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Author Topic: RTD: Hell Desk  (Read 42361 times)

Flintus10

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Re: RTD: Hell Desk
« Reply #435 on: October 11, 2010, 07:42:13 pm »

Try to find out exactly where the transmitter is signaling to
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Schilcote

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Re: RTD: Hell Desk
« Reply #436 on: October 11, 2010, 07:56:57 pm »

Toaster: Hack in to the transmitter to send the message "All your base are belong to us."
Qwerty: >Look for more spies!
Flintus: Try to find out exactly where the transmitter is signaling to

Toaster+Flintus: 2&2
The transmitter apparently isn't complete. There is no useful information that can be gained from it.

Qwerty: 1

SPAAHH CHEECKK SPAHHH CHEECKKKK
You set Flintus on fire.

Power:

Capacitor Bank (Qwertyuiopas)
200/100,000 units (12v,capacitor,leaks 10,000 units/turn)
Can charge from AC power.

Lightweight Exoskeleton (Toaster)
150/1000 units (12V, rechargable)
Nuclear battery, +50 units per turn

Laser Rifle (Nuker)
2,000 units (24V, rechargable)

Radium Cell (NoctisVampire)
Practically infinite, 200 units available (12V)

Radium Cell (Qwertyuiopas)
Practically infinite, 100 units available (12V)

Flashlight (Noctis)
495 units (2 D-cells, 1.5V)

Flashlight (Toaster)
495 units (2 D-cells, 1.5V)

ColdHeat (Frelock)
49 units (1 AA rechargeable, 1.5V)

ColdHeat (Nuker)
49 units (1 AA rechargeable, 1.5V)

Multifunction Calculator & Battery Charger (Frelock)

Not connected to AC power.
35,000/35,000 units, (Rechargeable, 12V)
Nuclear battery, +500 units per turn


Ammo:

Grenades(Toaster)
5 Handheld fragmentation grenades.

Rocket Lawnchair (Nuker)
5 HE rockets (+2 HE)
2 Armor Piercing rockets (+2 AP)
1 Oxidizing rockets (+2 against machines)
2 Gas rockets (Instakill on organics if hit, 5m radius, lasts for 2 turns outdoors, 4 turns indoors)
6 "Dirty" rockets (Gives radiation poisoning, 20m radius, adds 3 grays per second to area)
2 Chlorine Triflouride rockets (25m radius, instakill, lasts for 10 turns, destroys landscape)
3 Flammable Gas Rockets (10m radius, engulfs entire area in flames, lasts for 2 turns)
3 Flame-Supressant Rockets (3m radius, +1 cold, +2 flame-supressant, destroys fire)

Glock 25 (Flintus)
20 mags

Walther P99 (Flintus)
3 mags with 9 bullets each

Flamethrower(Qwertyuiopas)
1 canister with 3 turns of fuel
4 canisters with 4 turns of fuel


Health:


Inventory:

Frelock: Tie, Cellphone, Two pens, multifunction calculator/battery charger, Swiss Army Knife, ColdHeat, Battery, Universal Screwdriver, hand-crank recharger, solar recharger, enormous knife-thing.
+1 Hardware & Network maintenance
+1 Basic Electronics and Soldering
+1 Improvisation
Power Armor (+1 to lifting, renders limb breakage irrelevant, non-AP projectiles autofail)
Armor-mounted minigun (Automatic weapon, roll five times. Consumes 100 units of power & 1/2 turn to spin up. )
Electromagnet attachments (Allows climbing metal walls at the cost of 400 units of power per meter, +1 to lifting metal objects)
Armor-mounted ion thrusters (Allows flight, costs 50,000 units of power to thrust upward, 25,000 units to hover in the air stationary, and 10,000 units to fall slowly)

Toaster: Tie, Cellphone, Two pens, LV3 LART, power drill, cat5, jar of thermite, speaker wire, compu-helmet, lightweight exoskeleton, air cannon.
+1 Programming/scripting
+3 Observance (+1 without helmet)
+1 Melee weapons (Includes Luser Attitude Readjustment Tool)
+1 Dodge/Travel
+1 Pain Resistance
Knows Nuclear Launch Codes.

