Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 9

Author Topic: The Magmawiki Project  (Read 33152 times)

Kogan Loloklam

  • Bay Watcher
  • I'm suffering from an acute case of Hominini Terravitae Biologis. Keep your distance!
    • View Profile
Re: The Magmawiki Project
« Reply #45 on: April 27, 2010, 03:39:41 pm »

Obviously everyone else just wants to make sure their tool continues to be useful. :)
This is the only point of a Wiki, to be useful to as many people as possible.
Logged
... if someone dies TOUGH LUCK. YOU SHOULD HAVE PAYED ATTENTION DURING ALL THE DAMNED DODGING DEMONSTRATIONS!

Emi

  • Bay Watcher
    • View Profile
Re: The Magmawiki Project
« Reply #46 on: April 27, 2010, 05:13:52 pm »

Obviously everyone else just wants to make sure their tool continues to be useful. :)
This is the only point of a Wiki, to be useful to as many people as possible.

That's definitely not the only point of Wikis. But regardless of that point -- IE will work, it's priority is just extremely low.

As for "the current software is fine"... it really isn't. We've had to do so many workarounds and spend a lot of time trying to get mediawiki to do what we need, all without heavily modding to the point where we can no longer upgrade to newer versions. There are also several things (like limiting the random page button to a specific namespace) that people have asked for that we just can't do.

Rather than complaining that IE won't have perfect support right away, or that it's unnecessary to create new software, we'd appreciate it if you'd let us know what you'd like to see in Magmawiki. 
Logged

Calhoun

  • Bay Watcher
  • Reusable-Box
    • View Profile
Re: The Magmawiki Project
« Reply #47 on: April 27, 2010, 06:36:36 pm »

As far as the actual project goes, I'm really looking forward to it.

Honestly, the more available platforms the better. It's also Open Source, which is even better. Emi, and everyone else who's apart of making this. I tip my hat to you.

The wiki will be better because of it. The Open Source community will be stronger because of it. We should do our best to help them to help us.
Logged
I know it's unrealistic, but I can't help but imagine little bearded babies for dwarves. In my mind, they come out of the womb fully bearded. That's how the mother carries them around, too, she just drags them around by the beard or ties it to her belt. When the father's on duty, he just ties their beards together and the baby just kind of hangs there, swinging to and fro with Urist McDaddy's movements.

Mason11987

  • Bay Watcher
    • View Profile
Re: The Magmawiki Project
« Reply #48 on: April 27, 2010, 08:22:19 pm »

As for "the current software is fine"... it really isn't. We've had to do so many workarounds and spend a lot of time trying to get mediawiki to do what we need, all without heavily modding to the point where we can no longer upgrade to newer versions. There are also several things (like limiting the random page button to a specific namespace) that people have asked for that we just can't do.

http://df.magmawiki.com/index.php/Special:Random/DF2010

:D

Edit - Fixed link

Xgamer4

  • Bay Watcher
    • View Profile
Re: The Magmawiki Project
« Reply #49 on: April 27, 2010, 08:26:10 pm »

Analytics information of dwarf fortress wiki visitors (since I began collecting statistics, about 6 months ago):
PositionBrowserUnique VisitorsPercentage of Visitors
1Firefox282,28864.49%
2Chrome56,20412.84%
3Safari41,6789.52%
4Internet Explorer28,5916.53%
5Opera22,3125.10%
6Playstation 34,5731.04%
7All others2,0540.48%

Outta curiosity, is it possible to break those down into version numbers? While I have no particular sympathy for  users who don't upgrade, it'll give at least some idea just how many people you'd be alienating.
Logged
insert something mind-blowing/witty here*

Emi

  • Bay Watcher
    • View Profile
Re: The Magmawiki Project
« Reply #50 on: April 27, 2010, 11:28:57 pm »

As for "the current software is fine"... it really isn't. We've had to do so many workarounds and spend a lot of time trying to get mediawiki to do what we need, all without heavily modding to the point where we can no longer upgrade to newer versions. There are also several things (like limiting the random page button to a specific namespace) that people have asked for that we just can't do.

http://df.magmawiki.com/index.php/Special:Random/DF2010

:D

Edit - Fixed link

Err, I meant a subset of namespaces. So like df2010 and 40d but not the rest. But you knew that.
Logged

Kogan Loloklam

  • Bay Watcher
  • I'm suffering from an acute case of Hominini Terravitae Biologis. Keep your distance!
    • View Profile
Re: The Magmawiki Project
« Reply #51 on: April 27, 2010, 11:38:57 pm »

Obviously everyone else just wants to make sure their tool continues to be useful. :)
This is the only point of a Wiki, to be useful to as many people as possible.

That's definitely not the only point of Wikis.
Oh? What else could possibly be the value in a Wiki except to be useful? Abstract art?

Yes, the current software IS fine, because it works. That's my one request for the new Wiki, that it works. Workarounds are better than being non-functional. As such, it'd be really nice if you got it working before running a conversion, and leave the old stuff up until such point that the new stuff can meet the same standards the old stuff can meet. You both (Emi and Locriani) have stated that it should work fine for the latest IE eventually, so just don't set it as the primary system until it functions as well as what is currently used.
Logged
... if someone dies TOUGH LUCK. YOU SHOULD HAVE PAYED ATTENTION DURING ALL THE DAMNED DODGING DEMONSTRATIONS!

