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Author Topic: Let's Horribly Break Hidden Agenda  (Read 67124 times)

Servant Corps

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Let's Horribly Break Hidden Agenda
« on: April 22, 2010, 10:58:19 pm »




Hidden Agenda takes place in a fictional Central American country called Chimerica. You play as the Presidente of a junta that assumed power after the overthrow of Presidente Farsante, a incredibly nepotistic dictator that manged to have alienated everybody. Your goal is to try and manage the balance between the leftists and rightists while slowly trying to rebuild Chimerica into a propserous country. There is already a really good LP of Hidden Agenda going on in the SomethingAwful forums (altough non-members can't access it currently at the moment now non-members can access it, and quite some time, although I don't update the OP).

I'm not playing Hidden Agenda in this LP. Or, more to the point, I'm not playing Hidden Agenda as it is intended; where you play as a kindly man trying to make Chimerica into a better place and failing hilarlously. Rather, I am going to try different tactics, plans, glitches, and schemes...in an attempt to experiment and see how the game operates, and see the extent of my power. Will my experiments save Chimerica, or destroy it? Let's find out.

Experiments
*No Cabinet Run
*No Civil War Run
*Popular Stability Run

To suggest an experiment, post it in the thread, and I'll put it in the list, and see if I can do it. The three experiments currently listed here are experiments that I plan to run.
---
Hidden Agenda has a Reference Manual, which helps to describe the world in better detail. The problem is, the Reference Manual is not online. Instead, I present a summary of Chimerica, based on information in the game itself, in the spoilers below. It's not accurate, and I'll update this as the game continues. Don't read the spoilers if you haven't played the game.\
EDIT: The Reference Manual is now uploaded on Abandonia. I made some comments on it in this Interlude.

Spoiler (click to show/hide)

« Last Edit: June 29, 2010, 12:33:28 am by Servant Corps »
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Pathos

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Re: Let's Horribly Break Hidden Agenda
« Reply #1 on: April 22, 2010, 11:09:22 pm »

I vote for crushing the extreme left AND right and executing any religious people. If that's not possible, set yourself a quota of people to have killed per year, if it gives you figures in the game itself.
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Servant Corps

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Re: Let's Horribly Break Hidden Agenda
« Reply #2 on: April 23, 2010, 12:46:36 am »

No Cabinet Run, Year 1, Dry Season

Spoiler (click to show/hide)

WHAT WE DID TODAY
*Funded education so that now average Chimericans can learn how to write their own name
*Funded health care so that people don't have to worry about dying from the common cold
*Promised to loan more money to farmers producing exoitic products called 'food'
*Placed price controls so that our people can afford this 'food'
*Gave land to 'less-well-off' coffee producers who wouldn't be able to afford a two-story house

« Last Edit: April 26, 2010, 09:32:57 pm by Servant Corps »
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Servant Corps

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Re: Let's Horribly Break Hidden Agenda
« Reply #3 on: April 23, 2010, 01:08:17 am »

I vote for crushing the extreme left AND right and executing any religious people.
I'm trying to think what you mean by 'crushing'. I'm assuming you want the government to wage war against the Extreme Left (National Liberation Front) and Extreme Right (Popular Stability). I don't think it is possible, but I'll still try to think of a way to get this done.

Quote
If that's not possible, set yourself a quota of people to have killed per year, if it gives you figures in the game itself.
Game doesn't give figures, but I can set up a death squad and set it loose against the Influentials.
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Volatar

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Re: Let's Horribly Break Hidden Agenda
« Reply #4 on: April 23, 2010, 05:54:28 am »

This could be awesome.

By the way, you should put your entire LP post into a spoiler so that when people come back for later episodes they don't have to scroll like crazy.
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zchris13

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Re: Let's Horribly Break Hidden Agenda
« Reply #5 on: April 24, 2010, 03:31:42 pm »

Looking hot man. Keep going strong!
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Servant Corps

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Re: Let's Horribly Break Hidden Agenda
« Reply #6 on: April 26, 2010, 02:24:50 pm »

No Cabinet Run, Year 1, Rainy Season
Spoiler (click to show/hide)

What We Did Today!
*Gave Colonel Ehrlich, leader of the rightists, my offical Presidental blessing to beat up leftist troublemakers.
*Gave leftist troublemakers the right to strike.
*Kicked out American military advisors to please Sub-Commandate Correa (since he finds the idea of asking for premission to beat up rightist troublemakers to be a bit uncouth).
*Arrested rightist troublemakers due to their ties to the Farsante regime
*Borrowed more money from the IMF to pay for our glorious health care and literacy programs that are already putting the First World to shame.

« Last Edit: April 26, 2010, 02:31:01 pm by Servant Corps »
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EuchreJack

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Re: Let's Horribly Break Hidden Agenda
« Reply #7 on: April 26, 2010, 08:52:21 pm »

I like this game, but it seems the choices are Commie or Fascist for government types.  I'm sort of surprised how well your "do whatever they say" game is going, but perhaps it just goes to how absurdly the game works.

