Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 ... 26

Author Topic: Boatmurdered - The Animation  (Read 98423 times)

LavaLevel

  • Bay Watcher
    • View Profile
Boatmurdered - The Animation
« on: July 04, 2010, 08:54:14 am »

(I'm hoping this is the right place for this topic, if not please move it accordingly!)

Hello my friends. Myself and a fellow animator are starting a short and simple animation based on the Boatmurdered story. We hope to have it done over the next 2 weeks.
I myself have attempted to start playing DF about 5 times over the last few years and have finally cracked it and loving it. I only recently stumbled onto Boatmurdered and was really charmed by it. My collaborator and I are animation students currently on holidays so we thought this would be a good project. It's going to be without dialogue and have simple animation. Here is an example of my work and of my buddies.
Mine: http://www.newgrounds.com/portal/view/539899
Buddy: http://www.newgrounds.com/portal/view/539900

I hope you guys will enjoy it and if any of you are interested you can follow the production of it here. http://simoncottee.blogspot.com/

I have become hopelessly addicted to DF and I figure I better hone that energy!
Cheers guys!

*** I'll post any interesting further developments here also.

First concept BATCH


BOATMUUUURRRDERED!!!!
« Last Edit: July 14, 2010, 08:14:13 am by LavaLevel »
Logged

Dariush

  • Bay Watcher
  • I don't think I !!am!!, therefore I !!am!! not
    • View Profile
Re: Boatmurdered - The Animation
« Reply #1 on: July 04, 2010, 09:53:10 am »

Awesome! When is the first update planned for?

Snook

  • Bay Watcher
  • Sultan of Swing
    • View Profile
Re: Boatmurdered - The Animation
« Reply #2 on: July 04, 2010, 10:02:19 am »

Lavalevel has claimed a workshop!
Lavalevel has started a mysterious construction.

...Sorry. Had to be done.
Logged
Hello my name is Kristoffer Jørgensen and I am from Norweigen
I come to see hot USA girls and history landmarks!!

Josephus

  • Bay Watcher
  • The Immortal Historian
    • View Profile
Re: Boatmurdered - The Animation
« Reply #3 on: July 04, 2010, 10:08:09 am »

Oh damn, you've got some nifty stuff going on there.

Good luck, man.
Logged
Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

Earwig

  • Bay Watcher
    • View Profile
Re: Boatmurdered - The Animation
« Reply #4 on: July 04, 2010, 10:08:58 am »

Wow, I am SERIOUSLY interested in that. Awesome! :D Your animations are crazily pro, too. Looking forward to seeing more information on it, will watch your blog-- but you should certainly update on this thread now and again, too!
Logged

LavaLevel

  • Bay Watcher
    • View Profile
Re: Boatmurdered - The Animation
« Reply #5 on: July 04, 2010, 07:05:29 pm »

Awesome! I was a little nervous you guys would respond negatively to the whole affair! (New to the forums and community and all).
I should have some concept art up later today and you can start seeing the art direction.
Regarding to story:
I'm planning to simplify it heaps (due to time and animation limitations). But I plan on hitting the main points, which in my mind are -
- 7 Arrive and begin construction, turns into thriving mountain home
- First terrifying elephant attack, weighs heavily on leaders mind
- Large scale elephant attacks over time, place starts going to hell
- Strained leader begins construction on large scale magma trap
- Elephants are now legendary war beasts
- Leader has lost it, all he does is engraves images of horrifying elephants
- Magma released, burns the earth/elephants/elf caravan? and sets fire to the mountain home
- Leader catches fire, goes berserk, kills someone and dies, everyone mad and rioting
- Final guy stands in the flaming ruins, a single girl happily plays in bones. He leaves

I really wanted to have goblins in there, but I figured due to constraints and the fact it's silent it might not be very clear. To me Boatmurdered is the terror of elephants and a mad king/leader. I also want to use the existing boatmurdered art as the basis for some of the shots. As a homage.
I've got to track down some good music for it. I'm thinking the Omen theme might synch well. (Mostly towards the end) http://www.youtube.com/watch?v=3OkFLdPaoZQ
Logged

nuker w

  • Bay Watcher
    • View Profile
Re: Boatmurdered - The Animation
« Reply #6 on: July 04, 2010, 07:13:08 pm »

NINJA: Ignore that, they look good those videos. Good luck with making the Boatmurdered flashs.
« Last Edit: July 04, 2010, 07:15:01 pm by nuker w »
Logged

Shaostoul

  • Bay Watcher
  • Aye, here comes The Worm.
    • View Profile
Re: Boatmurdered - The Animation
« Reply #7 on: July 04, 2010, 07:14:46 pm »

The links were examples of their work, not related to Boatmurdered.

