Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

What should Zathel do on his turn?

Hook up FAILCANNON to magma sea (powered by a huge dwarven reactor).
- 11 (28.2%)
Build a castle over the fortress entrance.
- 11 (28.2%)
Flush all the grime from Battlefailed with carefully arranged sewage system.
- 7 (17.9%)
Construct opulent quarters for every dwarf in Battlefailed.
- 3 (7.7%)
Get rid of every Forgotten Beast using huge cave-in traps
- 7 (17.9%)

Total Members Voted: 39

Voting closed: July 31, 2010, 02:35:48 pm


Pages: 1 ... 8 9 [10] 11 12 ... 60

Author Topic: Battlefailed (Succession) Legendary Clusterf**k, free for all reclaim  (Read 329209 times)

Robocorn

  • Bay Watcher
  • [DOES_NOT_EXIST]
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #135 on: May 15, 2010, 05:56:48 pm »

Engraved on the forum is a masterful image of 'Urist the Blue' Zulbananan the dwarf and a cheese by 'Krimson' McDwarf. 'Urist the Blue' Zulbananan is raising the cheese. This relates to the receiving of cheese by 'Urist the Blue' Zulbananan from 'Krimson' McDwarf in the year 1051.
It's 502 actually, too many titans get killed off in 1000 years so I set it to a more livable number. As sure I am that Immortal Urist could live five hundred years, I have less confidence in Krimson McTantrumkill

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #136 on: May 15, 2010, 06:37:50 pm »

Sounds good!  Now wheres my fanmade image of a dwarf clad all in red handing said cheese to the trampled mangled dying dwarf in blue?

I have quoted you in the fanart thread. It's only a matter of time.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Krimson

  • Bay Watcher
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #137 on: May 15, 2010, 06:50:36 pm »

suhweeet!!!
Logged

Robocorn

  • Bay Watcher
  • [DOES_NOT_EXIST]
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #138 on: May 15, 2010, 07:05:39 pm »

Sounds good!  Now wheres my fanmade image of a dwarf clad all in red handing said cheese to the trampled mangled dying dwarf in blue?

I have quoted you in the fanart thread. It's only a matter of time.


This captures all the majesty and wonder in the hypothetical situation

Krimson

  • Bay Watcher
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #139 on: May 15, 2010, 07:18:16 pm »

For some reason I expected us to be more legendary looking.
Logged

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #140 on: May 15, 2010, 07:19:09 pm »

I'm surprised I can't see more bones.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Andreus

  • Bay Watcher
  • Doom Consultant
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #141 on: May 15, 2010, 07:41:07 pm »

Starting my turn now.
Logged

Robocorn

  • Bay Watcher
  • [DOES_NOT_EXIST]
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #142 on: May 15, 2010, 07:42:06 pm »

Starting my turn now.
Take all the time you need as long as its epic.

Samthere

  • Bay Watcher
  • RRRRRAAAAAAOR! <3
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #143 on: May 15, 2010, 08:00:54 pm »

How can it not be, on such a deadly map? :D

Andreus

  • Bay Watcher
  • Doom Consultant
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #144 on: May 15, 2010, 08:01:27 pm »



*crash of thunder*



It has begun.
Logged

Samthere

  • Bay Watcher
  • RRRRRAAAAAAOR! <3
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #145 on: May 15, 2010, 08:37:43 pm »

Lul, nice intro :D

Matuin

  • Bay Watcher
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #146 on: May 15, 2010, 10:30:28 pm »

Take your time. I'm on vacation and if I time it right I should get home as my turn starts =)
Logged

Robocorn

  • Bay Watcher
  • [DOES_NOT_EXIST]
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #147 on: May 16, 2010, 11:11:58 pm »

You don't need to take all the time though.

Matuin

  • Bay Watcher
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #148 on: May 16, 2010, 11:13:36 pm »

You don't need to take all the time though.

Yeah... What's up? =)
Logged

Robocorn

  • Bay Watcher
  • [DOES_NOT_EXIST]
    • View Profile
Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #149 on: May 17, 2010, 05:18:09 am »

I hope someone dorfs our new friend DavisBoN in time for the cavern exploration.  :D
 This forum is a must for people like him.  ;D
In fact, Andreus should dorf a whole bunch of Davises for cavern exploration there can be Davis1 and Davis2 and all the Davis family and they can all go down to live with zombie crundles and voracious cavern crawlers having dwarven breast augmentation (with lava) from masterful dwarven plastic surgeons (using lava!) and using dwarven small business accounting software.
Pages: 1 ... 8 9 [10] 11 12 ... 60