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Author Topic: Dwarf Fortress Talk #8: Feedback  (Read 54333 times)

Toady One

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Dwarf Fortress Talk #8: Feedback
« on: April 17, 2010, 08:40:32 am »

The eighth one has finally been posted.  mallocks is swamped, so we don't have a transcript for now.  Remember that we aren't scientists, so all you experts out there should recalibrate yourselves!

All the same, any comments about the format, content, quality, etc. of the call are welcome.

Ask questions via email (see this thread)!

Edit: There's now a transcript by mallocks available.
« Last Edit: May 01, 2010, 03:38:46 am by Toady One »
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The Toad, a Natural Resource:  Preserve yours today!

OTRaw

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Re: Dwarf Fortress Talk #8: Feedback
« Reply #1 on: April 17, 2010, 08:53:09 am »

Hoorah, thank you!
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Cloth is the new plate armor.
"Dwarves, arm yerselves! Take up yer ax! Don yer dresses!"

skaltum

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Re: Dwarf Fortress Talk #8: Feedback
« Reply #2 on: April 17, 2010, 08:58:16 am »

yay talk #8
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

calrogman

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Re: Dwarf Fortress Talk #8: Feedback
« Reply #3 on: April 17, 2010, 10:20:41 am »

Thank you, Toady!  Happy birthday!
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Lawec

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Re: Dwarf Fortress Talk #8: Feedback
« Reply #4 on: April 17, 2010, 11:04:15 am »

Happy birthday Toady!  :D
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In order to improve the universe's frame rate, we must all throw rocks into volcanoes and then do absolutely nothing, worldwide, for a week, to take pressure off pathfinding.

Mr.Person

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Re: Dwarf Fortress Talk #8: Feedback
« Reply #5 on: April 17, 2010, 12:16:00 pm »

I've got the whole file downloaded, but it stops at 12:27. Does anybody else have this problem?
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Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

dorf

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Re: Dwarf Fortress Talk #8: Feedback
« Reply #6 on: April 17, 2010, 12:31:14 pm »

I had it happened on other files.
Just re-download it and you're on your way to a pro-teeth-cavity conversation!
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insectcalm

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Re: Dwarf Fortress Talk #8: Feedback
« Reply #7 on: April 17, 2010, 01:17:43 pm »

Happy birthday, Toads.
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Mortesphere

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Re: Dwarf Fortress Talk #8: Feedback
« Reply #8 on: April 17, 2010, 03:39:25 pm »

About that "happy juice" thing, I think you could have a doctor administer it, along with other potions.
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Footkerchief

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Re: Dwarf Fortress Talk #8: Feedback
« Reply #9 on: April 17, 2010, 03:42:07 pm »

Kobold scat!  Poop confirmed as a feature!
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LeegleechN

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Re: Dwarf Fortress Talk #8: Feedback
« Reply #10 on: April 17, 2010, 03:51:59 pm »

Happy Birthday!
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turgidtoupee

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Re: Dwarf Fortress Talk #8: Feedback
« Reply #11 on: April 17, 2010, 03:56:27 pm »

I have a suggestion: creatures that take up multiple tiles. Like wagons but actually good.
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Stormrage

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Re: Dwarf Fortress Talk #8: Feedback
« Reply #12 on: April 17, 2010, 03:58:57 pm »

Poop confirmed as a feature!
Best thing ever since the new version release!!!


Happy birthday Toady!
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archivis

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Re: Dwarf Fortress Talk #8: Feedback
« Reply #13 on: April 17, 2010, 04:01:46 pm »

Happy Birthday Toady.
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