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Author Topic: Boatmurdered - The Animation  (Read 202946 times)

JagoBallium

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Re: Boatmurdered - The Animation
« Reply #30 on: July 07, 2010, 07:33:01 pm »

A Boatmurdered animation would be awesome to see. Boatmurdered was what actually got me started into Dwarf Fortress in the first place.
Wonder what the doomsday lever will look like...
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Keldor

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Re: Boatmurdered - The Animation
« Reply #31 on: July 08, 2010, 10:34:24 am »

The doomsday lever would look like any other.  It would be surrounded by the various levers needed in the day to day life of the fortress, such as irrigation or raising the main drawbridge or operating the noble shower chamber.  None of the levers would be labeled.
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Cheddarius

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Re: Boatmurdered - The Animation
« Reply #32 on: July 08, 2010, 02:00:49 pm »

Okay, here's how you could implement:
Wall every dwarf in their own bedroom, and a bridge must be opened to let them out (opens from the outside so they can't deconstruct it). The lever is in their bedroom. But one lever, or half the levers if you prefer, destroy the support holding up the entire fortress.
Pass the save to the next leader with these instructions.
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Dariush

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Re: Boatmurdered - The Animation
« Reply #33 on: July 09, 2010, 03:09:35 am »

the support holding up the entire fortress.
Entire fortress fit on a single level in a 13x13 square? that's mad.

Cheddarius

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Re: Boatmurdered - The Animation
« Reply #34 on: July 09, 2010, 02:13:36 pm »

Eh? It wouldn't be a single level, it's just that the first level would have nothing but a support, and when broken the whole fortress would be unsupported and come crashing down.
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Dariush

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Re: Boatmurdered - The Animation
« Reply #35 on: July 10, 2010, 03:44:53 am »

Eh? It wouldn't be a single level, it's just that the first level would have nothing but a support, and when broken the whole fortress would be unsupported and come crashing down.
I mean that Boatmurdered was done in version 23a where there was a single level and a cave-in on any unsupported 7x7 square.

Cheddarius

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Re: Boatmurdered - The Animation
« Reply #36 on: July 10, 2010, 06:22:47 pm »

Oh. I wasn't talking about Boatmurdered, I was just musing on how to implement this...
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LavaLevel

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Re: Boatmurdered - The Animation
« Reply #37 on: July 12, 2010, 03:27:38 am »

We have finished our animatic now, spent ages refining it so it should hopefully read well.
Now we are onto the gritty part of actually animating the dang thing!
Here are some backgrounds.


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Patchouli

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Re: Boatmurdered - The Animation
« Reply #38 on: July 12, 2010, 03:30:17 am »

That is quite delicious.
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nuker w

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Re: Boatmurdered - The Animation
« Reply #39 on: July 12, 2010, 03:32:46 am »

Looks good.
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darkwolf

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Re: Boatmurdered - The Animation
« Reply #40 on: July 12, 2010, 03:56:36 am »

Yeah, liking the looks of it so far!
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strongrudder

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Re: Boatmurdered - The Animation
« Reply #41 on: July 12, 2010, 02:56:37 pm »

This looks awesome. I'll definitely be keeping my eye on this project.
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Earwig

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Re: Boatmurdered - The Animation
« Reply #42 on: July 12, 2010, 08:15:48 pm »

Those are some seriously tasty backgrounds. I don't think I've ever been so excited for an upcoming animation! I'll definitely be showing all of my DF nerd friends. :D
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KaelGotDwarves

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Re: Boatmurdered - The Animation
« Reply #43 on: July 12, 2010, 08:18:52 pm »

Would you mind if I took the first concept batch, removed the two dwarves on the top right, and blew it up into a wallpaper? Because that dwarf facing the elephant is amazing.

EDIT: done, quick and dirty shop.
Spoiler: Concept art wallpaper (click to show/hide)

EDIT2:
Spoiler: Now in HD (click to show/hide)
« Last Edit: July 12, 2010, 08:51:25 pm by KaelGotDwarves »
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Cheddarius

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Re: Boatmurdered - The Animation
« Reply #44 on: July 12, 2010, 09:07:13 pm »

Oh man that is sweeeeeeeeeeeeeeeeeeeet
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