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Author Topic: Vilous Mod V.00 - Sergals! - For DF [0.31.02]  (Read 45536 times)

IamanElfCollaborator

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #90 on: December 24, 2011, 02:50:45 pm »

He already said they were wearable. He just can't make them at all.

drilltooth

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #91 on: December 24, 2011, 04:55:27 pm »

so, they all have hunter armour? this would indicate that only one entry per item catagory can be Forced. and, is the last one in the list if multiple FORCED entries are present.
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Hugo_The_Dwarf

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #92 on: December 24, 2011, 05:03:36 pm »

Can we have the entity raws? And note the sergal will only be able to wear the plate or the mail not both due ot the [SHAPED] tag on both (unless that is your intension then by means keep it) The fact that the armor doesn't show up in the forge is odd, can you make the bone/[BARRED] versions at the craftshop?
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chronojiuj

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #93 on: December 24, 2011, 05:55:49 pm »

Changing them to common hasn't worked, neither has removing the [SHAPED] tags. And they aren't craft-able.
This is everything in the entity raws save for the noble positions.
Code: [Select]
entity_sergal

[OBJECT:ENTITY]

[ENTITY:SERGALNORTH]
[CIV_CONTROLLABLE]
[INDIV_CONTROLLABLE]
[CREATURE:SERGALNORTH]
[BABYSNATCHER]
[TRANSLATION:ELF]
[WORLD_CONSTRUCTION:BRIDGE][WORLD_CONSTRUCTION:ROAD][WORLD_CONSTRUCTION:WALL]
[BUILDS_OUTDOOR_FORTIFICATIONS]
[SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA]
[TRAPCOMP:ITEM_TRAPCOMP_GIANTAXEBLADE]
[TRAPCOMP:ITEM_TRAPCOMP_ENORMOUSCORKSCREW]
[TRAPCOMP:ITEM_TRAPCOMP_SPIKEDBALL]
[TRAPCOMP:ITEM_TRAPCOMP_LARGESERRATEDDISC]
[TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE]
[DIGGER:ITEM_WEAPON_SERGAL_PICK]
[WEAPON:ITEM_WEAPON_SERGAL_AXE]
[WEAPON:ITEM_WEAPON_SERGAL_MAUL]
[WEAPON:ITEM_WEAPON_SERGAL_SWORD]
[WEAPON:ITEM_WEAPON_SERGAL_LANCE]
[WEAPON:ITEM_WEAPON_SERGAL_AXE_TRAINING]
[WEAPON:ITEM_WEAPON_SERGAL_MAUL_TRAINING]
[WEAPON:ITEM_WEAPON_SERGAL_SWORD_TRAINING]
[WEAPON:ITEM_WEAPON_SERGAL_LANCE_TRAINING]
[WEAPON:ITEM_WEAPON_SERGAL_XBOW]
[AMMO:ITEM_AMMO_SERGAL_BOLT]
[ARMOR:ITEM_ARMOR_SERGAL_WARPLATE:COMMON]
[ARMOR:ITEM_ARMOR_SERGAL_WARMAIL:COMMON]
[ARMOR:ITEM_ARMOR_SERGAL_HUNTING:FORCED]
[SHIELD:ITEM_SHIELD_SHIELD]
[SHIELD:ITEM_SHIELD_BUCKLER]
