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Works, faster
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Author Topic: DF Accelerator (obsolete)  (Read 31747 times)

Baughn

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DF Accelerator (obsolete)
« on: April 01, 2010, 07:33:22 am »

The d# series HAS been merged now, so this is once again obsolete. Grab a non-legacy version when you download.

=====

Since the d# series hasn't been merged yet, I figured I'd dig up my old DF Accelerator code.

It appears to work fine with DF2010; I've been using it in the beta without trouble, and it does speed things up a bit.

So. Go to http://brage.info/~svein/df_accelerator/bin/, download opengl32.dll (and nothing else!), and put it in your DF directory, then set partial-printing to YES:0 and turn the intro off.

If it works, great. If it doesn't, remove it. I am not going to field any support questions or try fixing bugs now, but the proper d# merge should start soon.
« Last Edit: July 28, 2010, 07:01:18 am by Baughn »
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xoen

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Re: DF Accelerator
« Reply #1 on: April 01, 2010, 10:25:42 am »

Effect on gma965, 1.6 c2d laptop:
from 10-11 fps jump to 65-70 fps(!) in fullscreen.
from 9-10 fps jump to 21 fps in windowed.

Did not test on desktop, yet.

Conclusion:
Quote
If it works, great.
This is great, Sir.
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Zwebie

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Re: DF Accelerator
« Reply #2 on: April 01, 2010, 05:42:41 pm »

Works like a charm. You are my saviour.
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Tellemurius

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Re: DF Accelerator
« Reply #3 on: April 01, 2010, 05:52:48 pm »

i prefer this method better than the df# crap. srry.,u

thvaz

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Re: DF Accelerator
« Reply #4 on: April 01, 2010, 05:55:31 pm »

The new release aparently brought quite a few internet tough guys.
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Vampire Penguin

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Re: DF Accelerator
« Reply #5 on: April 01, 2010, 06:00:15 pm »

Hey punks, after flexing my muscles and having sex with thousands of women, I decided to come over in my solid gold internet Ferrari and backflip into this thread to say this thing works like a charm. Almost as good as my own inventions. Well, I gotta go have sex at several awesome parties, see ya later loooosers!!! Internet Tough Guy, AWAYYYY!
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3

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Re: DF Accelerator
« Reply #6 on: April 01, 2010, 06:07:56 pm »

Err, this appears to have turned most grey tiles blue (ingame text/announcement text/whatever other tiles, including main menu text, intro tiles, etc, but not quit/save-related text). Removing the file sets the colour back to normal.

But yeah, a great help.
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immibis

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Re: DF Accelerator
« Reply #7 on: April 01, 2010, 06:38:11 pm »

It doesn't work at all for me, it just messes up the main menu with a cross between the last intro movie and the actual menu.
It has vertical blue stripes down it too.
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yarr

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Re: DF Accelerator
« Reply #8 on: April 01, 2010, 06:45:06 pm »

holy shit
everything is a tiny little bit more blue now but this thing works :)

from 110 to 190 fps wtf
thank you !!!!!
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JoRo

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Re: DF Accelerator
« Reply #9 on: April 01, 2010, 07:30:02 pm »

I feel bad for not realizing how important the 40d# work was now.  I'm seeing a 4-5x increase in fps here!  Totally worth having everything turn blue.
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Airpi

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Re: DF Accelerator
« Reply #10 on: April 01, 2010, 07:55:03 pm »

Everything turned solid blue for me except for two horizontal stripes at the top and roughly halfway down. I guess I'll just deal until the d# stuff is merged back in. :/
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Aklyon

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Re: DF Accelerator
« Reply #11 on: April 01, 2010, 08:19:17 pm »

Err, this appears to have turned most grey tiles blue (ingame text/announcement text/whatever other tiles, including main menu text, intro tiles, etc, but not quit/save-related text). Removing the file sets the colour back to normal.

But yeah, a great help.
I kinda like the blue tint.
Also, I got about 15 or so FPS increase,which is nice.
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Bauglir

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Re: DF Accelerator
« Reply #12 on: April 01, 2010, 09:04:49 pm »

So, this takes my title screen FPS down from 150 (my cap) to 0. I didn't get any further than that. Any established trends in what sorts of computers tend to do poorly with this (and 40d#, for that matter, as they slow down too)?
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TheCze

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Re: DF Accelerator
« Reply #13 on: April 01, 2010, 09:12:26 pm »

I got several issues concerning fullscreen and arena mode ain't working any longer but it's still a great increase in fps, thank you.
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xoen

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Re: DF Accelerator
« Reply #14 on: April 01, 2010, 09:16:04 pm »

correction(!):
So, actually, from 11 fps at beginning i was able to set df2010 running with 80-100 fps finally(situation after embark) while fullscreen.

11 fps default
~45 fps with added accelerator
~65 fps after setting [G_FPS_CAP:20] and accelerator
~85-100 fps with priority above normal, [G_FPS_CAP:20] and accelerator

Let's wait for d#.
« Last Edit: April 01, 2010, 09:58:29 pm by xoen »
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