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Author Topic: Additional descriptors  (Read 1021 times)

Zengief

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Additional descriptors
« on: November 08, 2007, 10:45:00 am »

Right now every object either menaces with spikes or hangs with rings of whatever.  It seems like this should be in a raw somewhere, but it's not. Although the pref string in the plant gloss is starting to look like it, I don't think it is being used that way yet.  Presumably, Toady will add more descriptors as time goes on, but I thought we should help him out by giving him some suggestions to get the juices flowing.

Format:
[Active description] with [shape] of ([materials it can apply to])

Such as:
Menaces with Spikes of (Wood, stone, metal, bone) - (Right now it also menaces with spikes cloth but that doesn't make sense)
Hangs with Rings of (All materials)

Mine:
Ripples with Banners of (cloth, leather)
Glares with the dead eyes of (skulls)

I realize this topic could go in Suggestions. Meh, oh well.

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Re: Additional descriptors
« Reply #1 on: November 08, 2007, 11:11:00 am »

It really should go in suggestions.
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Asehujiko

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Re: Additional descriptors
« Reply #2 on: November 09, 2007, 04:37:00 am »

How would you fit an elephant skull on an earring?

Like the idea tho.

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Sean Mirrsen

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Re: Additional descriptors
« Reply #3 on: November 09, 2007, 04:58:00 am »

You wouldn't fit it ON an earring, it would be hanging from it. I really like the idea though...  I'd imagine the sheer weight of those earrings would train strength like mad...  not to mention the possibility of whacking your opponent with them... :P
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Capntastic

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Re: Additional descriptors
« Reply #4 on: November 09, 2007, 05:32:00 am »

I'm sure when Toady gets to this he will make it superb and also more intelligently selected.
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