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Author Topic: Fantasy Frontier-Another insane idea.  (Read 11580 times)

Ochita

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Re: Fantasy Frontier-Another insane idea.
« Reply #75 on: July 11, 2010, 11:27:53 am »

Rule 0. And I'm not counting Ammo. I just want you to picture this scene-in the heat of battle, a Kobold jumps up and chucks his infinite supply of mines around, not giving a shit where they land.

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princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Heron TSG

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Re: Fantasy Frontier-Another insane idea.
« Reply #76 on: July 11, 2010, 11:44:53 am »

Fine by me! This is in-thread, right?
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ExKirby

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Re: Fantasy Frontier-Another insane idea.
« Reply #77 on: July 11, 2010, 11:59:27 am »

Yup, just finishing off the map now....
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Armok

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Re: Fantasy Frontier-Another insane idea.
« Reply #78 on: July 11, 2010, 12:28:27 pm »

Oh.
AWESOME.

Also, what's rule 0?
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So says Armok, God of blood.
Sszsszssoo...
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III...

Ochita

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Re: Fantasy Frontier-Another insane idea.
« Reply #79 on: July 11, 2010, 12:31:03 pm »

The GM Decides everything. Everything
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

dragnar

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Re: Fantasy Frontier-Another insane idea.
« Reply #80 on: July 11, 2010, 12:37:09 pm »

Also, what's rule 0?
It depends. Really, it's "The GM is always right", the unwritten first rule of every RPG. It is also "Never give the GM ideas" if you ask some players.


Will there be a waiting list for this?
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ExKirby

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Re: Fantasy Frontier-Another insane idea.
« Reply #81 on: July 11, 2010, 01:33:14 pm »

MISSION 1-HOSTAGE SITUATION

 Ratman Terrorist base suspected to hold Elven hostages at abandoned farmhouse. Deploying Battle Squad Deltoid to destroy base and release hostages. Use of force granted.

Primary objectives:
 Secure Perimeter
 Rescue Hostages

Secondary Objectives:
 Pacify Ratmen


The area is a thick woodland, with a statue on the path.



If we zoom in on you...



Because we're out of combat, you can do whatever you want. I'll give it a difficulty rating of 1 to 5, or declare it impossible. If I gave it a rating, you get a roll for it-if you best the given number, you pass. Anyway, go rescue those hostages!
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

USEC_OFFICER

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Re: Fantasy Frontier-Another insane idea.
« Reply #82 on: July 11, 2010, 01:51:37 pm »

Which way is the statue facing?
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ExKirby

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Re: Fantasy Frontier-Another insane idea.
« Reply #83 on: July 11, 2010, 01:55:40 pm »

South, but it's only for cover.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

USEC_OFFICER

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Re: Fantasy Frontier-Another insane idea.
« Reply #84 on: July 11, 2010, 01:57:44 pm »

Oh. Shouldn't you have not told me that so we spend the next few turns trying to figure out what it does?
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Phantom

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Re: Fantasy Frontier-Another insane idea.
« Reply #85 on: July 11, 2010, 02:01:50 pm »

Move forward and take cover behind statue. Use Sniper Scope to observe.
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ExKirby

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Re: Fantasy Frontier-Another insane idea.
« Reply #86 on: July 11, 2010, 02:10:33 pm »

Statue's a few turns away.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Phantom

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Re: Fantasy Frontier-Another insane idea.
« Reply #87 on: July 11, 2010, 02:12:14 pm »

Then move as close as possible while using trees as cover.
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Ochita

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Re: Fantasy Frontier-Another insane idea.
« Reply #88 on: July 11, 2010, 02:29:19 pm »

Try to enchant my bullets to put things to sleep.
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princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Armok

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Re: Fantasy Frontier-Another insane idea.
« Reply #89 on: July 11, 2010, 02:31:41 pm »

I climb into a tree, and attach 50 mines everywhere in it, then I attach one mine in a way that will HOPEFULLY fling it at the house when triggered which then sets of all the other mines.

Then I tell everyone to get the hell away from it, back behind some cover far away, and throw a pebble at the launch-mine.

Climbing and ruining for cover are movement rolls right?

Also, that trigger mine might want a bit of enchantment for the aim?
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...
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