Hanging from the ceiling.

NoctisVampire: Tie, Cellphone, Two pens, Swiss Army Knife(capable of forming any implement the size of a shortsword), radium cell, Blaster Bomb Launcher, 10 bombs.
+1 Programming/Scripting
+1 Improvisation
+1 Charisma/personality

Flintus10: Tie, Cellphone, Two pens, Walther P99, Universal Screwdriver, very old label maker, 20 meters of steel cable, cyborg implants, pointy bit of circut board, Glock 25, 20 Glock 25 mags, sonic b@z00ka, super-PSI-booster, 5 adrenaline hypos.
+1 Lockpicking
+1 Hardware and network maintenance
+1 Handguns
-1 Movement/Dodge
+1 blade resistance, blunt resistance (chest, legs).
+1 unauthorized data access
+1 attacking Migasoft robots
+1 PSI Powers
+1 Drug Resistance

On Fire.

Nuker w: Tie, Cellphone, Two pens, ColdHeat, Battery, Universal Screwdriver, medkit, Anarchist's Home Companion (+1 to explosives mixing), laser rifle, rocket launcher(with scope), various rockets, steel gauntlets.
 
+1 Hardware & network maintenance
+1 Programing/scripting
+1 Basic Electronics & Soldering
+2 Basic Chemistry

Qwertyuiopas: Tie, Cellphone, Two pens, Swiss Army Knife, Universal Screwdriver, radium cell, napalm flamethrower, 5 canisters, flaregun, gasmask.
+1 Programming/scripting
+1 Hardware & network maintenance (comes with a Universal Screwdriver)
+1 Improvisation (includes Futuristic Swiss Army Knife)
Leg broken, using external support.
Logged
WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Toaster

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Re: RTD: Hell Desk
« Reply #437 on: October 11, 2010, 08:21:09 pm »

Shove Flintus into the foam.
Logged
HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Frelock

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Re: RTD: Hell Desk
« Reply #438 on: October 11, 2010, 08:24:12 pm »

If no useful information can be gathered from the transmitter, rip it apart with my bare (power armor-enhanced) arms.
Logged
All generalizations are false....including this one.

qwertyuiopas

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Re: RTD: Hell Desk
« Reply #439 on: October 11, 2010, 09:45:55 pm »

>KEEP LOOKING THERE MIGHT BE SPIES ANYWHERE

AAAAAAGH, EVEN I MIGHT BE A SPY!!!!
Logged
Eh?
Eh!

Flintus10

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Re: RTD: Hell Desk
« Reply #440 on: October 12, 2010, 02:43:19 am »

STOP DROP AND ROLL
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Schilcote

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Re: RTD: Hell Desk
« Reply #441 on: October 12, 2010, 04:35:51 pm »

Toaster: Shove Flintus into the foam.
Frelock: If no useful information can be gathered from the transmitter, rip it apart with my bare (power armor-enhanced) arms.
Qwerty: KEEP LOOKING THERE MIGHT BE SPIES ANYWHERE
Flintus: STOP DROP AND ROLL

Toaster: 5

You push Flintus into the foam. He ceases combustion.


Frelock: 3+1=4

You have some trouble lifting the transmitter even with your power armor. This is about as heavy as it can lift.
You give it a light toss and it shatters into a large number of small electronic pieces.

Qwerty: 3

I've noticed a tendency for this game to get rather silly...

Flintus: 2

You begin running in circles. This only serves to add oxygen to the flame and make them burn hotter.

Power:

Capacitor Bank (Qwertyuiopas)
300/100,000 units (12v,capacitor,leaks 10,000 units/turn)
Can charge from AC power.

