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Which shall we pick?(Voting closes at June 23rd, 6 P.M. CST)

Alpha Centauri IV[The planet]
Alpha Centauri IV's Large Moon.
I am the GM. :O

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Author Topic: A new hope.  (Read 5386 times)

x2yzh9

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Re: A new hope.
« Reply #30 on: June 20, 2010, 11:17:12 pm »

Aww, I was making a planet picture. :P

Well, we'd better have at least one terraformable planet in the system.
A map?

x2yzh9

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Re: A new hope.
« Reply #31 on: June 20, 2010, 11:21:09 pm »

The Commonwealth members form a protective shield around you, with a firing line, and people dash out of protection to gather movable pieces of cover, and eventually you're ready to escape, it seems the two warring factions retreated down opposite hallways-And down the hallway you see the escape pods.

The adrenaline kicks in.

You get on you're feet and sprint towards the pods. You enter the pod with the rest of the colonists, and as you launch, you look back and see 2 pods launching, as well as this

Tarran

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  • Kind of back, but for how long?!
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Re: A new hope.
« Reply #32 on: June 20, 2010, 11:22:37 pm »

Aww, I was making a planet picture. :P

Well, we'd better have at least one terraformable planet in the system.
A map?
Kind of a map. If you want I can make a map for any planet. Just tell me what it's like. I'm quite bored right now.

Probe the system for planets.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

RAM

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Re: A new hope.
« Reply #33 on: June 21, 2010, 07:57:10 am »

RAMMING SPEED! Let none of the warmongers escape!!!
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

maxicaxi

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Re: A new hope.
« Reply #34 on: June 21, 2010, 08:14:12 am »

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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Nirur Torir

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Re: A new hope.
« Reply #35 on: June 21, 2010, 08:37:54 am »

Land on the gaian planet, preferably not near the crazies.
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Phantom

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Re: A new hope.
« Reply #36 on: June 21, 2010, 09:12:11 am »

Probe for planets. We don't know what kind of planets are there anyways.
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RAM

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Re: A new hope.
« Reply #37 on: June 21, 2010, 09:57:48 am »

Abduct the native inhabitants and probe them mercilessly before soaking them in liquor and dumping them in a paddock!
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Diablous

  • Bay Watcher
  • [PREFSTRING:avatar's cuteness]
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Re: A new hope.
« Reply #38 on: June 21, 2010, 10:03:49 am »

Probe for planets. We don't know what kind of planets are there anyways.

This.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Ochita

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Re: A new hope.
« Reply #39 on: June 21, 2010, 10:26:19 am »

Probe for planets. We don't know what kind of planets are there anyways.

This.
Indeed
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

USEC_OFFICER

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  • Pulls the strings and makes them ring.
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Re: A new hope.
« Reply #40 on: June 21, 2010, 11:42:50 am »

Probe for planets. We don't know what kind of planets are there anyways.

This.
Indeed
For course.

I also believe that our early game should be spent base building, and avocating peace between the fractions. By not taking part in the war, we should become the strongest fraction by mid-game, when we should take sides. (To our advantage.)
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x2yzh9

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Re: A new hope.
« Reply #41 on: June 21, 2010, 01:20:51 pm »

Yea, the reason I havn't posted a turn yet is because a map is under the works by our master map-maker, das uber--* drum roll* Tarran!

maxicaxi

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Re: A new hope.
« Reply #42 on: June 21, 2010, 02:26:30 pm »

Probe for planets. We don't know what kind of planets are there anyways.

This.
Indeed
For course.

I also believe that our early game should be spent base building, and avocating peace between the fractions. By not taking part in the war, we should become the strongest fraction by mid-game, when we should take sides. (To our advantage.)

no we shall advocate war! between the other factions .....

we our selves will be neutral
Logged
I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Phantom

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Re: A new hope.
« Reply #43 on: June 21, 2010, 04:34:22 pm »

I say we create individual mini fractions later.
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wolfchild

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Re: A new hope.
« Reply #44 on: June 21, 2010, 07:19:58 pm »

I agree with the probing for planets, also we should make sure the other factions keep fighting while we build up
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!
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