Cool, I finally "won".  Since there is no "win" condition, I'm defining this as "lasting the entire 3 years, and winning the elections".  I was a commie.

Here's a challenge I've been meaning to try, but you might get a kick out of playing:
The minister swap
   Start with ministers in one party, then switch to ministers in another party.  This may be the only way to win on a moderate route (as the moderates are wimps until after the initial nation-breaking events run their course).

Gantolandon

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Re: Let's Horribly Break Hidden Agenda
« Reply #8 on: April 28, 2010, 11:28:37 am »

Moderates really suck in this game, though it seems somewhat logical to me. The action of the game takes time during the Cold War, when almost every minor country had to choose its team. Also the starting conditions are set up in a way where no middle route is possible: almost every conflict is about choosing between the left and the right.

But yeah, they really look like morons. "OK, freeze the prices. No, wait, don't. Oh, or maybe yes. Let's have a group hug!".
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Servant Corps

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Re: Let's Horribly Break Hidden Agenda
« Reply #9 on: April 28, 2010, 01:53:33 pm »

No Cabinet Run, Year 1, Harvest Season

Spoiler (click to show/hide)

Spoiler: LIMIPA Watch (click to show/hide)

Spoiler: Graphs for Year 1 (click to show/hide)

What We Did Today!
*Gave amnesty to the members of the Farsante Guard, only to watch them dirty up their criminal record anyway
*Turned Chimerica into a glorious USSR military base, protected by right-wing death squads.
*Sent a notrious drug trafficker to the United States, as a consolidation prize.

« Last Edit: April 28, 2010, 02:02:57 pm by Servant Corps »
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EuchreJack

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Re: Let's Horribly Break Hidden Agenda
« Reply #10 on: April 28, 2010, 05:21:16 pm »

It is important to note that establishing LIMIPA is the only action of which no minister approves, no matter how conservative they might be.

Servant Corps

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Re: Let's Horribly Break Hidden Agenda
« Reply #11 on: April 28, 2010, 05:31:21 pm »

It is important to note that establishing LIMIPA is the only action of which no minister approves, no matter how conservative they might be.

Really? I always thought that the conservative answer would be to place LIMIPA under the control of Colonel Ehrlich, to minimize human right abuses. Eh.

Quote
Here's a challenge I've been meaning to try, but you might get a kick out of playing:
The minister swap
   Start with ministers in one party, then switch to ministers in another party.  This may be the only way to win on a moderate route (as the moderates are wimps until after the initial nation-breaking events run their course).

I won on the moderate route in my first time, but the results were fairly bloody and ended with me being a puppet of Colonel Ehrlich. I'll use that swap through for a different run-through.

EDIT: There are two plans I have to fufill Pathos's run.
« Last Edit: April 28, 2010, 05:40:34 pm by Servant Corps »
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mainiac

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Re: Let's Horribly Break Hidden Agenda
« Reply #12 on: April 28, 2010, 10:22:18 pm »

Moderates really suck in this game, though it seems somewhat logical to me. The action of the game takes time during the Cold War, when almost every minor country had to choose its team. Also the starting conditions are set up in a way where no middle route is possible: almost every conflict is about choosing between the left and the right.

But yeah, they really look like morons. "OK, freeze the prices. No, wait, don't. Oh, or maybe yes. Let's have a group hug!".

That's silly of course because nearly (but not quite) every nation that prospered in the cold war period did so because they walked a middle ground between capitalism and socialism.  Japan and later on South Korea were pretty much the only hard core capitalist countries to prosper.  Besides possibly Cuba, no hard core commie countries could really be considered success stories.  But middle ground regimes were prospering all over the place, Israel, India, Western Europe and most of the British commonwealth, Turkey, Taiwan and so forth.  Even in south america, a lot of the good parts between the periods of instability took place under third way regimes.
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Gantolandon

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Re: Let's Horribly Break Hidden Agenda
« Reply #13 on: April 29, 2010, 11:50:57 am »

Quote
That's silly of course because nearly (but not quite) every nation that prospered in the cold war period did so because they walked a middle ground between capitalism and socialism.  Japan and later on South Korea were pretty much the only hard core capitalist countries to prosper.  Besides possibly Cuba, no hard core commie countries could really be considered success stories.  But middle ground regimes were prospering all over the place, Israel, India, Western Europe and most of the British commonwealth, Turkey, Taiwan and so forth.  Even in south america, a lot of the good parts between the periods of instability took place under third way regimes.

From these countries, only India can be considered neutral. Israel and Western Europe always was very pro-West, Turkey's forces fought in the Korean War as a part of UN force, and Taiwan was always an enemy of the communist China, so it had no other options. I agree that they can't be considered exemplars of capitalism, but I believe that playing as a part of a winning team mattered.
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Rolan7

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Re: Let's Horribly Break Hidden Agenda
« Reply #14 on: May 01, 2010, 01:27:26 pm »

Misread this as "Global Agenda", which I haven't played but wondered about.

This was a lot more interesting, though!  Posting to follow.
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