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Author Topic: Paranormal Mafa - Round 16 - Game Over!  (Read 54230 times)

Mephansteras

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Re: Paranormal Mafa - Round 16
« Reply #15 on: May 17, 2010, 11:37:36 am »

Well, we have enough people to start now. Should I go ahead and get the game running today or did we want to wait to see if a few more people show up?
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
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Jokerman-EXE

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Re: Paranormal Mafa - Round 16
« Reply #16 on: May 17, 2010, 11:38:57 am »

I say give it until like, Wednesday.
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Quote from: Solifuge
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BLARG IM DED

Toaster

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Re: Paranormal Mafa - Round 16
« Reply #17 on: May 17, 2010, 12:23:13 pm »

What the hey- I'll join in if you'll have me.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Solifuge

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Re: Paranormal Mafa - Round 16
« Reply #18 on: May 17, 2010, 12:32:19 pm »

Afraid that Mafia's got a strict "No Appliances" clause, Toaster. We only take pretentious, self-deprecating, or overly nerdy usernames 'round these parts.
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Mephansteras

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Re: Paranormal Mafa - Round 16
« Reply #19 on: May 17, 2010, 12:38:32 pm »

This is Paranormal, Soli. Anything could be a doppelganger!
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Solifuge

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Re: Paranormal Mafa - Round 16
« Reply #20 on: May 17, 2010, 12:43:16 pm »

My god, you're right! I will never be able to look at my kitchen with those same, naive eyes again.
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Toaster

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Re: Paranormal Mafa - Round 16
« Reply #21 on: May 17, 2010, 12:51:45 pm »

Spoiler (click to show/hide)
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Leafsnail

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Re: Paranormal Mafa - Round 16
« Reply #22 on: May 17, 2010, 01:03:18 pm »

Afraid that Mafia's got a strict "No Appliances" clause, Toaster. We only take pretentious, self-deprecating, or overly nerdy usernames 'round these parts.
What would I go under?
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Org

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Re: Paranormal Mafa - Round 16
« Reply #23 on: May 17, 2010, 01:16:11 pm »

Afraid that Mafia's got a strict "No Appliances" clause, Toaster. We only take pretentious, self-deprecating, or overly nerdy usernames 'round these parts.
What would I go under?
All of them.  :)
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Diablous

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Re: Paranormal Mafa - Round 16
« Reply #24 on: May 17, 2010, 03:07:44 pm »

Should I? Should I? Ah, what the hell? IN.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Mephansteras

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Re: Paranormal Mafa - Round 16 - Signups closed
« Reply #25 on: May 17, 2010, 03:09:25 pm »

Ok, that's 16!

I'll get the game started sometime today or tomorrow morning, time permitting.

First, though, we need to decide if some new tech for the Mad Scientists is going in this game. Head over to the discussion thread to talk about it.
« Last Edit: May 17, 2010, 03:13:12 pm by Mephansteras »
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Mephansteras

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Re: Paranormal Mafa - Round 16 - Signups closed
« Reply #26 on: May 19, 2010, 12:02:56 pm »


  Nestled in a secluded valley in Montana, your militia group has been gaining strength for the past few years. People of all walks of life have joined you, united by your distrust of the corrupt government and the things that you know are true.

  But now it seems the Government has discovered you, and seeks to destroy you from within. Four pods were discovered the other day, mostly charred in an attempt to burn the evidence but enough remained for you to identify them.

  Doppelgangers.

  Here.

  Among you.

  You'll have to find and root them out before they kill you all. Well, you won't give in that easily! You didn't work this hard just to give up and let the scumbags in Washington win. You'll find these monsters, and make them pay!





Day 1 has started! It will go until ~5pm Pacific Friday

NOTE: If you did not receive your Role PM, please go look here: http://www.bay12forums.com/smf/index.php?topic=57599

If you still don't have it after changing that, let me know and I'll resend it.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

ToonyMan

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Re: Paranormal Mafa - Round 16 - Day 1 hates Government Scum Bags
« Reply #27 on: May 19, 2010, 12:16:27 pm »

Pandarsenic, why did you get a scum role this game?
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forsaken1111

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Re: Paranormal Mafa - Round 16 - Day 1 hates Government Scum Bags
« Reply #28 on: May 19, 2010, 12:17:18 pm »

Ethereal.Frog do you think ToonyMan is attacking too early?
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Toaster

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Re: Paranormal Mafa - Round 16 - Day 1 hates Government Scum Bags
« Reply #29 on: May 19, 2010, 12:23:08 pm »

Leafsnail:  Who do you think is the easiest to pick out when they are scum?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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