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Author Topic: When Wildlife Attacks...Everyone  (Read 1825 times)

denito

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When Wildlife Attacks...Everyone
« on: May 05, 2010, 01:20:28 am »

 :o  I think the wildlife has declared war on the dwarves.  I started a new adventurer in the dwarven city; within the first 20 paces I've seen 260 announcements:
  • Hoary Marmot attacking hammerdwarf
  • Clothier colliding with Hoary Marmot
  • Bolts striking a wolf
  • A wolf biting a farmer
  • A dwarven child punching a wolf
  • A black bear biting an administrator
  • A mountain goat mixed up in there somehow
  • The Deer charges the Cook
  • The General Charges the Fox

Some of the repeated animals were multiple animals of the same time - I know there were at least 2 hoary marmots, because while I chased one to throw a bear's tooth at it (which I got from helping the administrator kill his bear), I came upon the hammerdwarf fighting a 2nd hoary marmot.  I recruited the hammerdwarf, but there is 20-30 seconds elapsing per step, so I think I'll save and go to bed; maybe I'll copy this game to my faster computer and find out if anyone dropped any good loot while fighting the animal frenzy.
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My wife: "Are you playing that midget fort game again?"

Spotswood

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Re: When Wildlife Attacks...Everyone
« Reply #1 on: May 05, 2010, 06:41:01 am »

Its the ciiiiiiircle of liiiife
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darkflagrance

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Re: When Wildlife Attacks...Everyone
« Reply #2 on: May 05, 2010, 11:56:19 am »

If you mod in too many hostile animals, you get animal attacks in legends.
For example...


They are rare but not impossible in vanilla.

Maybe you came across one of those as it was happening in adventure mode, or maybe worldgen ended just as the animals started attacking? I think battles like this have been reported with sieges between races as well.
« Last Edit: May 05, 2010, 11:59:03 am by darkflagrance »
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...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod