Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6

Author Topic: "Project Zero" - Spritists needed  (Read 9085 times)

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: Project0 - Spritists needed
« Reply #45 on: June 01, 2010, 11:19:53 am »

Awesome, it looks like Head wants to join the team :D.

Meanwhile, I redrew your robot with some more shading:



How do you like it?
« Last Edit: June 01, 2010, 11:37:03 am by Deon »
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

head

  • Bay Watcher
  • Whoop Whoop.
    • View Profile
Re: Project0 - Spritists needed
« Reply #46 on: June 01, 2010, 11:23:48 am »

Whoop! BaH!

Hey guys. been helping Deon out abit.

Logged
Dev on Baystation12- Forums
Steam Username : Headswe

tomas1297

  • Bay Watcher
  • Lack of originality.
    • View Profile
Re: Project0 - Spritists needed
« Reply #47 on: June 01, 2010, 11:47:34 am »

Deon,It's too hard to sprite something that would blend with your style.Shading hard to figure out. >:|

Also,hard to draw weapons with stances like that.
Logged
There was a time when cocksuits would have offended me. It's kind of bad that the time has passed.

Lokii

  • Bay Watcher
  • Jack of no trades
    • View Profile
Re: Project0 - Spritists needed
« Reply #48 on: June 01, 2010, 11:50:55 am »

Hmm. Drawing the other rat poses, and some cats and dogs...
And it is hard to shade... :|
Logged
Oh and Lokii, your job is now to seduce the human traders.

tomas1297

  • Bay Watcher
  • Lack of originality.
    • View Profile
Re: Project0 - Spritists needed
« Reply #49 on: June 01, 2010, 12:04:04 pm »

Hmm. Drawing the other rat poses, and some cats and dogs...
And it is hard to shade... :|
It's hard to shade in Deons style. >:|
Logged
There was a time when cocksuits would have offended me. It's kind of bad that the time has passed.

Lokii

  • Bay Watcher
  • Jack of no trades
    • View Profile
Re: Project0 - Spritists needed
« Reply #50 on: June 01, 2010, 12:08:15 pm »

Hmm. Drawing the other rat poses, and some cats and dogs...
And it is hard to shade... :|
It's hard to shade in Deons style. >:|
Logged
Oh and Lokii, your job is now to seduce the human traders.

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: Project0 - Spritists needed
« Reply #51 on: June 01, 2010, 12:27:41 pm »

What's wrong with my style? And Lokii, what is it supposed to be? An enclave eye-bot? It's too big, I will resize it and shade.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

tomas1297

  • Bay Watcher
  • Lack of originality.
    • View Profile
Re: Project0 - Spritists needed
« Reply #52 on: June 01, 2010, 12:32:39 pm »

What's wrong with my style? And Lokii, what is it supposed to be? An enclave eye-bot? It's too big, I will resize it and shade.
A lot of different shades,the way every second pixel is a different shade,the way it's hard to make heads or tails when looking from close up.

Edit:I'm not saying it looks bad,it's just really complex.
Logged
There was a time when cocksuits would have offended me. It's kind of bad that the time has passed.

Lokii

  • Bay Watcher
  • Jack of no trades
    • View Profile
Re: Project0 - Spritists needed
« Reply #53 on: June 01, 2010, 12:36:23 pm »

What's wrong with my style? And Lokii, what is it supposed to be? An enclave eye-bot? It's too big, I will resize it and shade.
Whaaa? It's the Awesome face?
Are- are you being sarcastic? o_o

And white things aren't that hard to shade>w<
Logged
Oh and Lokii, your job is now to seduce the human traders.

tomas1297

  • Bay Watcher
  • Lack of originality.
    • View Profile
Re: Project0 - Spritists needed
« Reply #54 on: June 01, 2010, 12:40:25 pm »

What's wrong with my style? And Lokii, what is it supposed to be? An enclave eye-bot? It's too big, I will resize it and shade.
Whaaa? It's the Awesome face?
Are- are you being sarcastic? o_o

And white things aren't that hard to shade>w<
The amount of weirdness here is...more than average...
Logged
There was a time when cocksuits would have offended me. It's kind of bad that the time has passed.

Lokii

  • Bay Watcher
  • Jack of no trades
    • View Profile
Re: Project0 - Spritists needed
« Reply #55 on: June 01, 2010, 01:14:23 pm »

Hey, don't call me wie- Oh wait.

In other news I was almost done with the mice, then I got sidetracked and thought cats would be a better idea. What I've got so far:
Spoiler: Cats (click to show/hide)

Spoiler: Mice (click to show/hide)
Logged
Oh and Lokii, your job is now to seduce the human traders.

Bluerobin

  • Bay Watcher
    • View Profile
Re: Project0 - Spritists needed
« Reply #56 on: June 01, 2010, 02:15:07 pm »

Haha I like the new robot.
Logged
The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: Project0 - Spritists needed
« Reply #57 on: June 01, 2010, 02:29:51 pm »

The giant mice and rats are cool. The cats.. OH GOD THE CATS. Do you want me to have giant cats? O_O
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Lokii

  • Bay Watcher
  • Jack of no trades
    • View Profile
Re: Project0 - Spritists needed
« Reply #58 on: June 01, 2010, 02:36:54 pm »

It's hard to make them smaller without them looking like a jumbled mass of pixels. Though I suppose you could recolor them to look like mountain lions or something...
Logged
Oh and Lokii, your job is now to seduce the human traders.

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: Project0 - Spritists needed
« Reply #59 on: June 01, 2010, 02:47:27 pm »

Hey, I've shaded your rat :D
 (used Sphr's giant rat as a base template)


P.S. Yay with the help of Head I've managed to write a short and effective equipment system ^_^.
« Last Edit: June 01, 2010, 05:42:59 pm by Deon »
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository
Pages: 1 2 3 [4] 5 6