Also, this is an amazing idea and would love to see it done. I hope you at least add sounds, aside from just music.
Logged
Trial and error, the best way to learn.
My guide - On the forum
My guide - On the wiki
"Whats that boss? Dont tell you if the stone were digging through is red hot, and starting to boil? Just keep digging? Sure thing boss." Last words of Urist McMiner

LavaLevel

  • Bay Watcher
    • View Profile
Re: Boatmurdered - The Animation
« Reply #8 on: July 04, 2010, 07:58:34 pm »

Yeah we will see about audio. that can be a pretty huge process and if done badly is worse than if there was only music.
Logged

RCIX

  • Bay Watcher
    • View Profile
Re: Boatmurdered - The Animation
« Reply #9 on: July 04, 2010, 08:29:34 pm »

Lavalevel has claimed a workshop!
Lavalevel has started a mysterious construction.

...Sorry. Had to be done.
Lavalevel yells "I need celluloid!"
Lavalevel yells "I need a camera!"

:P
Logged
Quote from: Naz
Quote from: dwarfhoplite
I suggest you don't think too much what you build and where. When ever you need something, build it as close as possible to where you need it. that way your fortress will eventually become epic
Because god knows your duke will demand a kitten silo in his office.
Quote from: Necro910
Dwarf Fortress: Where you aren't hallucinating.

Moose Fisher

  • Bay Watcher
  • [DEBUG ERROR: THIS TEXT DOES NOT EXIST]
    • View Profile
Re: Boatmurdered - The Animation
« Reply #10 on: July 05, 2010, 01:23:29 am »

Awesome! I was a little nervous you guys would respond negatively to the whole affair! (New to the forums and community and all).
I should have some concept art up later today and you can start seeing the art direction.
Regarding to story:
I'm planning to simplify it heaps (due to time and animation limitations). But I plan on hitting the main points, which in my mind are -
- 7 Arrive and begin construction, turns into thriving mountain home
- First terrifying elephant attack, weighs heavily on leaders mind
- Large scale elephant attacks over time, place starts going to hell
- Strained leader begins construction on large scale magma trap
- Elephants are now legendary war beasts
- Leader has lost it, all he does is engraves images of horrifying elephants
- Magma released, burns the earth/elephants/elf caravan? and sets fire to the mountain home
- Leader catches fire, goes berserk, kills someone and dies, everyone mad and rioting
- Final guy stands in the flaming ruins, a single girl happily plays in bones. He leaves

I really wanted to have goblins in there, but I figured due to constraints and the fact it's silent it might not be very clear. To me Boatmurdered is the terror of elephants and a mad king/leader. I also want to use the existing boatmurdered art as the basis for some of the shots. As a homage.
I've got to track down some good music for it. I'm thinking the Omen theme might synch well. (Mostly towards the end) http://www.youtube.com/watch?v=3OkFLdPaoZQ

You can't forget the race to create elaborate tombs and monuments and frequent flooding of the world.
Logged
"I'll bet ye've got all sorts o' barmy questions! (She mimics your heroic stance) Greetin's, I have some questions... can ye tell me about this place? Who's the Lady o' Pain? I'm lookin' fer the magic Girdle of Swank Iron, have ye seen it? Do ye know where a portal ta the 2,817th Plane o' the Abyss might be? Do ye know where the Holy Flamin' Frost-Brand Gronk-Slayin' Vorpal Hammer o' Woundin' an' Returnin' an' Shootin'-Lightnin'-Out-Yer-Bum is?"
-Elderly Hive Dweller

LavaLevel

  • Bay Watcher
    • View Profile
Re: Boatmurdered - The Animation
« Reply #11 on: July 05, 2010, 05:43:51 am »

check first post for new concept!
Logged

nuker w

  • Bay Watcher
    • View Profile
Re: Boatmurdered - The Animation
« Reply #12 on: July 05, 2010, 05:59:37 am »

They look VERY awsome. Glad to see you are really serious about this. Keep up the good work.
Logged

Dariush

  • Bay Watcher
  • I don't think I !!am!!, therefore I !!am!! not
    • View Profile
Re: Boatmurdered - The Animation
« Reply #13 on: July 05, 2010, 07:05:42 am »

Awesome :) shame there was no detailed character description in 23a :(

LavaLevel

  • Bay Watcher
    • View Profile
Re: Boatmurdered - The Animation
« Reply #14 on: July 05, 2010, 07:49:19 am »

Awesome :) shame there was no detailed character description in 23a :(

I know hey. I guess it gives us more creative freedom!
Logged
Pages: [1] 2 3 ... 26