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Can't remove it

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Total Members Voted: 0

Voting closed: July 15, 2010, 10:47:12 pm


Pages: 1 ... 6 7 [8]

Author Topic: [31.10] Rocksstar Succession game (formerly tinmurdered)  (Read 8170 times)

antymattar

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #105 on: August 04, 2010, 12:25:10 am »

You must skip me. I breached hfs and had to reeboot due to my fps going down to meet it. I also cant play this. No one seems to be doing their job!!! I just cant! We need a pro here if you want this to survive.
« Last Edit: August 04, 2010, 12:27:22 am by antymattar »
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cappstv

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #106 on: August 04, 2010, 12:29:25 am »

I dont see why you would need a pro.
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

Evergod41

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #107 on: August 04, 2010, 02:41:00 am »

shure you wanna skip? ill slap you on the end (of the list) if you want.

kilakan

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #108 on: August 04, 2010, 10:48:51 am »

soooo my turn then... I'm scared...
*edit: is 3.12 compatible, I find it works alot better?
« Last Edit: August 04, 2010, 10:50:24 am by kilakan »
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kilakan

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #109 on: August 04, 2010, 11:30:44 am »

quick question, who edited all the raws symbols, I'm having a hell of a time on ascii telling what anything is (due to granite being people, trees being L ect) can i get the tile set you were using so i can tell what everything is?
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antymattar

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #110 on: August 05, 2010, 08:04:43 am »

The problem was that there was one siege after another and then the second and the surface was not protected and that there were massive numbers of dead dwarfs and the cobold babysnacheers and thiefs came by the tens! This is tooooooo messy. I dont see why we could not use stairs. Even with ramps, it could have been cleaner. Also, the lack of wood is horrible!

cappstv

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #111 on: August 05, 2010, 09:09:20 am »

So what is the problem?
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

kilakan

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #112 on: August 05, 2010, 04:29:54 pm »

so can someone please tell me the tileset they edited the raws for, cause I can't play this until someone does.....
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cappstv

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #113 on: August 05, 2010, 04:42:03 pm »

i just downloaded the save and played it, on a copy with no tileset
Works fine for me
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

kilakan

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #114 on: August 05, 2010, 04:45:19 pm »

whatever it works... but looks really odd, anyways I've started. will update here later.
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