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Author Topic: ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - for nostalgia sake  (Read 463041 times)

TomiTapio

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Playing OldGenesis... (dogfooding)... oh dear, the Draltha are mighty killing machines now that they have a more durable brain.
Didn't manage to test my rocksalt-into-edible-Salt-plant reaction.

Saw Etur the marksdwarf hunting in the caves, but she was not a citizen, could not set her labors or name! Then she walked off the map at cave level.
A beastman siege has a Giant Grasshopper with them :^) they were mostly defeater by six weapon traps, each having 4-10 dolomite maul/spear.
--------------------------------------------------
Other day edit: a frost wyrm killed 90-dorf fort. I just would not bleed to death, it was gigantic. In the end it was mayor and 30 tantruming unarmed kids vs wyrm.
Got my rock salt into a "salt crystals plant" reaction finally working, with [PRODUCT:100:10:PLANT:NONE:PLANT_MAT:wildsalt:PLANT] (not STRUCTURAL) and made rock salt look like gems.

You can try .11b Ironhand by using this raws folder: --deleted--
« Last Edit: July 08, 2012, 12:21:05 pm by TomiTapio »
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Here's Old Genesis .34.11c, July 31st! Tweaks, tunings, charcoal the cheap wood, 3part brain, rock weapons, altars harder to build.
ASCII: http://dl.dropbox.com/u/8967397/OldGenesis_3411c_ASCII.zip - Phoebus http://dl.dropbox.com/u/8967397/OldGenesis_3411c_Phoebus.zip - Ironhand http://dl.dropbox.com/u/8967397/OldGenesis_3411c_Ironhand.zip
All unzip-and-play ready, with my preferences in init files.

TomiTapio

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Still adjusting things in OldGenesis... added five new minerals so far. Tried a glacier embark today, and added reaction to make Leather Bins (similar to IRL plastic bins).
.11b  Changelog:
--deleted--

I think I should add this Argillite mineral too: http://en.wikipedia.org/wiki/Catlinite
« Last Edit: July 08, 2012, 12:31:50 pm by TomiTapio »
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Here's Old Genesis .34.11c, July 31st! Tweaks, tunings, charcoal the cheap wood, 3part brain, rock weapons, altars harder to build.
ASCII: http://dl.dropbox.com/u/8967397/OldGenesis_3411c_ASCII.zip - Phoebus http://dl.dropbox.com/u/8967397/OldGenesis_3411c_Phoebus.zip - Ironhand http://dl.dropbox.com/u/8967397/OldGenesis_3411c_Ironhand.zip
All unzip-and-play ready, with my preferences in init files.

TomiTapio

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.
All right, I'm ready to release this .11b OldGenesis. Deon's Genesis 4 is still in alpha and paused.
Tell me if you feel something is wrong or has the wrong-looking tile.
(altar of nature is poorly at the moment, I know that. Obsidian is blue on purpose.)
Try to find black marble, pure marble, and jet! And make Leather Bins if you're low on wood. Stonecutter's shop and Alchemy shop, try them. And make a custom uniform that makes use of leather and bone masked helms, bone greaves, leather armor under chainmail...

Changelog:
Spoiler (click to show/hide)

Phoebus tiles: http://dl.dropbox.com/u/8967397/OldGenesis_3411b_Phoebus.zip
Ironhand tiles: http://dl.dropbox.com/u/8967397/OldGenesis_3411b_Ironhand.zip
ASCII flavour: http://dl.dropbox.com/u/8967397/OldGenesis_3411b_ASCII.zip


Screenshot using dfhack-package's Stonesense, outdoors fort (my rule: only channel down, and remove ramps - no mining diagonally or sideways)
Spoiler (click to show/hide)
« Last Edit: July 09, 2012, 09:18:26 pm by TomiTapio »
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Here's Old Genesis .34.11c, July 31st! Tweaks, tunings, charcoal the cheap wood, 3part brain, rock weapons, altars harder to build.
ASCII: http://dl.dropbox.com/u/8967397/OldGenesis_3411c_ASCII.zip - Phoebus http://dl.dropbox.com/u/8967397/OldGenesis_3411c_Phoebus.zip - Ironhand http://dl.dropbox.com/u/8967397/OldGenesis_3411c_Ironhand.zip
All unzip-and-play ready, with my preferences in init files.