Lightweight Exoskeleton (Toaster)
200/1000 units (12V, rechargable)
Nuclear battery, +50 units per turn

Laser Rifle (Nuker)
2,000 units (24V, rechargable)

Radium Cell (NoctisVampire)
Practically infinite, 200 units available (12V)

Radium Cell (Qwertyuiopas)
Practically infinite, 100 units available (12V)

Flashlight (Noctis)
495 units (2 D-cells, 1.5V)

Flashlight (Toaster)
495 units (2 D-cells, 1.5V)

ColdHeat (Frelock)
49 units (1 AA rechargeable, 1.5V)

ColdHeat (Nuker)
49 units (1 AA rechargeable, 1.5V)

Multifunction Calculator & Battery Charger (Frelock)

Not connected to AC power.
35,000/35,000 units, (Rechargeable, 12V)
Nuclear battery, +500 units per turn


Ammo:

Grenades(Toaster)
5 Handheld fragmentation grenades.

Rocket Lawnchair (Nuker)
5 HE rockets (+2 HE)
2 Armor Piercing rockets (+2 AP)
1 Oxidizing rockets (+2 against machines)
2 Gas rockets (Instakill on organics if hit, 5m radius, lasts for 2 turns outdoors, 4 turns indoors)
6 "Dirty" rockets (Gives radiation poisoning, 20m radius, adds 3 grays per second to area)
2 Chlorine Triflouride rockets (25m radius, instakill, lasts for 10 turns, destroys landscape)
3 Flammable Gas Rockets (10m radius, engulfs entire area in flames, lasts for 2 turns)
3 Flame-Supressant Rockets (3m radius, +1 cold, +2 flame-supressant, destroys fire)

Glock 25 (Flintus)
20 mags

Walther P99 (Flintus)
3 mags with 9 bullets each

Flamethrower(Qwertyuiopas)
1 canister with 3 turns of fuel
4 canisters with 4 turns of fuel


Health:


Inventory:

Frelock: Tie, Cellphone, Two pens, multifunction calculator/battery charger, Swiss Army Knife, ColdHeat, Battery, Universal Screwdriver, hand-crank recharger, solar recharger, enormous knife-thing.
+1 Hardware & Network maintenance
+1 Basic Electronics and Soldering
+1 Improvisation
Power Armor (+1 to lifting, renders limb breakage irrelevant, non-AP projectiles autofail)
Armor-mounted minigun (Automatic weapon, roll five times. Consumes 100 units of power & 1/2 turn to spin up. )
Electromagnet attachments (Allows climbing metal walls at the cost of 400 units of power per meter, +1 to lifting metal objects)
Armor-mounted ion thrusters (Allows flight, costs 50,000 units of power to thrust upward, 25,000 units to hover in the air stationary, and 10,000 units to fall slowly)

Toaster: Tie, Cellphone, Two pens, LV3 LART, power drill, cat5, jar of thermite, speaker wire, compu-helmet, lightweight exoskeleton, air cannon.
+1 Programming/scripting
+3 Observance (+1 without helmet)
+1 Melee weapons (Includes Luser Attitude Readjustment Tool)
+1 Dodge/Travel
+1 Pain Resistance
Knows Nuclear Launch Codes.

Hanging from the ceiling.

NoctisVampire: Tie, Cellphone, Two pens, Swiss Army Knife(capable of forming any implement the size of a shortsword), radium cell, Blaster Bomb Launcher, 10 bombs.
+1 Programming/Scripting
+1 Improvisation
+1 Charisma/personality

Flintus10: Tie, Cellphone, Two pens, Walther P99, Universal Screwdriver, very old label maker, 20 meters of steel cable, cyborg implants, pointy bit of circut board, Glock 25, 20 Glock 25 mags, sonic b@z00ka, super-PSI-booster, 5 adrenaline hypos.
+1 Lockpicking
+1 Hardware and network maintenance
+1 Handguns
-1 Movement/Dodge
+1 blade resistance, blunt resistance (chest, legs).
+1 unauthorized data access
+1 attacking Migasoft robots
+1 PSI Powers
+1 Drug Resistance

Nuker w: Tie, Cellphone, Two pens, ColdHeat, Battery, Universal Screwdriver, medkit, Anarchist's Home Companion (+1 to explosives mixing), laser rifle, rocket launcher(with scope), various rockets, steel gauntlets.
 
