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Author Topic: Conquest - Here we go!  (Read 4197 times)

Criptfeind

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Re: Conquest - Here we go!
« Reply #30 on: July 20, 2010, 04:59:11 pm »

Heh, alright, I'll join as a general of Sett instead. Techno wants my spot anyway.

Well that may bode poorly for everyone else. Good thing I know your one weakness when it comes to strategy games Ched.
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Cheddarius

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Re: Conquest - Here we go!
« Reply #31 on: July 20, 2010, 05:14:20 pm »

And what's that?
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Criptfeind

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Re: Conquest - Here we go!
« Reply #32 on: July 20, 2010, 05:15:59 pm »

I am not going to tell you.
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Diablous

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Re: Conquest - Here we go!
« Reply #33 on: July 20, 2010, 05:16:44 pm »

I am not going to tell you.

Are you going to tell me?
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Criptfeind

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Re: Conquest - Here we go!
« Reply #34 on: July 20, 2010, 05:18:22 pm »

...Maybe...
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Cheddarius

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Re: Conquest - Here we go!
« Reply #35 on: July 20, 2010, 05:33:51 pm »

I am not going to tell you.
Pffft, you're bluffing then.
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techno65535

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Re: Conquest - Here we go!
« Reply #36 on: July 20, 2010, 06:17:35 pm »

Actually it was more I didn't realize which group Neyvn was talking about. Thought it was another. Thanks anyway Nirur Torir.
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... while being chased by axe-welding cats in the dark.
Scratch that, throwing-axe-wielding cats in the dark.
They're cute but my god that's terrifying.
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Bandages

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Re: Conquest - Here we go!
« Reply #37 on: July 20, 2010, 06:55:08 pm »

So are we all full?

Cheddar, what's the final word?
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Criptfeind

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Re: Conquest - Here we go!
« Reply #38 on: July 20, 2010, 07:27:22 pm »

I am not going to tell you.
Pffft, you're bluffing then.
It is true, I do know. It has been a long time since I played with you last though, you may have changed.
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USEC_OFFICER

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Re: Conquest - Here we go!
« Reply #39 on: July 20, 2010, 07:33:20 pm »

Everything except Trollsbane was full. I shall be Varius, slightly mad wizard and advisor to the Assassin leader guy. (That should work, right?)
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Cheddarius

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Re: Conquest - Here we go!
« Reply #40 on: July 20, 2010, 07:35:52 pm »

It is true, I do know. It has been a long time since I played with you last though, you may have changed.
Until you produce some evidence, I'm going to assume you're bluffing.
Which game, at the very least?

Cheddar, what's the final word?
Everything is full now, with USEC joining. We can start.
rollbane: RandomNumberGenerator, Maxicaxi, USEC_OFFICER
Sett: Phantom, Cheddarius, Nirur Torir
Valder: Wolfchild, Neyvn, Techno
Treskan: Criptfiend, Ghazkull, Diablous
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Nirur Torir

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Re: Conquest - Here we go!
« Reply #41 on: July 21, 2010, 10:41:40 pm »

If not all factions have three players by wednesday night, we will start without the other players (they aren't needed, nor will it be detrimental for anything besides strategy)
Bump?
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Criptfeind

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Re: Conquest - Here we go!
« Reply #42 on: July 21, 2010, 10:43:29 pm »

My other RP, conquest, no longer is needed. Sorry to the people who signed up. :(
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Bandages

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Re: Conquest - Here we go!
« Reply #43 on: July 21, 2010, 10:54:49 pm »

In case someone wants to run with the concept, you can divvy the 4 teams of 3 into 3 teams of 4 and go with the rules for the other forum game I tried to make months ago.

I feel like it'd be a fun game, but, as criptfiend just posted, my other RP is back on due to shitty life circumstances.

---

The basic outline is this:
There will be eight players. Two monarchs, two generals, two advisors and two ambassadors. (If I get enough interest, I will bump it up to 12 players, with 1 more of each class)

There will be four people to a civilization, one of each class. Each civilization will be competing for resources and survival against the other and neutral random events that will be decided by yours truly.
To conquer another civilization, you have to establish your dominance by reaching 50 civilzation points. Civ points can be earned in various ways, but more on that later.

Here is a basic turn layout for each class:

Spoiler: General (click to show/hide)

Spoiler: Advisor (click to show/hide)

Spoiler: Ambassador (click to show/hide)

Spoiler: Monarch (click to show/hide)

And then,
Spoiler: Miscellanious Rules (click to show/hide)
And there you have it! Kingdom Come!

If you would like to sign up, it's first-come-first serve. Just state which class you want to be. Once all spots are filled, each king will decide which historic culture their civilization most resembles (i.e. Ancient Egypt, Ancient Rome, The Vikings, etc etc etc) and a name, then we will get rolling (harr harr I've made a pun.)
« Last Edit: July 21, 2010, 10:57:09 pm by Bandages »
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Ghazkull

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Re: Conquest - Here we go!
« Reply #44 on: July 22, 2010, 08:06:01 am »

I call dibs on Advisor...!
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