TomiTapio

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What, a beastman siege so soon! And they won. Bone and leather armor with 7 untrained dorfs, 3 ok-skills dorfs was no match for them. (no trap yet, too early)
And they brought a war mammoth:
Spoiler (click to show/hide)

Some tuning with arena... hmm, takes over 15 dragon raptors to kill a Red Dragon... after I nerf its rate of fire.
(too much of a chore to give armor and weapons in the arena!)

5 gray beastmen vs 5 dragon raptors: raptors won totally but took like 25 hurting spots.
5 gray beastmen vs 5 cave croc... beastmen won, but only barely. 2 survivors.
5 gray beastmen vs 10 unarmed steel dwarfette: dorfs totally won.
5 elephant vs 10 unarmed steel dwarfette: 3 elephant survivors.
5 gray beastmen vs 5 earth elemental: total beastman victory! Need to boost EE.
5 gray beastmen vs 5 earth elemental: now 4 EE survive, long battle.
10 dread beastman vs 2 red dragon: dragons win taking zero damage. -- 20 dread? no damage to dragons.
2 red dragon vs 7 cave dragon: cave victory.
1 red dragon vs 25 dread beastmen: beastmen win, but slowly. 18 survivors.

10 gray beastmen vs 5 thunderbirds: 4 thunderbirds survive, most acceptable.
1 red dragon vs 5 thunderbirds: absolute dragon victory :( :( :( buff TB. Oh, TB was only 1000kg. Change to 3 tons.
1 red dragon vs 5 thunderbirds: 2 TB live, and they have no injuries. Acceptable. (imagines supergiant eagle claws ripping at dragon's face)
1 red dragon vs 12 cave croc: dragon wins and takes FIVE TOE INJURIES.
1 red dragon vs 20 gray beastmen: dragon wins, taking 1-2 small injuries. Acceptable. (vs 10 bloody: dragon wins.)
10 naked unarmed stone dwarf vs 10 gray beastman: total beastman victory. Acceptable.
« Last Edit: July 11, 2012, 05:15:16 pm by TomiTapio »
Logged
Here's Old Genesis .34.11c, July 31st! Tweaks, tunings, charcoal the cheap wood, 3part brain, rock weapons, altars harder to build.
ASCII: http://dl.dropbox.com/u/8967397/OldGenesis_3411c_ASCII.zip - Phoebus http://dl.dropbox.com/u/8967397/OldGenesis_3411c_Phoebus.zip - Ironhand http://dl.dropbox.com/u/8967397/OldGenesis_3411c_Ironhand.zip
All unzip-and-play ready, with my preferences in init files.

Roses

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1 red dragon vs 12 cave croc: dragon wins and takes FIVE TOE INJURIES.

Hahaha, I just imagine the cave crocs only being big enough to bite at the dragons toes.
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Ma55Murd3r

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i think i found a bit of a bug... Have over 500 food and yet my dwarves continue to starve idk what to do
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Broseph Stalin

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i think i found a bit of a bug... Have over 500 food and yet my dwarves continue to starve idk what to do

Burrows, subterranean trees, locked doors, removed staircases this happens alot and it's generally one of those four things.

TomiTapio

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Cook that meat and tallow into meals. Dorfs don't eat raw meat (tastes bad with beer and is much less nutritious).
j-m-q-meal is the jobs manager mnemonic for that.
Anyone used yet my "rock salt boulder into kitchen salt" at the stonecutter workshop?

Also, unforbid tantrum-thrown food barrels (d-b-c [claim, in rectangle]), might have a 100 pizzas in one barrel.
« Last Edit: July 13, 2012, 11:40:47 am by TomiTapio »
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Here's Old Genesis .34.11c, July 31st! Tweaks, tunings, charcoal the cheap wood, 3part brain, rock weapons, altars harder to build.
ASCII: http://dl.dropbox.com/u/8967397/OldGenesis_3411c_ASCII.zip - Phoebus http://dl.dropbox.com/u/8967397/OldGenesis_3411c_Phoebus.zip - Ironhand http://dl.dropbox.com/u/8967397/OldGenesis_3411c_Ironhand.zip
All unzip-and-play ready, with my preferences in init files.