+1 Hardware & network maintenance
+1 Programing/scripting
+1 Basic Electronics & Soldering
+2 Basic Chemistry

Qwertyuiopas: Tie, Cellphone, Two pens, Swiss Army Knife, Universal Screwdriver, radium cell, napalm flamethrower, 5 canisters, flaregun, gasmask.
+1 Programming/scripting
+1 Hardware & network maintenance (comes with a Universal Screwdriver)
+1 Improvisation (includes Futuristic Swiss Army Knife)
Leg broken, using external support.
« Last Edit: October 13, 2010, 12:54:42 am by Schilcote »
Logged
WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Flintus10

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Re: RTD: Hell Desk
« Reply #442 on: October 12, 2010, 07:33:08 pm »

Find a fire extinguisher or something to put myself out with

Edit: Search for another room and walk into it ready for more robot bashing.
« Last Edit: October 13, 2010, 08:43:23 am by Flintus10 »
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Frelock

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Re: RTD: Hell Desk
« Reply #443 on: October 12, 2010, 09:03:22 pm »

Examine the technology of the small robots, and see if there's anything new I can incorporate into my own armor.

EDIT: Action changed due to combustion cessation.
« Last Edit: October 13, 2010, 01:25:17 am by Frelock »
Logged
All generalizations are false....including this one.

Toaster

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Re: RTD: Hell Desk
« Reply #444 on: October 12, 2010, 10:57:34 pm »

*Does not get his turn result*

Assemble the robot and transmitter pieces into one giant DOOM ROBOT with the transmitter as a giant lightning cannon.

This action cannot possibly go badly.
Logged
HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Schilcote

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Re: RTD: Hell Desk
« Reply #445 on: October 13, 2010, 12:53:58 am »

I forgot he was on fire, and presumed you were just pushing him into the foam 4 teh lulz.
Logged
WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Schilcote

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Re: RTD: Hell Desk
« Reply #446 on: October 13, 2010, 08:26:00 pm »

Flintus: Search for another room and walk into it ready for more robot bashing.
Frelock: Examine the technology of the small robots, and see if there's anything new I can incorporate into my own armor.
Toaster: Assemble the robot and transmitter pieces into one giant DOOM ROBOT with the transmitter as a giant lightning cannon.

Flintus: 1

You try to walk out of the room, trip, and fall into some foam.

Frelock: 5

You incorporate some bigger motors into your power armor.
You also add some heatsinks and peltier cooler systems.

Toaster: 4

You begin bolting parts together. The giant lightning cannon isn't happening though.

Power:

Capacitor Bank (Qwertyuiopas)
0/100,000 units (12v,capacitor,leaks 10,000 units/turn)
Can charge from AC power.

Lightweight Exoskeleton (Toaster)
250/1000 units (12V, rechargable)
Nuclear battery, +50 units per turn

Laser Rifle (Nuker)
2,000 units (24V, rechargable)

Radium Cell (NoctisVampire)
Practically infinite, 200 units available (12V)

Radium Cell (Qwertyuiopas)
Practically infinite, 100 units available (12V)

Flashlight (Noctis)
495 units (2 D-cells, 1.5V)

Flashlight (Toaster)
495 units (2 D-cells, 1.5V)

ColdHeat (Frelock)
49 units (1 AA rechargeable, 1.5V)

ColdHeat (Nuker)
49 units (1 AA rechargeable, 1.5V)

Multifunction Calculator & Battery Charger (Frelock)

Not connected to AC power.
35,000/35,000 units, (Rechargeable, 12V)
Nuclear battery, +500 units per turn


Ammo:

Grenades(Toaster)
5 Handheld fragmentation grenades.

Rocket Lawnchair (Nuker)
5 HE rockets (+2 HE)
2 Armor Piercing rockets (+2 AP)
1 Oxidizing rockets (+2 against machines)
2 Gas rockets (Instakill on organics if hit, 5m radius, lasts for 2 turns outdoors, 4 turns indoors)
6 "Dirty" rockets (Gives radiation poisoning, 20m radius, adds 3 grays per second to area)
2 Chlorine Triflouride rockets (25m radius, instakill, lasts for 10 turns, destroys landscape)
3 Flammable Gas Rockets (10m radius, engulfs entire area in flames, lasts for 2 turns)
3 Flame-Supressant Rockets (3m radius, +1 cold, +2 flame-supressant, destroys fire)

