.
Quote from: Kay12
Oh, espace! It's the act of espacing, or runnign awya, fleaing or so on.
Quote from: tigrex
Re: Dwarven Baby cancels Clean Self: Too insane; That's why babies don't clean themselves in real life, you know.

Neonivek

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Re: The advantage of NOT placing Tank Traps
« Reply #10 on: March 31, 2010, 01:21:14 pm »

Good grief!
Do they have poor vision in low light? Do they need to keep a hand on a wall in order to navigate properly?

To my knowledge the people in the LCS world are all blind!
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Grimith

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Re: The advantage of NOT placing Tank Traps
« Reply #11 on: March 31, 2010, 05:02:12 pm »

-Screenshot-

Nice open space... and soldiers all blundered into traps, ready to slaughter. CONVENIENT!!!

Use Alt+Print Screen next time. It'll take a picture of just your active window (that's how I capture my screenshots).

Also: Poor warehouse. =(

jasonred79

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Re: The advantage of NOT placing Tank Traps
« Reply #12 on: March 31, 2010, 10:27:46 pm »

Yes.... poor warehouse.
Which IDIOT designed a warehouse filled with walls and a maze of corridors? The poor warehouse must have felt so stifled!
Now it's starting to slowly resemble a REAL warehouse. You know, 4 walls, lots of open space, and racks and racks of M16s and army body armor?
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EuchreJack

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Re: The advantage of NOT placing Tank Traps
« Reply #13 on: April 01, 2010, 05:58:28 pm »

I used to be confused about the mazelike structure of the buildings until I realized the game simply does a horrible job visually representing the buildings.  In the warehouse example, the "walls" probably represent large, abandoned equipment, storage units, and maybe even places the floor/roof caved in.

justinlee999

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Re: The advantage of NOT placing Tank Traps
« Reply #14 on: April 01, 2010, 09:01:30 pm »

so their crushing all the racks? :O

btw, when soldiers are caught in a trap, are they trapped forever?
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