Ma55Murd3r

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ive dont all that prepared meals and other food items have seperate stockpiles yet they still refuse to eat
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Tirion

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Nice additions. One more thing wouldn't hurt: adding a healing rate to cartilage. Because I find it unlikely that noses and ears should never ever heal.
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TomiTapio

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Nice additions. One more thing wouldn't hurt: adding a healing rate to cartilage. Because I find it unlikely that noses and ears should never ever heal.
Hoof, horn, cartilage got [HEALING_RATE:2500] now. Shell got healing rate many months ago. Your livestock will be grateful.
 
Next OldGenesis release maybe in 2 weeks. [currently playing & editing Phoebus folder; would take 1-3 hours to sync changes to the other two tilesets.]

Anyone got ideas what the gods give when you A) sacrifice toys made of metal and B) sacrifice trumpets.
Also, do we want a workshop that requires toys or instruments or cauldrons+pots to construct?


Edit: tuning Cobaltite, because it is so annoyingly common in my embarks... "all cobalt gear" is too tempting/common compared to hammered irom and copper...
Spoiler (click to show/hide)
.11c changelog so far:
Spoiler (click to show/hide)
« Last Edit: July 16, 2012, 05:10:34 pm by TomiTapio »
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Here's Old Genesis .34.11c, July 31st! Tweaks, tunings, charcoal the cheap wood, 3part brain, rock weapons, altars harder to build.
ASCII: http://dl.dropbox.com/u/8967397/OldGenesis_3411c_ASCII.zip - Phoebus http://dl.dropbox.com/u/8967397/OldGenesis_3411c_Phoebus.zip - Ironhand http://dl.dropbox.com/u/8967397/OldGenesis_3411c_Ironhand.zip
All unzip-and-play ready, with my preferences in init files.

GrizzlyAdamz

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Anyone know where I can find a new list of relative metal values? Just tried testing to determine some properties of white and black bronze, but it's slow-going and the results aren't definitive, (might be human error).
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TomiTapio

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Anyone know where I can find a new list of relative metal values? Just tried testing to determine some properties of white and black bronze, but it's slow-going and the results aren't definitive, (might be human error).
That is a F.A.Q. :´)
See http://df-genesis.wikidot.com/metals unless Deon has put the Genesis 4 (alpha stage) stuff there already. Oh, some of the wiki's images seem to have expired on whatever hosting service.

And the white bronze, CuNi, is currently having the same numbers as black bronze. IRL white bronze's specialty is resisting sea water corrosion.
Spoiler (click to show/hide)

my OldGenesis .11c changelog so far:
Spoiler (click to show/hide)
« Last Edit: July 18, 2012, 09:46:37 am by TomiTapio »
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Here's Old Genesis .34.11c, July 31st! Tweaks, tunings, charcoal the cheap wood, 3part brain, rock weapons, altars harder to build.
ASCII: http://dl.dropbox.com/u/8967397/OldGenesis_3411c_ASCII.zip - Phoebus http://dl.dropbox.com/u/8967397/OldGenesis_3411c_Phoebus.zip - Ironhand http://dl.dropbox.com/u/8967397/OldGenesis_3411c_Ironhand.zip
All unzip-and-play ready, with my preferences in init files.

GrizzlyAdamz

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I saw that it (white bronze) wasn't listed in the wiki, and that it (the wiki) was labeled as outdated. Figured if there's one new mat, there might be others.

Ah, I'd settled on it being identical to black, thank you for confirming it  :)
Carry on.
« Last Edit: July 18, 2012, 11:23:10 am by GrizzlyAdamz »
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Wiro

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Somewhat confused by the posts here. Is there a version of Genesis available that is up to date with the latest DF release?
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