Glock 25 (Flintus)
20 mags

Walther P99 (Flintus)
3 mags with 9 bullets each

Flamethrower(Qwertyuiopas)
1 canister with 3 turns of fuel
4 canisters with 4 turns of fuel


Health:


Inventory:

Frelock: Tie, Cellphone, Two pens, multifunction calculator/battery charger, Swiss Army Knife, ColdHeat, Battery, Universal Screwdriver, hand-crank recharger, solar recharger, enormous knife-thing.
+1 Hardware & Network maintenance
+1 Basic Electronics and Soldering
+1 Improvisation
Power Armor (+1 to lifting, renders limb breakage irrelevant, non-AP projectiles autofail)
Armor-mounted minigun (Automatic weapon, roll five times. Consumes 100 units of power & 1/2 turn to spin up. )
Electromagnet attachments (Allows climbing metal walls at the cost of 400 units of power per meter, +1 to lifting metal objects)
Armor-mounted ion thrusters (Allows flight, costs 50,000 units of power to thrust upward, 25,000 units to hover in the air stationary, and 10,000 units to fall slowly)
Armor cooling system: (-1 to heat damage, renders moderately hot enviroment irrelevant. Can be boosted to -3 heat damage and protection against extremely hot enviroment at a cost of 2,000 units of power per turn)

Toaster: Tie, Cellphone, Two pens, LV3 LART, power drill, cat5, jar of thermite, speaker wire, compu-helmet, lightweight exoskeleton, air cannon.
+1 Programming/scripting
+3 Observance (+1 without helmet)
+1 Melee weapons (Includes Luser Attitude Readjustment Tool)
+1 Dodge/Travel
+1 Pain Resistance
Knows Nuclear Launch Codes.

Hanging from the ceiling.

NoctisVampire: Tie, Cellphone, Two pens, Swiss Army Knife(capable of forming any implement the size of a shortsword), radium cell, Blaster Bomb Launcher, 10 bombs.
+1 Programming/Scripting
+1 Improvisation
+1 Charisma/personality

Flintus10: Tie, Cellphone, Two pens, Walther P99, Universal Screwdriver, very old label maker, 20 meters of steel cable, cyborg implants, pointy bit of circut board, Glock 25, 20 Glock 25 mags, sonic b@z00ka, super-PSI-booster, 5 adrenaline hypos.
+1 Lockpicking
+1 Hardware and network maintenance
+1 Handguns
-1 Movement/Dodge
+1 blade resistance, blunt resistance (chest, legs).
+1 unauthorized data access
+1 attacking Migasoft robots
+1 PSI Powers
+1 Drug Resistance

On Fire.

Nuker w: Tie, Cellphone, Two pens, ColdHeat, Battery, Universal Screwdriver, medkit, Anarchist's Home Companion (+1 to explosives mixing), laser rifle, rocket launcher(with scope), various rockets, steel gauntlets.
 
+1 Hardware & network maintenance
+1 Programing/scripting
+1 Basic Electronics & Soldering
+2 Basic Chemistry

Qwertyuiopas: Tie, Cellphone, Two pens, Swiss Army Knife, Universal Screwdriver, radium cell, napalm flamethrower, 5 canisters, flaregun, gasmask.
+1 Programming/scripting
+1 Hardware & network maintenance (comes with a Universal Screwdriver)
+1 Improvisation (includes Futuristic Swiss Army Knife)
Leg broken, using external support.
Logged
WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Frelock

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Re: RTD: Hell Desk
« Reply #447 on: October 13, 2010, 10:25:46 pm »

Go back to ADALF and see what's up.
Logged
All generalizations are false....including this one.

qwertyuiopas

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    • uristqwerty.ca, my current (barren) site.
Re: RTD: Hell Desk
« Reply #448 on: October 13, 2010, 10:52:39 pm »

>Try to build my own powered armour.
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Eh?
Eh!

Toaster

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Re: RTD: Hell Desk
« Reply #449 on: October 14, 2010, 08:14:29 am »

Search for an armory to get plastic explosive.
Logged
HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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