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Author Topic: PerfectWorldDF world creator utility v.1.9  (Read 430718 times)

smariot

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Re: PerfectWorldDF world creator utility
« Reply #285 on: September 18, 2010, 04:03:05 am »

I just wanted to say that PerfectWorldDF does work in Linux using Mono, with the minor annoyance that the name of the save directory has a backslash in it, which gets treated as part of the filename, rather than a directory separator.

I.e., you end up with files named

  • save\PWDF.pwconfig
  • save\worldgen.pwset
  • save\worldgen.txt

inside the working directory.
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Likes schrödinbugs for their reality destroying implications.

Shrugging Khan

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Re: PerfectWorldDF world creator utility
« Reply #286 on: September 18, 2010, 12:48:29 pm »

I cannot create volcanoes. Not a single one. Not using my old world_gen from 31.12, not by making a new one altogether. Running 31.13 right now, if that can be blamed.

Edit: Nvmd. After a few days of trying, I apparently got some.
« Last Edit: September 19, 2010, 05:24:15 pm by Shrugging Khan »
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Kregoth

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Re: PerfectWorldDF world creator utility
« Reply #287 on: September 19, 2010, 06:42:38 pm »

Hmm we got Africa and North Americas what about earth it's self.

Spoiler (click to show/hide)

This is a 256x129 map of earth. Here is the world gen file Earth.txt I didn't spend to much time on this so feel free to mess about with the world gen info.

and here is the height map I found from deviant art

Spoiler (click to show/hide)
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Shrugging Khan

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Re: PerfectWorldDF world creator utility
« Reply #288 on: September 19, 2010, 07:15:32 pm »

Problem with this is the unrealistic equator. I mean, a world with two poles? Where do you live?
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I'm actually quite nice IRL, but you people have to pay the price for that.

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PTTG??

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Re: PerfectWorldDF world creator utility
« Reply #289 on: September 20, 2010, 03:48:48 pm »

It'd be so confusing, too. It'd be like "BRB, going to the pole" and everybody'd be "which one dude?!".
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Shrugging Khan

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Re: PerfectWorldDF world creator utility
« Reply #290 on: September 20, 2010, 04:15:05 pm »

Normally, you can at least say "Off to the hot edge" or "Going to the glaciers", but over there...fukken Hell. How do you even navigate that kind of thing?
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Not a troll, not some basement-dwelling neckbeard, but indeed a hateful, rude little person. On the internet.
I'm actually quite nice IRL, but you people have to pay the price for that.

Now stop being distracted by the rudeness, quit your accusations of trollery, and start arguing like real men!

Itnetlolor

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Re: PerfectWorldDF world creator utility
« Reply #291 on: September 21, 2010, 07:12:04 pm »

I gotta try tinkering with this. It's compatible with both 40d and the latest versions (31.xx), right?

I don't really have much to contribute myself as of yet, but I am curious if anyone has attempted building Arrakis yet? I know a Dune mod is WIP (still alive, I assume); but I wonder if anyone attempted it with a Vanilla version, or made a Fallout crossover of it.

Aramco

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Re: PerfectWorldDF world creator utility
« Reply #292 on: September 27, 2010, 06:13:39 pm »

It'd be so confusing, too. It'd be like "BRB, going to the pole" and everybody'd be "which one dude?!".

...

They would do that because we do have two poles.

Unless you are being sarcastic. I am bad at picking up on that sometimes.
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Jon-Ace

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Re: PerfectWorldDF world creator utility
« Reply #293 on: October 03, 2010, 10:39:53 pm »

So... no problems with this and .15?
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adouglas

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Re: PerfectWorldDF world creator utility
« Reply #294 on: October 04, 2010, 08:32:02 am »

It sort of works.  Main issue is that it doesnt include the setting added in .14 to limit the sprawl.  Hopefully cephalo can update it.
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Turambar

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Re: PerfectWorldDF world creator utility
« Reply #295 on: October 04, 2010, 08:58:28 am »

The appalachians don't even show up as hills  :(
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cephalo

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Re: PerfectWorldDF world creator utility
« Reply #296 on: October 04, 2010, 11:18:44 am »

It sort of works.  Main issue is that it doesnt include the setting added in .14 to limit the sprawl.  Hopefully cephalo can update it.

Uh-oh a file change. I'll see if I can update it this week.
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PerfectWorldDF World creator utility for Dwarf Fortress.

My latest forts:
Praisegems - Snarlingtool - Walledwar

Jon-Ace

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Re: PerfectWorldDF world creator utility
« Reply #297 on: October 04, 2010, 11:24:59 am »

It sort of works.  Main issue is that it doesnt include the setting added in .14 to limit the sprawl.  Hopefully cephalo can update it.

Uh-oh a file change. I'll see if I can update it this week.

Yay!  :D
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cephalo

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Re: PerfectWorldDF world creator utility
« Reply #298 on: October 05, 2010, 08:13:06 am »

It sort of works.  Main issue is that it doesnt include the setting added in .14 to limit the sprawl.  Hopefully cephalo can update it.

I think I have found all the file changes, but I would like to verify with others which tags from the world_gen.txt are new. I prefer to do one update than two. :)
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PerfectWorldDF World creator utility for Dwarf Fortress.

My latest forts:
Praisegems - Snarlingtool - Walledwar

Jon-Ace

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Re: PerfectWorldDF world creator utility
« Reply #299 on: October 05, 2010, 12:09:22 pm »

It sort of works.  Main issue is that it doesnt include the setting added in .14 to limit the sprawl.  Hopefully cephalo can update it.

I think I have found all the file changes, but I would like to verify with others which tags from the world_gen.txt are new. I prefer to do one update than two. :)

Just compared my .31.16 worldgen to a fresh .31.14 worldgen.

No differences.
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