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Author Topic: DIG DEEPER [2010] ALPHA!  (Read 14826 times)

The13thRonin

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DIG DEEPER [2010] ALPHA!
« on: May 01, 2010, 11:28:49 pm »

The alpha has been released! Change-log below!

DOWNLOAD LINK: http://dffd.wimbli.com/file.php?id=2281

COUNTER: 300

- 7 new appearance modifiers

- 2 new birds

- 5 new boasts

- 1 new body part

- 1 new civilization

- 10 new creatures

- 16 new drinks

- 2 new dyes

- 16 new extracts

- 8 new fish

- 31 new foods

- 8 new gems

- 1 new hat

- 11 new helmets

- 28 new instruments

- 2 new megabeasts

- 6 new metals

- 1 new ore

- 32 new plants

- 36 new preference strings

- 3 new sands

- 4 new shields

- 2 new threads

- 13 new threats

- 2 new titles

- 19 new toys

- 3 new training weapons

- 25 new trees

- 3 new vermin

- 2 new warnings
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Max White

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Re: DIG DEEPER [2010] ALPHA!
« Reply #1 on: May 01, 2010, 11:36:29 pm »

I was wondering when this would come out!

Now to start hybrid modding it with the other majors out there.

Demonic Spoon

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Re: DIG DEEPER [2010] ALPHA!
« Reply #2 on: May 02, 2010, 02:30:28 am »

Too bad you dind't realease it earlier, otherwise I would have modded it into the current Sparkgear game.
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derigo

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Re: DIG DEEPER [2010] ALPHA!
« Reply #3 on: May 02, 2010, 06:47:11 am »

How on earth did you add new appearance modifiers?  Aren't those hardcoded?
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The13thRonin

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Re: DIG DEEPER [2010] ALPHA!
« Reply #4 on: May 02, 2010, 07:19:45 am »

How on earth did you add new appearance modifiers?  Aren't those hardcoded?

More like changed say... What animals have fur and changed the color of fur, etc... That kind of stuff.
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I'm Digging Deeper... AGAIN... You Should Too!

Dig Deeper DIAMOND - 750+ items of new content including; new plants, new creatures, new metals, new woods, new gems, new stones, new crafts and much, much more.

derigo

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Re: DIG DEEPER [2010] ALPHA!
« Reply #5 on: May 02, 2010, 07:54:41 am »

oic
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Landstradd

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Re: DIG DEEPER [2010] ALPHA!
« Reply #6 on: May 02, 2010, 09:45:36 am »

And I repeat. You sir, are a god.
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Deon

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Re: DIG DEEPER [2010] ALPHA!
« Reply #7 on: May 02, 2010, 09:54:22 am »

Blasphemy! Toady One is The God! We're just angels ::).
;)
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

The13thRonin

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Re: DIG DEEPER [2010] ALPHA!
« Reply #8 on: May 02, 2010, 09:54:50 am »

And I repeat. You sir, are a god.

Haha, I'm only a man... A man with too much time on his hands :).

Any suggestions you guys have as to additions or tweaks or balances are welcome!

EDIT: Hehe Deon my arch-rival :D! Hopefully some friendly competition will spurn us both on to greater modding heights!
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Dig Deeper DIAMOND - 750+ items of new content including; new plants, new creatures, new metals, new woods, new gems, new stones, new crafts and much, much more.

The13thRonin

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Re: DIG DEEPER [2010] ALPHA!
« Reply #9 on: May 02, 2010, 12:32:09 pm »

This decision may upset some people but I have decided I can no longer continue taking this mod in the direction I wish unless I totally restructure the RAWS... As such from the next version I will be totally breaking the vanilla RAWS. AKA - splitting CREATURE_STANDARD FILE into several smaller files containing sub-groups of creatures... It's just too hard to work like this and there's too much I want to change in the vanilla files... Sorry guys.
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Dig Deeper DIAMOND - 750+ items of new content including; new plants, new creatures, new metals, new woods, new gems, new stones, new crafts and much, much more.

Deon

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Re: DIG DEEPER [2010] ALPHA!
« Reply #10 on: May 02, 2010, 01:20:30 pm »

That's a good idea. I want to make it too but it would take quite a lot of time so I postpone it for a bit :).

It's hard to keep an eye on what's going on when it's in a heap.
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derigo

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Re: DIG DEEPER [2010] ALPHA!
« Reply #11 on: May 02, 2010, 08:32:51 pm »

Your CREATURE_EGG_TEMPLATE needs a food tag of some sort in order to be stored in a food stockpile, especially since it rots.  Since you modeled it on cheese, I suggest [CHEESE_CREATURE].
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The13thRonin

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Re: DIG DEEPER [2010] ALPHA!
« Reply #12 on: May 02, 2010, 08:40:55 pm »

Your CREATURE_EGG_TEMPLATE needs a food tag of some sort in order to be stored in a food stockpile, especially since it rots.  Since you modeled it on cheese, I suggest [CHEESE_CREATURE].

Thanks, that'll be my fist fix for the new version.
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I'm Digging Deeper... AGAIN... You Should Too!

Dig Deeper DIAMOND - 750+ items of new content including; new plants, new creatures, new metals, new woods, new gems, new stones, new crafts and much, much more.

Argoroth

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Re: DIG DEEPER [2010] ALPHA!
« Reply #13 on: May 07, 2010, 08:40:09 pm »

I generally don't like ronins, but I can make an exception for you. The last Dig Deeper was most excellent, and I hope that this one meets, or beats, that. Good luck, and safe programming!

Come to think of it, I am not a big fan of the number 13 either... Except in the movies.
« Last Edit: May 08, 2010, 01:35:47 am by Argoroth »
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stormyseasons

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Re: DIG DEEPER [2010] ALPHA!
« Reply #14 on: May 16, 2010, 08:54:14 am »

YES DIG DEEPER FOR 2010! Now to kill my current fort in an appropriately inventive manner..
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