[GLOVES:ITEM_GLOVES_SERGAL_CLAWSHEATHS:FORCED]
[PANTS:ITEM_PANTS_SERGAL_LOINCLOTH:FORCED]
[PANTS:ITEM_PANTS_SERGAL_WARGREAVES:FORCED]
[SHOES:ITEM_SHOES_SERGAL_BOOTS:FORCED]
[HELM:ITEM_HELM_SERGAL_WARHELM:FORCED]
[INSTRUMENT:ITEM_INSTRUMENT_DRUM]
[SUBTERRANEAN_CLOTHING]
[CLOTHING]
[SELECT_SYMBOL:WAR:NAME_WAR]
[SUBSELECT_SYMBOL:WAR:VIOLENT]
[SELECT_SYMBOL:BATTLE:NAME_BATTLE]
[SUBSELECT_SYMBOL:BATTLE:VIOLENT]
[SELECT_SYMBOL:SIEGE:NAME_SIEGE]
[SUBSELECT_SYMBOL:SIEGE:VIOLENT]
[SELECT_SYMBOL:ROAD:NAME_ROAD]
[SELECT_SYMBOL:TUNNEL:NAME_TUNNEL]
[SELECT_SYMBOL:BRIDGE:NAME_BRIDGE]
[SELECT_SYMBOL:WALL:NAME_WALL]
[SELECT_SYMBOL:REMAINING:EVIL]
[CULL_SYMBOL:ALL:DOMESTIC]
[CULL_SYMBOL:ALL:FLOWERY]
[CULL_SYMBOL:ALL:HOLY]
[CULL_SYMBOL:ALL:PEACE]
[CULL_SYMBOL:ALL:NEGATOR]
[CULL_SYMBOL:ALL:GOOD]
[START_BIOME:MOUNTAIN]
[START_BIOME:TUNDRA]
[BIOME_SUPPORT:MOUNTAIN:1]
[BIOME_SUPPORT:ANY_RIVER:2]
[BIOME_SUPPORT:TUNDRA:1]
[DIPLOMAT_BODYGUARDS]
[MERCHANT_BODYGUARDS]
[MERCHANT_NOBILITY]
[OUTDOOR_WOOD]
[INDOOR_WOOD]
[OUTDOOR_FARMING]
[ABUSE_BODIES]
[USE_ANIMAL_PRODUCTS]
[USE_GOOD_WOOD]
[USE_MISC_PROCESSED_WOOD_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[SPHERE_ALIGNMENT:WAR:512]
[ART_FACET_MODIFIER:GOOD:32]
[ART_FACET_MODIFIER:EVIL:512]
[ITEM_IMPROVEMENT_MODIFIER:SPIKES:384]
[ADVENTURE_TIER:6]
[FRIENDLY_COLOR:1:0:1]
[METAL_PREF]
[DEFAULT_SITE_TYPE:CITY]
[LIKES_SITE:CAVE_DETAILED]
[TOLERATES_SITE:CAVE]
[AMBUSHER]
[BEAST_HUNTER]
[SIEGER]
[MAX_STARTING_CIV_NUMBER:10]
[START_GROUP_NUMBER:30]
[MAX_POP_NUMBER:10000]
[MAX_SITE_POP_NUMBER:200]
[WANDERER]
[SCOUT]
[PROGRESS_TRIGGER_POPULATION:2]
[PROGRESS_TRIGGER_PRODUCTION:2]
[PROGRESS_TRIGGER_TRADE:2]
[PROGRESS_TRIGGER_POP_SIEGE:3]
[PROGRESS_TRIGGER_PROD_SIEGE:0]
[PROGRESS_TRIGGER_TRADE_SIEGE:0]
[ACTIVE_SEASON:AUTUMN]
[ACTIVE_SEASON:WINTER]
[ACTIVE_SEASON:SPRING]
[COMMON_DOMESTIC_PACK]
[COMMON_DOMESTIC_PULL]
[COMMON_DOMESTIC_MOUNT]
[COMMON_DOMESTIC_PET]
[PERMITTED_JOB:MINER]
[PERMITTED_JOB:CARPENTER]
[PERMITTED_JOB:BOWYER]
[PERMITTED_JOB:WOODCUTTER]
[PERMITTED_JOB:ENGRAVER]
[PERMITTED_JOB:MASON]
[PERMITTED_JOB:ANIMAL_CARETAKER]
[PERMITTED_JOB:ANIMAL_TRAINER]
[PERMITTED_JOB:HUNTER]
[PERMITTED_JOB:TRAPPER]
[PERMITTED_JOB:ANIMAL_DISSECTOR]
[PERMITTED_JOB:FURNACE_OPERATOR]
[PERMITTED_JOB:WEAPONSMITH]
[PERMITTED_JOB:ARMORER]
[PERMITTED_JOB:BLACKSMITH]
[PERMITTED_JOB:METALCRAFTER]
[PERMITTED_JOB:GEM_CUTTER]
[PERMITTED_JOB:GEM_SETTER]
[PERMITTED_JOB:WOODCRAFTER]
[PERMITTED_JOB:STONECRAFTER]
[PERMITTED_JOB:LEATHERWORKER]
[PERMITTED_JOB:BONE_CARVER]
[PERMITTED_JOB:WEAVER]
[PERMITTED_JOB:CLOTHIER]
