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Author Topic: Modding speed of activities based on skill?  (Read 1917 times)

Sarudak

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Modding speed of activities based on skill?
« on: February 18, 2011, 04:58:06 pm »

Is there any way to modify the time an activity takes to be based less on the skill level? So a legendary dwarf only works say twice as fast as a proficient dwarf who works twice as fast as a dabbling dwarf. I would especially like to mod mining to be slower overall but especially for legendary dwarves. Also I would like many tasks to take longer in general but especially for high skill dwarves. I don't want dwarves to walk any slower however.
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Sarudak

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Re: Modding speed of activities based on skill?
« Reply #1 on: February 19, 2011, 12:22:24 pm »

No one has any idea if this is possible?
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arzzult

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Re: Modding speed of activities based on skill?
« Reply #2 on: February 19, 2011, 12:29:03 pm »

Sorry but that sort of thing is hard coded.
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I just realized two things. 1. For the Win and F___ the World have the same initials. 2. They have the same meaning in Dwarf Fortress.

Sarudak

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Re: Modding speed of activities based on skill?
« Reply #3 on: February 19, 2011, 11:15:35 pm »

Sad. Well thanks for the info.
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Askot Bokbondeler

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Re: Modding speed of activities based on skill?
« Reply #4 on: February 20, 2011, 11:05:14 am »

you can mod dwarves to learn slower, i play with dwarves learning at 10 percent their normal rates except for military skills

Max White

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Re: Modding speed of activities based on skill?
« Reply #5 on: February 20, 2011, 03:44:37 pm »

you can mod dwarves to learn slower, i play with dwarves learning at 10 percent their normal rates except for military skills
That sounds dead sexy, I might throw that onto my dwarfs.

Askot Bokbondeler

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Re: Modding speed of activities based on skill?
« Reply #6 on: February 20, 2011, 04:38:00 pm »

Code: [Select]
[SKILL_RATES:10:0:0:0]

[SKILL_RATE:LEADERSHIP:100:0:0:0]
[SKILL_RATE:LEADERSHIP:100:0:0:0]
[SKILL_RATE:KNOWLEDGE_ACQUISITION:100:0:0:0]
[SKILL_RATE:TEACHING:100:0:0:0]
[SKILL_RATE:MELEE_COMBAT:100:0:0:0]
[SKILL_RATE:RANGED_COMBAT:100:0:0:0]
[SKILL_RATE:WRESTLING:100:0:0:0]
[SKILL_RATE:GRASP_STRIKE:100:0:0:0]
[SKILL_RATE:STANCE_STRIKE:100:0:0:0]
[SKILL_RATE:DODGING:100:0:0:0]
[SKILL_RATE:AXE:100:0:0:0]
[SKILL_RATE:SWORD:100:0:0:0]
[SKILL_RATE:DAGGER:100:0:0:0]
[SKILL_RATE:MACE:100:0:0:0]
[SKILL_RATE:HAMMER:100:0:0:0]
[SKILL_RATE:SPEAR:100:0:0:0]
[SKILL_RATE:CROSSBOW:100:0:0:0]
[SKILL_RATE:SHIELD:100:0:0:0]
[SKILL_RATE:ARMOR:100:0:0:0]

[NATURAL_SKILL:CRUTCH_WALK:3]
[SKILL_RATE:DRESS_WOUNDS:100:0:0:0]
[SKILL_RATE:DIAGNOSE:100:0:0:0]
[SKILL_RATE:SURGERY:100:0:0:0]
[SKILL_RATE:SET_BONE:100:0:0:0]
[SKILL_RATE:SUTURE:100:0:0:0]

:)
i also removed rusting since now skill levels are so valuable