Locriani

  • Bay Watcher
  • Locriani == Briess
    • View Profile
    • dwarf fortress wiki
Re: The Magmawiki Project
« Reply #52 on: April 28, 2010, 12:10:10 am »

Obviously everyone else just wants to make sure their tool continues to be useful. :)
This is the only point of a Wiki, to be useful to as many people as possible.

That's definitely not the only point of Wikis.
Oh? What else could possibly be the value in a Wiki except to be useful? Abstract art?

Yes, the current software IS fine, because it works. That's my one request for the new Wiki, that it works. Workarounds are better than being non-functional. As such, it'd be really nice if you got it working before running a conversion, and leave the old stuff up until such point that the new stuff can meet the same standards the old stuff can meet. You both (Emi and Locriani) have stated that it should work fine for the latest IE eventually, so just don't set it as the primary system until it functions as well as what is currently used.

Actually, no, the current wiki does NOT work.  I spend countless hours on maintenance for the current wiki to prevent it from exploding like a bomb and just flat out failing.  If I were to leave on vacation for a week, the wiki would end up being down for 4 days.  Do you consider that functional?

We have already stated that we're not going to switch to the new system until it is functional.  All the issues you are raising have been addressed, and the issues you are raising are not actually contributing anything to this discussion.  We opened this thread so we can get feedback on desired ancillary features for the new wiki.

I'm not interested in further debate on the merits of IE or IE support, especially as we've already stated we will be getting around to it.  If you are worried about this, I invite you to contribute some code to the project instead of words to this thread--the former will actually accomplish something useful, the latter will only take developer time away from programming while we answer your questions.
Logged
I am one of many administrators of the wiki.  Please use my user page (http://dwarffortresswiki.org/index.php/User_talk:Briess) on the wiki to contact me, as I check that more often than these forums.

Atanamis

  • Bay Watcher
    • View Profile
Re: The Magmawiki Project
« Reply #53 on: April 28, 2010, 01:54:40 pm »

The most obvious DF specific feature would be a raw file importer that filled in property values automatically wherever possible. Ideally long term the raw files would have enough detail to make much of the user documentation self-generating.
Logged

therahedwig

  • Bay Watcher
    • View Profile
    • wolthera.info
Re: The Magmawiki Project
« Reply #54 on: April 28, 2010, 02:01:44 pm »

The most obvious DF specific feature would be a raw file importer that filled in property values automatically wherever possible. Ideally long term the raw files would have enough detail to make much of the user documentation self-generating.
That's true, but on the other hand, the a good user-written article is still better then a generated one.

I could understand that it would be useful to make sure there aren't any missing articles(a stand-in), but I wouldn't want a generated work to become the final result.
Logged
Stonesense Grim Dark 0.2 Alternate detailed and darker tiles for stonesense. Now with all ores!

ronnyfire

  • Bay Watcher
    • View Profile
Re: The Magmawiki Project
« Reply #55 on: April 28, 2010, 02:37:18 pm »

(stuff)... We can change their silly profession from IEuser to !!Dwarf!! pretty easily once they arrive in the meeting hall... (more stuff)

Fixed that for you.

On the subject of IE support, I'm sure someone will step up and assist with that aspect eventually, a lot of people on this forum are resourceful and helpful, especially when it comes to helping the new people learn whats up.

Edit: Hah, no more messed up quoting xD
« Last Edit: April 28, 2010, 02:55:16 pm by ronnyfire »
Logged

Nexii Malthus

  • Bay Watcher
    • View Profile
Re: The Magmawiki Project
« Reply #56 on: April 28, 2010, 04:08:46 pm »

I'd love to use the newer wiki engine to help support development myself on my own community. Will there be instructions or anything to help others set it up once it's in a more stable form?

Emi

  • Bay Watcher
    • View Profile
Re: The Magmawiki Project
« Reply #57 on: April 28, 2010, 04:34:59 pm »

Yeah I'm sure there will be. Though the python and ruby sandboxing (for templates and such) is going to be a pain for most people to set up I fear.
Logged

Shades

  • Bay Watcher
    • View Profile
Re: The Magmawiki Project
« Reply #58 on: April 28, 2010, 04:55:22 pm »

Yeah I'm sure there will be. Though the python and ruby sandboxing (for templates and such) is going to be a pain for most people to set up I fear.

Assuming you sandbox in some kind of virtual machine couldn't you just place a copy somewhere? All nicely setup then :)
Logged
Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

Untelligent

  • Bay Watcher
  • I eat flesh!
    • View Profile
Re: The Magmawiki Project
« Reply #59 on: April 28, 2010, 05:25:45 pm »

As long as the normal wiki skin stays in (or at least something resembling it as much as possible with magmawiki), I'm fine with whatever you guys are doing over there in your arcane fortress of web development.
Logged
The World Without Knifebear — A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.
Pages: 1 2 3 [4] 5 6 ... 9