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Author Topic: Text Gen Fail?  (Read 1336 times)

Warlord255

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Text Gen Fail?
« on: April 27, 2010, 12:35:33 pm »

I'm working on a new custom species/race with a friend, and we keep running into TEXTGEN errors; the code for color shows up in the error log no matter what we do, and the creatures' names often show up as "nothing" in certain menus. Here are the raws:

Creature:
Spoiler (click to show/hide)

Tissues:
Spoiler (click to show/hide)

Entity:
Spoiler (click to show/hide)

For the record, they seem to work alright in combat, but the textgen errors are the pressing issue right now. Any help or pointers would be appreciated.
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Deon

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Re: Text Gen Fail?
« Reply #1 on: April 27, 2010, 01:31:45 pm »

1) You have no chitin. If you want, replace all SKIN with CHITIN.
2) You have no CASTE_NAME.
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Warlord255

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Re: Text Gen Fail?
« Reply #2 on: April 27, 2010, 03:35:26 pm »

1) You have no chitin. If you want, replace all SKIN with CHITIN.
2) You have no CASTE_NAME.

There's no chitin because I replaced it with GOURD. Caste_name is worth a shot... will try next chance I get.
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Deon

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Re: Text Gen Fail?
« Reply #3 on: April 27, 2010, 05:14:17 pm »

I see, but you have color modifiers for CHITIN, not GOURD: [SET_TL_GROUP:BY_CATEGORY:ALL:CHITIN]
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Warlord255

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Re: Text Gen Fail?
« Reply #4 on: April 27, 2010, 05:21:17 pm »

I see, but you have color modifiers for CHITIN, not GOURD: [SET_TL_GROUP:BY_CATEGORY:ALL:CHITIN]

Derp. I feel silly now, thought I had gotten that.
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