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Author Topic: Voice tallent needed!  (Read 5475 times)

tyrspawn

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Re: Voice tallent needed!
« Reply #60 on: July 27, 2010, 01:55:20 pm »

We need some nasty sounding brit who sounds like the goblin from lord of the rings who attempts to stab Frodo to do a few lines for this mod - if you fit the bill or know someone who does, we would be grateful for your contributions!
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Chris Krause
Soundsense Mod Community Organizer
http://df.zweistein.cz/soundsense/

Shadowfury333

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Re: Voice tallent needed!
« Reply #61 on: July 27, 2010, 04:05:56 pm »

Why not just have someone who can sound like a nasty sounding brit?
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Currently Building: Purplesaber (pit mine/anthill/80 z-level wound in the earth)

Former Projects: Roughnesschants(multi-level aboveground city)

Best summary of Dwarf Fortress:
I'm fairly certain every path in the game leads to some sort of massive execution.

tyrspawn

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Re: Voice tallent needed!
« Reply #62 on: July 27, 2010, 04:35:41 pm »

Why not just have someone who can sound like a nasty sounding brit?

send what you got to krause at krauselabs.net
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Chris Krause
Soundsense Mod Community Organizer
http://df.zweistein.cz/soundsense/

SmileyMan

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Re: Voice tallent needed!
« Reply #63 on: July 27, 2010, 05:32:15 pm »

I'm a brit but unfortunately I sound lovely
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In a fat-fingered moment while setting up another military squad I accidentally created a captain of the guard rather than a militia captain.  His squad of near-legendary hammerdwarves equipped with high quality silver hammers then took it upon themselves to dispense justice to all the mandate breakers in the fortress.  It was quite messy.

Shadowfury333

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Re: Voice tallent needed!
« Reply #64 on: July 28, 2010, 03:45:16 pm »

Well, I recorded a few sample passes, but they have some background noise. Also, my microphone seems to suck for the low end, and any attempt I do at nasty brit sounds like an impression of nasty brit. Did you specifically want deep-voiced nasty brit, or can it be a bit higher (my throat is getting sore). I sent them off to the e-mail you posted.
« Last Edit: July 28, 2010, 03:53:09 pm by Shadowfury333 »
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Currently Building: Purplesaber (pit mine/anthill/80 z-level wound in the earth)

Former Projects: Roughnesschants(multi-level aboveground city)

Best summary of Dwarf Fortress:
I'm fairly certain every path in the game leads to some sort of massive execution.

tyrspawn

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Re: Voice tallent needed!
« Reply #65 on: July 28, 2010, 03:49:54 pm »

Anything that sounds like a goblin from LOTR send whatever you have and ill check it out
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Chris Krause
Soundsense Mod Community Organizer
http://df.zweistein.cz/soundsense/

Shadowfury333

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Re: Voice tallent needed!
« Reply #66 on: July 30, 2010, 02:04:13 am »

Did you get it. If not, let me know and I'll send it again.
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Currently Building: Purplesaber (pit mine/anthill/80 z-level wound in the earth)

Former Projects: Roughnesschants(multi-level aboveground city)

Best summary of Dwarf Fortress:
I'm fairly certain every path in the game leads to some sort of massive execution.

tyrspawn

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Re: Voice tallent needed!
« Reply #67 on: July 30, 2010, 02:10:58 am »

Yes I did, we will let you know if we need you. Thanks for the interest.
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Chris Krause
Soundsense Mod Community Organizer
http://df.zweistein.cz/soundsense/

Deon

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Re: Voice tallent needed!
« Reply #68 on: July 30, 2010, 02:31:38 am »

Wow guys. Is it my madness or was Rainseeker really ignored without any answer? He's the man doing the interviews with Toady, I would really love his voice in announcements.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Shadowfury333

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Re: Voice tallent needed!
« Reply #69 on: July 30, 2010, 03:14:21 am »

Yes I did, we will let you know if we need you. Thanks for the interest.

Okay, just so you know, I can do better with feedback. That's why I asked.
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Currently Building: Purplesaber (pit mine/anthill/80 z-level wound in the earth)

Former Projects: Roughnesschants(multi-level aboveground city)

Best summary of Dwarf Fortress:
I'm fairly certain every path in the game leads to some sort of massive execution.

zwei

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Re: Voice tallent needed!
« Reply #70 on: July 30, 2010, 03:55:46 am »

Wow guys. Is it my madness or was Rainseeker really ignored without any answer? He's the man doing the interviews with Toady, I would really love his voice in announcements.

"We have reached the embark zone, this better be worth it!" being spoken by Rainseeker right now on experimental embark begs to differ. :)

Dr. Melon

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Re: Voice tallent needed!
« Reply #71 on: July 30, 2010, 09:25:04 am »

I'm thoroughbred Scottish - however, I do not have the accent. Which is a shame. For some reason, I've grown up with quite a posh sort of accent (through no fault of my own). I would have helped as much as possible, but sadly I can't. :(

I suppose I could help out for Elf voices though.
« Last Edit: July 30, 2010, 09:26:52 am by Dr. Melon »
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Avin

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Re: Voice tallent needed!
« Reply #72 on: July 30, 2010, 09:45:20 am »

If its not too late to get in on this I'd like to add my perfect impression of Strongbad. I have a ventrilo server that is usually used for other on line games but if you'd like to hear it let me know.

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tyrspawn

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Re: Voice tallent needed!
« Reply #73 on: July 30, 2010, 12:08:44 pm »

Wow guys. Is it my madness or was Rainseeker really ignored without any answer? He's the man doing the interviews with Toady, I would really love his voice in announcements.

Negative - all people who offered contributions have been contacted and integrated into the workflow as needed. Rainseeker is doing a great deal of recordings for us.
View development here:

http://df.zweistein.cz/soundsense/mantis/view_all_bug_page.php

For any other interested parties, fill out this form and message it to me. We are especially looking for SFX people. 

1. I am willing to contribute voice talent: y/n
If yes:
1a. Age:
1b. Sex:
1c. Natural language:
1d. Secondary languages:
1e. Accents:
1f. Specializations:

2. I am willing to contribute sound work: y/n
2a. Original music? y/n
2b. SFX? y/n
2c. Editing of voice work? y/n

3. I am willing to contribute XML work: y/n

4. Do you have a microphone? y/n

5. Are you willing to do sound editing software? y/n
5a. Do you have software?
5b. Are you willing to learn?
5c. What is your experience?

6. I wish to become a team member (i.e. work through a development plan and be assigned tasks): y/n
6a. How many hours per week can you offer?
6b. When can you offer your time?
6c. Are you comfortable using a messenger program such as AIM/SKYPE/MSN/ICQ etc?

7. I wish to make a specific contribution: y/n
If yes, what:


Thank you for your time, I hope to hear from you soon.
« Last Edit: July 30, 2010, 12:11:34 pm by tyrspawn »
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Chris Krause
Soundsense Mod Community Organizer
http://df.zweistein.cz/soundsense/
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