Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [40d] World on fire.  (Read 1231 times)

druid91

  • Bay Watcher
    • View Profile
[40d] World on fire.
« on: May 08, 2010, 12:14:02 am »

So I have heard of using world gen parameters to make the world so hot everything ignites when it spawns on the map.

What settings do you need to mess with to make this happen?
Logged
The least you could have done was throw down some booze and seasoning. Abyssal Monsters that Creatures of the Light Know Not Of aren't savages, y'know. Sharing's caring.

stormyseasons

  • Bay Watcher
    • View Profile
Re: [40d] World on fire.
« Reply #1 on: May 08, 2010, 04:39:38 am »

minimum and maximum temperature in worldgen. also the temperature weightages.
Logged
I'm Digging Deeper... AGAIN... You Should Too!

Dig Deeper GOLD - 475+ items of new content including; new plants, new creatures, new metals, new woods, new gems, new stones, new crafts and much, much more.

tomas1297

  • Bay Watcher
  • Lack of originality.
    • View Profile
Re: [40d] World on fire.
« Reply #2 on: May 08, 2010, 07:16:18 am »

...We need to make this and SURVIVE.
Logged
There was a time when cocksuits would have offended me. It's kind of bad that the time has passed.