[PERMITTED_JOB:GLASSMAKER]
[PERMITTED_JOB:STRAND_EXTRACTOR]
[PERMITTED_JOB:FISHERMAN]
[PERMITTED_JOB:FISH_DISSECTOR]
[PERMITTED_JOB:FISH_CLEANER]
[PERMITTED_JOB:CHEESE_MAKER]
[PERMITTED_JOB:MILKER]
[PERMITTED_JOB:COOK]
[PERMITTED_JOB:MILLER]
[PERMITTED_JOB:BUTCHER]
[PERMITTED_JOB:TANNER]
[PERMITTED_JOB:WOOD_BURNER]
[PERMITTED_JOB:MECHANIC]
[PERMITTED_JOB:PUMP_OPERATOR]
[PERMITTED_JOB:CLERK]
[PERMITTED_JOB:ADMINISTRATOR]
[PERMITTED_JOB:TRADER]
[PERMITTED_JOB:ARCHITECT]
[PERMITTED_JOB:DIAGNOSER]
[PERMITTED_JOB:BONE_SETTER]
[PERMITTED_JOB:SUTURER]
[PERMITTED_JOB:SURGEON]
[PERMITTED_BUILDING:SOAP_MAKER]
[PERMITTED_REACTION:TAN_A_HIDE]
[PERMITTED_REACTION:RENDER_FAT]
[PERMITTED_REACTION:MAKE_SOAP]
[PERMITTED_REACTION:MAKE_PEARLASH]
[PERMITTED_REACTION:MAKE_PLASTER_POWDER]
[PERMITTED_REACTION:BITUMINOUS_COAL_TO_COKE]
[PERMITTED_REACTION:LIGNITE_TO_COKE]
[PERMITTED_REACTION:BRASS_MAKING]
[PERMITTED_REACTION:BRASS_MAKING2]
[PERMITTED_REACTION:BRONZE_MAKING]
[PERMITTED_REACTION:BRONZE_MAKING2]
[PERMITTED_REACTION:ELECTRUM_MAKING]
[PERMITTED_REACTION:ELECTRUM_MAKING2]
[PERMITTED_REACTION:BILLON_MAKING]
[PERMITTED_REACTION:BILLON_MAKING2]
[PERMITTED_REACTION:PEWTER_FINE_MAKING]
[PERMITTED_REACTION:PEWTER_FINE_MAKING2]
[PERMITTED_REACTION:PEWTER_TRIFLE_MAKING]
[PERMITTED_REACTION:PEWTER_TRIFLE_MAKING2]
[PERMITTED_REACTION:PEWTER_LAY_MAKING]
[PERMITTED_REACTION:PIG_IRON_MAKING]
[PERMITTED_REACTION:STEEL_MAKING]
[PERMITTED_REACTION:NICKEL_SILVER_MAKING]
[PERMITTED_REACTION:BLACK_BRONZE_MAKING]
[PERMITTED_REACTION:STERLING_SILVER_MAKING]
[PERMITTED_REACTION:ROSE_GOLD_MAKING]
[PERMITTED_REACTION:BISMUTH_BRONZE_MAKING]
[PERMITTED_REACTION:ADAMANTINE_WAFERS]
[ETHIC:KILL_ENTITY_MEMBER:ACCEPTABLE]
[ETHIC:KILL_NEUTRAL:ACCEPTABLE]
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:ACCEPTABLE]
[ETHIC:TORTURE_FOR_INFORMATION:ACCEPTABLE]
[ETHIC:TORTURE_FOR_FUN:ACCEPTABLE]
[ETHIC:TORTURE_ANIMALS:ACCEPTABLE]
[ETHIC:TREASON:PERSONAL_MATTER]
[ETHIC:OATH_BREAKING:PUNISH_CAPITAL]
[ETHIC:LYING:PERSONAL_MATTER]
[ETHIC:VANDALISM:PUNISH_SERIOUS]
[ETHIC:TRESPASSING:PUNISH_SERIOUS]
[ETHIC:THEFT:PUNISH_SERIOUS]
[ETHIC:ASSAULT:PERSONAL_MATTER]]
[ETHIC:SLAVERY:PERSONAL_MATTER]]
[ETHIC:EAT_SAPIENT_OTHER:ACCEPTABLE]
[ETHIC:EAT_SAPIENT_KILL:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_SAME_RACE:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_SAPIENT:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_ANIMAL:ACCEPTABLE]
[WILL_ACCEPT_TRIBUTE]
[LOCAL_BANDITRY]
[BANDITRY:50]
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Hugo_The_Dwarf

