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Author Topic: Discworld Fortress  (Read 9447 times)

Urist Arrhenius

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Re: Discworld Fortress
« Reply #60 on: March 21, 2015, 05:20:36 pm »

Toady is giving us libraries, now we just need orangutans.
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We're all just Simple Folk trying to get by.

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Putnam

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Re: Discworld Fortress
« Reply #61 on: March 21, 2015, 07:59:06 pm »

BigD145

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Re: Discworld Fortress
« Reply #62 on: March 22, 2015, 01:06:03 pm »

Toady is giving us libraries, now we just need orangutans.

We only need one.
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Meph

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Re: Discworld Fortress
« Reply #63 on: March 24, 2015, 05:41:09 am »

Toady is giving us libraries, now we just need orangutans.

We only need one.
I wouldnt call him that.

We can use Roses teleport script to connect all libraries to each other.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

expwnent

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Re: Discworld Fortress
« Reply #64 on: March 24, 2015, 05:57:52 am »

Posting to watch.

I am planning a Discworld-inspired Sourcery mod with crazy amounts of scripts but I will be unlikely to finish anytime soon. Maybe sometime in the next year or two.
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Meph

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Re: Discworld Fortress
« Reply #65 on: March 24, 2015, 06:26:44 am »

I'm not going to make a mod, but I wanted to let you guys know that I've read all the books and will be available if certain things need some help. So if you try to convert a cool idea from the books into DF, let me know, I'm sure I can figure out a way to do it. :)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Dwarf4Explosives

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Re: Discworld Fortress
« Reply #66 on: March 24, 2015, 07:39:02 am »

Using a speeded up version of an interaction I have should allow for exploding swamp dragons. The dragons activate it when threatened, then...whoompf! they fire firy dust, flinging surrounding creatures away, killing themselves via preprogrammed death causes to stop them from surviving their own death.
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And yet another bit of proof that RNG is toying with us. We do 1984, it does animal farm
...why do your hydras have two more heads than mine? 
Does that mean male hydras... oh god dammit.

IndigoFenix

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Re: Discworld Fortress
« Reply #67 on: March 24, 2015, 08:21:16 am »

Using a speeded up version of an interaction I have should allow for exploding swamp dragons. The dragons activate it when threatened, then...whoompf! they fire firy dust, flinging surrounding creatures away, killing themselves via preprogrammed death causes to stop them from surviving their own death.

Or just give their materials a low ignition point and make the emitted material super-hot.  They will catch fire when using the attack, as well as setting the surroundings on fire.

Dwarf4Explosives

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Re: Discworld Fortress
« Reply #68 on: March 24, 2015, 08:33:18 am »

Okay, so sever-on-break could help spread pieces of their flesh around the blast radius, but I think we could improve the whole thing by giving them blisters (which can pulp creatures) to throw some of their blood around the place as well.
« Last Edit: March 24, 2015, 08:37:00 am by Dwarf4Explosives »
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And yet another bit of proof that RNG is toying with us. We do 1984, it does animal farm
...why do your hydras have two more heads than mine? 
Does that mean male hydras... oh god dammit.

expwnent

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Re: Discworld Fortress
« Reply #69 on: March 24, 2015, 10:12:18 am »

I'm glad we're focused on the most dwarfy part: the exploding dragons.
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Dwarf4Explosives

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Re: Discworld Fortress
« Reply #70 on: March 24, 2015, 10:25:48 am »

The most dwarfy part would be the unlimited torque-based engineering projects, which we are sadly unable to do. Ah well, a perpetuum mobile pump-waterwheel generator should do the trick, and doesn't even require any modding.

I also have The Last Hero, so I should be able to make a list of different dragon breeds, in case we want to mod all of those in.
« Last Edit: March 24, 2015, 10:27:20 am by Dwarf4Explosives »
Logged
And yet another bit of proof that RNG is toying with us. We do 1984, it does animal farm
...why do your hydras have two more heads than mine? 
Does that mean male hydras... oh god dammit.
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