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Author Topic: Plump helmet man, you are mine now!  (Read 59847 times)

Malsqueek

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Re: Plump helmet man, you are mine now!
« Reply #105 on: April 18, 2010, 03:32:12 pm »

For the modded booze-blood mushroom-kingdom civilization... What happens if one of them gets cut and is bleeding near magma? Do they explode??!

If so, I detect some REALLY fun fortress defenses in my future!

(Unleash the myconoids into a grated tunnel above magma, and watch the goblins hack them to bits and get esploded)
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Coidzure Dreams

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Re: Plump helmet man, you are mine now!
« Reply #106 on: April 18, 2010, 03:34:19 pm »

Right now it seems to be spatters of booze blood is the most that can be gotten out of them just yet.

So... Dunno if that's enough to get much asploding done.  Maybe small ones?

FreakyCheeseMan

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Re: Plump helmet man, you are mine now!
« Reply #107 on: April 18, 2010, 08:05:26 pm »

Huh... that just gave me a new  idea for my  (apparently eternal) obsession with syndromes.

Blood that boils instantly, but has nasty effects with the gas. Disperses faster, so there's no disease element (you don't want it ALWAYS), but whoever's around  when the creature gets cut is gonna rot pretty quickly.
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What do you really need to turn Elves into Dwarves? Mutation could make them grow a beard; insanity effects could make them evil-minded, aggressive, tree-hating cave dwellers, and instant, full necrosis of their lower legs could make them short.

Acanthus117

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Re: Plump helmet man, you are mine now!
« Reply #108 on: April 18, 2010, 08:42:29 pm »

Hey, I like that idea. what if there's a caste where you get hit by spores when you make them bleed, and you'll cough, get dizzy and eventually have temporary paralysis?
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Coidzure Dreams

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Re: Plump helmet man, you are mine now!
« Reply #109 on: April 18, 2010, 08:43:49 pm »

I'm liking that idea so far.

FreakyCheeseMan

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Re: Plump helmet man, you are mine now!
« Reply #110 on: April 18, 2010, 08:49:55 pm »

Not sure if I like this for Plump Helmet Men... frankly, the only thing their spores should do to dwarves is make them hungry.
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What do you really need to turn Elves into Dwarves? Mutation could make them grow a beard; insanity effects could make them evil-minded, aggressive, tree-hating cave dwellers, and instant, full necrosis of their lower legs could make them short.

Max White

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Re: Plump helmet man, you are mine now!
« Reply #111 on: April 18, 2010, 08:55:08 pm »

*Looks at a few raw files*

It MIGHT, just might, be possible to make the children vermin, change there tile to a single dot like the rats, and change there name to 'Plump helmet man spawn'.

I MUST TRY IT!
Right after I light a beard on fire...

Coidzure Dreams

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Re: Plump helmet man, you are mine now!
« Reply #112 on: April 18, 2010, 08:56:54 pm »

I'm both intrigued and horrified.

One thing is for sure though.  They need to pump out babby.

SkyRender

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Re: Plump helmet man, you are mine now!
« Reply #113 on: April 18, 2010, 08:58:25 pm »

 You know, it's rather appropriate to set their blood to be alcohol, as Dwarves somehow distill alcohol without use of water.  I'm not sure they're actually making anything we'd recognize as alcohol, in fact.  I suppose we'll know for sure if we can some day make Human Blood Ale and Elf Blood Wine...
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Sanity is for the weak.

Blackburn

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Re: Plump helmet man, you are mine now!
« Reply #114 on: April 18, 2010, 08:58:47 pm »

Hey, I like that idea. what if there's a caste where you get hit by spores when you make them bleed, and you'll cough, get dizzy and eventually have temporary paralysis?
How about, when you get hit by the spores, you turn into a plump helmet man?
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Max White

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Re: Plump helmet man, you are mine now!
« Reply #115 on: April 18, 2010, 09:04:41 pm »

Coughing, bleeding and paralysis, possible.

If your asking for a syndrome to turn something INTO a plump helmet man, you mandating a iron bed.

Blackburn

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Re: Plump helmet man, you are mine now!
« Reply #116 on: April 18, 2010, 09:06:20 pm »

Coughing, bleeding and paralysis, possible.

If your asking for a syndrome to turn something INTO a plump helmet man, you mandating a iron bed.
It would be the best fantasy/horror story ever. You send so many soldiers after them...and all that return are PLUMP HELMET MEN!![/b]
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Coidzure Dreams

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Re: Plump helmet man, you are mine now!
« Reply #117 on: April 18, 2010, 09:08:34 pm »

Sadly, very much outside our grasp at the moment.  :(

Say. Are gestation periods modable?

Max White

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Re: Plump helmet man, you are mine now!
« Reply #118 on: April 18, 2010, 09:10:21 pm »

I mean the only possible way to do it would be to have the spore spread to the dwarfs lunges, then have a PHM grow INSIDE the dwarf, then burst open alien style, killing the dwarf.






And that is also imposable to do, but I like getting your hopes up.

Retro

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Re: Plump helmet man, you are mine now!
« Reply #119 on: April 18, 2010, 09:14:42 pm »

I mean the only possible way to do it would be to have the spore spread to the dwarfs lunges, then have a PHM grow INSIDE the dwarf, then burst open alien style, killing the dwarf.

And that is also imposable to do, but I like getting your hopes up.

Getting my hopes up? Keeping me up all night is more like it :\

I just have this terrible mental picture of this beet-looking thing bursting out of someone's stomach and being like "Neeeeed phosphaaaaates"
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