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Author Topic: The DF 0.31.04 Work-In-Progress Thread  (Read 212548 times)

Sir KickBan

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #60 on: May 16, 2010, 08:03:18 pm »

I'm running Windows XP, SP2, 32 bit, and I'm getting that error as well.
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armrha

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #61 on: May 16, 2010, 08:04:14 pm »

Hmm...I might be seeing a theme here.  I should have noted that I too am using Windows 7, 64 bit.

It seems a lot of other people getting the GPU error are also running 64 bit operating systems.  Is anyone who has gotten the error NOT using a 64 bit OS?

You might be right. I'm getting the error and am using Win 7 64 bit.

I am on 32bit.

A more pertinent question actually would be what is your card vendor. Mine is Nvidia.

ATI Radeon HD 5830 here.
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Daenyth

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #62 on: May 16, 2010, 08:05:36 pm »

Awesome! New Arch package up in the AUR and in arch-games :)
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armrha

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #63 on: May 16, 2010, 08:07:17 pm »

Let's get a listing of everyone who is getting the "GPU unable to accomodate texture catalog" error. With;

Operating System
Video Card
Init changes.

OS: Win 7 64 Bit
Graphics Card: ATI Radeon HD 5830
Changes: I did [GRAPHICS: ON]

Let's see if we can find a similarity and maybe narrow it down.
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quibbage101

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #64 on: May 16, 2010, 08:08:11 pm »

Acid Bug still appears to be around, 6 of my dwarves just died about 45 minutes into playing. :(

Edit: Screenshot, for whatever it's worth...
Spoiler (click to show/hide)
« Last Edit: May 16, 2010, 08:12:36 pm by quibbage101 »
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neverknown

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #65 on: May 16, 2010, 08:09:30 pm »

Hmm...I might be seeing a theme here.  I should have noted that I too am using Windows 7, 64 bit.

It seems a lot of other people getting the GPU error are also running 64 bit operating systems.  Is anyone who has gotten the error NOT using a 64 bit OS?

You might be right. I'm getting the error and am using Win 7 64 bit.

I am on 32bit.

A more pertinent question actually would be what is your card vendor. Mine is Nvidia.

yeah I also think its a nvidia thing :/
maybe downgrading the driver could work?!
but I dont have a clue to which version :/
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Dabi

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #66 on: May 16, 2010, 08:12:36 pm »


I am on 32bit.

A more pertinent question actually would be what is your card vendor. Mine is Nvidia.

yeah I also think its a nvidia thing :/
maybe downgrading the driver could work?!
but I dont have a clue to which version :/

Wrong, this guy:
Let's get a listing of everyone who is getting the "GPU unable to accomodate texture catalog" error. With;

Operating System
Video Card
Init changes.

OS: Win 7 64 Bit
Graphics Card: ATI Radeon HD 5830
Changes: I did [GRAPHICS: ON]

Let's see if we can find a similarity and maybe narrow it down.

I don't think it's operating system nor graphics card. It could be some other settings which you need to change etc. I'm guessing toady did try graphics: ON himself or someone else to try .png
« Last Edit: May 16, 2010, 08:21:53 pm by Dabi »
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If a elf dies in a forest and only dwarfs are around to see it does anyone care?

superradish

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #67 on: May 16, 2010, 08:13:05 pm »

ati user here. getting the texture render crash.
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Jumpp

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #68 on: May 16, 2010, 08:13:41 pm »

Let's get a listing of everyone who is getting the "GPU unable to accomodate texture catalog" error.

OS: Vista SP2 64-bit
Card: NVIDIA GeForce GTX 260
Changes: [GRAPHICS:ON]
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mnjiman

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #69 on: May 16, 2010, 08:14:59 pm »

Ok,

I loaded .31.03 version game into .31.04 version game.

165 Dwarfs, 70 pets, no water movements. I still have 8(8?) FPS,

Small screen because i can not adjust the size.


I havent adjusted anything in the intit.doc file besides max pop 165, weather off, Economy off, FPS show.
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Phoebus

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #70 on: May 16, 2010, 08:18:26 pm »

I'm getting the "GPU unable to accomodate texture catalog" error.

Windows 7 64bit
ATI Radeon HD 2600XT
Changes: [GRAPHICS: ON] alone causes the error.

I'm getting the problem with both SDL packages, the legacy package doesn't cause the problem but also does not support PNGs.
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Tarran

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #71 on: May 16, 2010, 08:19:03 pm »

165 Dwarfs, 70 pets, no water movements. I still have 8(8?) FPS,
Try doing a less gigantic fort, yours is quite big.

Quote
Small screen because i can not adjust the size.
You can, though the XY dimensions are bases upon the amount of tiles in that dimension instead of the screen size.
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Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Toaster

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #72 on: May 16, 2010, 08:19:09 pm »

Here I was thinking, "Dang, I wish I had 0.31.04 to play!  I want to start a new fort, but I almost always start new ones for new versions!"  Thanks for all your hard work.
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Urist McFumbler

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #73 on: May 16, 2010, 08:20:22 pm »

Greetings,

First time poster but long time player (started playing when there were no z levels :P)

Anyway thanks for the update Toady.

Unfortunately I get the same problem as some of the posters on this thread



Relevant information

Intel Core 2 CPU
3GB RAM
Running Windows XP Home Edition Service Pack 3
NVIDIA GeForce Go 7900 GS

Edit: Forgot to add the following information

Turned graphics on
Edited Graphics FullscreenX and FullscreenY
Changed curses_square_16x16.png to bmp

Still having the same problem.
« Last Edit: May 16, 2010, 08:29:32 pm by Urist McFumbler »
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Duke Drake

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Re: The DF 0.31.04 Work-In-Progress Thread
« Reply #74 on: May 16, 2010, 08:25:54 pm »

Let's get a listing of everyone who is getting the "GPU unable to accomodate texture catalog" error. With;

Win 7 Pro 32-bit
NVidia 8800GTS w/ 197.45 drivers
No init changes, except [GRAPHICS: ON]

Without the graphics enabled, it's horrendously slow across the board, and the site finder seems to stall.
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