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Poll:Save System or the ability to add new Z.levels?

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Author Topic: Dwarfed - OP is now updated  (Read 50036 times)

Orb

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Re: Dwarfed
« Reply #15 on: May 23, 2010, 08:42:34 pm »

Thats it, I'm reinstalling Byond.

Good for you man. Welcome back to the Kingdom of Byond, where all your dwarven magma flood dreams come true.


"Edit" Also, I hope by now someone has caught my Boatmurdered reference somewhere in this topic. Besides this post. XD
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

quinnr

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Re: Dwarfed
« Reply #16 on: May 23, 2010, 08:50:20 pm »

Meh. I'm not very excited about this.

Will we be trying to make it like DF? (e.g. workshops? Magma?)
Then I might try it.

Also, open sourced?
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Jerimy

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Re: Dwarfed
« Reply #17 on: May 23, 2010, 08:56:08 pm »

Can't you guys just get permission to use the sprites from a DF graphics pack for now?
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Orb

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Re: Dwarfed
« Reply #18 on: May 23, 2010, 08:57:18 pm »

Meh. I'm not very excited about this.

Will we be trying to make it like DF? (e.g. workshops? Magma?)
Then I might try it.

Also, open sourced?

Well, its just a basic idea, and im guessing Head hasnt really planned it how, but he mentioned he was soon, or now, actually.

I bet it will be like DF but first person.

But remember, this game was only started like three hours ago....so I think we are jumping the gun, arent we?  :-\
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

PenguinOverlord

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Re: Dwarfed
« Reply #19 on: May 23, 2010, 09:13:57 pm »

Elves shouldn't be NPC's, in my opinion.
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quinnr

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Re: Dwarfed
« Reply #20 on: May 23, 2010, 09:33:00 pm »

Need a basis for a game when you start it.
(And just copying some game that already exists doesn't excite me too much.)
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Rakonas

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Re: Dwarfed
« Reply #21 on: May 23, 2010, 09:33:48 pm »

Fire doesn't disperse from some edge tiles. I've made the entire surface nothing but nature, though.
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quinnr

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Re: Dwarfed
« Reply #22 on: May 23, 2010, 11:25:02 pm »

Can someone go tell the Cowed forums that this isn't Cowed?
They don't believe me.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Vahan

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Re: Dwarfed
« Reply #23 on: May 24, 2010, 12:09:50 am »

Can someone go tell the Cowed forums that this isn't Cowed?
They don't believe me.

I tried, but you know how stubborn they can be.

Also, I'm definitely joining you guys soon enough.
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returntonull

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Re: Dwarfed
« Reply #24 on: May 24, 2010, 12:15:46 am »

I tried, but you know how stubborn they can be.

Also, I'm definitely joining you guys soon enough.

Just moon'em and move on.
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Ozyton

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Re: Dwarfed
« Reply #25 on: May 24, 2010, 12:22:28 am »

I hope Head likes these few sprites I made. THey don't seem to DF-like, but people liked the grass... so...

Duelmaster409

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Re: Dwarfed
« Reply #26 on: May 24, 2010, 12:28:51 am »

POST THEEEEMMMMM!
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Dwarf fortress: Teaching uni level geology to sadistic elf killers for years.

Ozyton

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Re: Dwarfed
« Reply #27 on: May 24, 2010, 12:36:01 am »

I sent them to him in a PM so I'm not entirely sure if he wants you guys to see them just yet

But.. whatever... here's a rock wall I suppose





There's more but you'll (hopefully) be seeing them tomorrow in game =)
« Last Edit: May 24, 2010, 12:37:44 am by OzyTheSage »
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returntonull

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Re: Dwarfed
« Reply #28 on: May 24, 2010, 12:43:26 am »

I hope Head likes these few sprites I made. THey don't seem to DF-like, but people liked the grass... so...

Ha. I was flailing around resisting the urge to do that.
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Googolplexed

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Re: Dwarfed
« Reply #29 on: May 24, 2010, 01:31:06 am »

Well, I've justed added a day/night cycle, and the underground needs lanterns now

I'm going to add in saving and loading the map next
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