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Author Topic: [UTILITY] Custom Workshop Workshop  (Read 26548 times)

Urist McTeellox

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Re: [UTILITY] Custom Workshop Workshop
« Reply #30 on: January 11, 2014, 11:41:36 pm »

This has been awesome. Bonus points for clear GPL licensing and open source. Extra bonus points for including a Linux executable! <3

I'm also curious as to compile instructions. A quick search indicates it's in Free Pascal, as it comes with Lazarus build files, but pascal alas not my forte.

~ T
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Bogus

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Re: [UTILITY] Custom Workshop Workshop
« Reply #31 on: March 25, 2016, 07:37:09 am »

cool, but it doesnt seem to be able to make/handle MAT color : /
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milo christiansen

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Re: [UTILITY] Custom Workshop Workshop
« Reply #32 on: March 25, 2016, 12:07:54 pm »

cool, but it doesnt seem to be able to make/handle MAT color : /

Which is why I periodically think about making a more advanced workshop editor for Rubble (one that handles Rubble templates natively, displays side-by-side tileset previews, supports TWBT, etc). I never get far because I suck at HTML (which is what would be required if I wanted it to be part of the Rubble web UI), but it wouldn't be hard to make something with SDL (it would just be impossible for me to supply Linux binaries, although the app itself would compile on Linux).
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Rubble 8 - The most powerful modding suite in existence!
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