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Author Topic: The DF 0.31.04 Work-In-Progress Thread  (Read 197284 times)

Skooma

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #45 on: May 16, 2010, 07:43:41 pm »

SWEET. I haven't played a proper game in this version yet because I was so used to the new awesome renderer and couldn't abide the slowness.
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Diablous

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #46 on: May 16, 2010, 07:44:21 pm »

So far, so good. Site finder is horribly slow though.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Djohaal

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #47 on: May 16, 2010, 07:45:16 pm »

I'm getting the same error as other people when doing graphics:on.

I wonder if medical dwarves are fixed enough so now we can really do our dwarven medical schools (aka. impale-a-peasant)
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

neverknown

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #48 on: May 16, 2010, 07:46:24 pm »

I also get the "GPU unable to accomodate texture catalog" crash when --> [GRAPHICS:YES] in all Modes..

2DASYNC made a little difference which is really wierd:
right before the crash when it says "Importing world..."
the "I" from "Importing" was always missing except when the mode is changed to 2DASYNC..

probably a sideeffect of the bug? I think its not.. but yeah, I dont know shit :D

I have Windows 7 64bit
4 GB DDR3 & GTX260
latest drivers of course
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addictgamer

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #49 on: May 16, 2010, 07:48:45 pm »

I didn't get a chance to try it in windows yet, but it works great on linux -.-
I've been playing for about 5 minutes, and no bugs yet.


Thanks!


EDIT: 40,000 fps on title screen o_O
« Last Edit: May 16, 2010, 07:58:14 pm by addictgamer »
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I'm patiently waiting for the ability to mine and construct palaces in adventure mode.
Barony. A 3D, multiplayer roguelike I am developing.

Phoebus

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #50 on: May 16, 2010, 07:49:01 pm »

Is someone getting the "GPU unable to accomodate texture catalog" on another system than Windows 7?
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Djohaal

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #51 on: May 16, 2010, 07:49:40 pm »

Is someone getting the "GPU unable to accomodate texture catalog" on another system than Windows 7?

I got it on XP SP2
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

Matuin

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #52 on: May 16, 2010, 07:51:48 pm »

I love you. So much.

Everything is working fine for me. World Gen went AMAZINGLY faster than in 30.03, offloading units did the same (I used to be able to make dinner while it did these..). Not experiencing any crashes or bugs that weren't in .03, so that's good too.

I'll report if I find anything, but thus far everything is doing just fine. Thank you very much!
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mistinshadows

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #53 on: May 16, 2010, 07:53:41 pm »

I am getting the "GPU unable to accomodate graphics blah blah" bug as well, on Windows Vista 64-bit.
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Tayron

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #54 on: May 16, 2010, 07:58:30 pm »

Hmm...I might be seeing a theme here.  I should have noted that I too am using Windows 7, 64 bit.

It seems a lot of other people getting the GPU error are also running 64 bit operating systems.  Is anyone who has gotten the error NOT using a 64 bit OS?
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Hippoman

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #55 on: May 16, 2010, 07:59:25 pm »

So this is a new release of the 2010 correct?
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THP∆CROSSISM
Θπ∆┼ - Rise up against our superiors! Let all dwarves be equal!
KHDownloads

Diablous

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #56 on: May 16, 2010, 07:59:42 pm »

So this is a new release of the 2010 correct?

Yep!
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

armrha

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #57 on: May 16, 2010, 08:00:36 pm »

Hmm...I might be seeing a theme here.  I should have noted that I too am using Windows 7, 64 bit.

It seems a lot of other people getting the GPU error are also running 64 bit operating systems.  Is anyone who has gotten the error NOT using a 64 bit OS?

You might be right. I'm getting the error and am using Win 7 64 bit.
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Hippoman

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #58 on: May 16, 2010, 08:01:41 pm »

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THP∆CROSSISM
Θπ∆┼ - Rise up against our superiors! Let all dwarves be equal!
KHDownloads

Djohaal

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #59 on: May 16, 2010, 08:01:56 pm »

Hmm...I might be seeing a theme here.  I should have noted that I too am using Windows 7, 64 bit.

It seems a lot of other people getting the GPU error are also running 64 bit operating systems.  Is anyone who has gotten the error NOT using a 64 bit OS?

You might be right. I'm getting the error and am using Win 7 64 bit.

I am on 32bit.

A more pertinent question actually would be what is your card vendor. Mine is Nvidia.
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.
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