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #94 on: December 24, 2011, 06:14:04 pm »

try making that hunting armor common as well, because I don't see anything wrong with how the entity is set up or the armor, even if the armor was done wrong it would still show up. So make all Armor Types common. Give'r a shot
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IamanElfCollaborator

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #95 on: December 24, 2011, 06:18:33 pm »

I've taken a little look at the raws myself. There's nothing wrong, so I honestly do not know why thhey aren't showing up.

Hugo_The_Dwarf

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #96 on: December 24, 2011, 06:30:57 pm »

On another note, I remember some of my worlds High Boots didn't exsist, because somehow it got ruled out for selection during world gen... Could be from the FORCED tag could be just a random glitch.

Also Glad I'm not the only one that saw nothing wrong. This is a puzzling matter.
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dirkzen

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #97 on: December 29, 2011, 10:50:58 am »

So... going with what I know of sergals and sergal porn in general.. does this mean they have the ability to...  rape devour goblins, kobolds,  and other small creatures?

I couldn't help but notice the large amount of vore I have of them in my porn art folder.
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Vherid

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #98 on: December 29, 2011, 10:52:49 am »

So... going with what I know of sergals and sergal porn in general.. does this mean they have the ability to...  rape devour goblins, kobolds,  and other small creatures?

I couldn't help but notice the large amount of vore I have of them in my porn art folder.

They probably should be able to.

dirkzen

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #99 on: December 29, 2011, 10:56:32 am »

So... going with what I know of sergals and sergal porn in general.. does this mean they have the ability to...  rape devour goblins, kobolds,  and other small creatures?

I couldn't help but notice the large amount of vore I have of them in my porn art folder.

They probably should be able to.

Just think,  every time you heard "AN AMBUSH!  CURSE THEM!"   it would mean full tummies for the rest of the season.  :D
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Vherid

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #100 on: December 29, 2011, 10:58:42 am »

So... going with what I know of sergals and sergal porn in general.. does this mean they have the ability to...  rape devour goblins, kobolds,  and other small creatures?

I couldn't help but notice the large amount of vore I have of them in my porn art folder.

They probably should be able to.

Just think,  every time you heard "AN AMBUSH!  CURSE THEM!"   it would mean full tummies for the rest of the season.  :D

Well the way devour works in game, the target has to be killed first anyways, at least I think so, that's what it looks like in the legends but it could also just be the order things come out.
« Last Edit: December 29, 2011, 11:01:15 am by Vherid »
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darklord92

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #101 on: December 31, 2011, 02:32:19 am »

i got your mod working ( 4 trys i suck i know it. ) sergals are working well now. as for war plate. i still don't have any idea what would cause it. possibly an issue with the workshops? maybe they just don't have a workshop to make it at that will allow it?
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IamanElfCollaborator

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #102 on: December 31, 2011, 02:45:32 am »

If warplate armor is available for that entity, it should be able to be forged from the normal, vanilla forge.

Hugo_The_Dwarf

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #103 on: December 31, 2011, 02:24:03 pm »

Ok I downloaded the version in the OP and it's... umm... Incomplete is what I can say this is what I got

Spoiler: Errorlog (click to show/hide)
And I can embark as Forgotten beasts. I am however lost on what topic is the main one as I see like 3 or 4 going... I was going to try and see what is causing the warplate issue, as I have some free time.

EDIT:
Even extracted a fresh vanilla to install the mod into
« Last Edit: December 31, 2011, 02:26:03 pm by Hugo_The_Dwarf »
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darklord92

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Re: Vilous Mod V.00 - Sergals! - For DF [0.31.02]
« Reply #104 on: December 31, 2011, 02:38:04 pm »

installing this mod is diffrent Hugo. choose if you want genesis or vannilla sergals. than move over the two entities and items and than the "vannilla" or genesis" sergals but not both or you'll mess up the raws like you posted, i found it ut the hard way ^^;;;
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