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Author Topic: [ISG] Adventure Guy! - Epilogue  (Read 496018 times)

eclipsetail

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Re: Adventure Guy! - Update 10.5*
« Reply #870 on: August 27, 2010, 10:16:08 am »

Rip off our other arm and see if there's wires in that one!

jk

Plug wire into hole.

Tylui

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Re: Adventure Guy! - Update 10.5*
« Reply #871 on: August 27, 2010, 10:37:41 am »

Why's it only the bass clef?
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Hugehead

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Re: Adventure Guy! - Update 10.5*
« Reply #872 on: August 27, 2010, 10:46:14 am »

Adventure guy is a robot? MY WHOLE LIFE IS A LIE!!! :'(
Rip off our other arm and see if there's wires in that one!
For SCIENCE!
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

Tylui

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Re: Adventure Guy! - Update 10.5*
« Reply #873 on: August 27, 2010, 10:48:21 am »

Also, why did his missing arm suddenly jump from his right arm to his left arm!? I'm so confuuuuused!

I was about to make a joke about how I understood that it was only the bass clef because he had a left arm... Which he did until this last update. :P

P.S. I don't recognize the tune at all... I don't think.
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dragnar

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Re: Adventure Guy! - Update 10.5*
« Reply #874 on: August 27, 2010, 10:49:02 am »

Is he a robot? Or is he in the process of receiving an awesome mecha arm?!
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Retro

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Re: Adventure Guy! - Update 10.5*
« Reply #875 on: August 27, 2010, 10:50:10 am »

Also, why did his missing arm suddenly jump from his right arm to his left arm!? I'm so confuuuuused!

FFFFFFFFFFFF

Please stand by while I horizontally flip a few images.

*cough*

Tylui

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Re: Adventure Guy! - Update 10.5*
« Reply #876 on: August 27, 2010, 10:52:46 am »

:) Also I disagree with the hint system... We, as an internetz hivemind will overcome. That's the fun part is figuring out without hints. I mean we play DF here for shit's sake. Plus, I think a lot of us are pretty dedicated and loyal to Adventure Guy. We won't let it die until we figure it out completely. Right guyzzzzz?
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Armok

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Re: Adventure Guy! - Update 10.5*
« Reply #877 on: August 27, 2010, 10:53:24 am »

PSYCHE!
« Last Edit: August 27, 2010, 11:01:49 am by Armok »
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

eclipsetail

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Re: Adventure Guy! - Update 10.5*
« Reply #878 on: August 27, 2010, 10:54:15 am »

:) Also I disagree with the hint system... We, as an internetz hivemind will overcome. That's the fun part is figuring out without hints. I mean we play DF here for shit's sake. Plus, I think a lot of us are pretty dedicated and loyal to Adventure Guy. We won't let it die until we figure it out completely. Right guyzzzzz?
yes.

Josephus

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Re: Adventure Guy! - Update 10.5*
« Reply #879 on: August 27, 2010, 10:55:46 am »

Damn right.
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Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

Retro

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Re: Adventure Guy! - Update 10.5*
« Reply #880 on: August 27, 2010, 11:04:36 am »

Well that's good to hear cuz after a few minutes of brainstorming I came up with nothing on how to fit a hint system in.

I mean uh, because I'm proud of you guys. That.

Seriously though the living room puzzle was introduced 150 panels ago
« Last Edit: August 27, 2010, 12:34:15 pm by Retro »
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eclipsetail

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Re: Adventure Guy! - Update 10.5*
« Reply #881 on: August 27, 2010, 11:07:41 am »

Well that's good to hear cuz after a few minutes of brainstorming I came up with nothing on how to fit a hint system in.

I mean uh, because I'm proud of you guys. That.

Seriously though the living room puzzle was introduced 250 panels ago

fixed.
And that was the one with the tiles, right?

dragnar

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Re: Adventure Guy! - Update 10.5*
« Reply #882 on: August 27, 2010, 11:21:48 am »

pull the paper with the 8 circles on it down from the first room's wall.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Tylui

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Re: Adventure Guy! - Update 10.5*
« Reply #883 on: August 27, 2010, 12:15:09 pm »

Read the fourth song in the book! It's obviously the right one as it's marked with the x on the paper in the other room. >_>

If that last panel is 365... 250 panels ago would be image 115:

...?

First living room panel is 205.
« Last Edit: August 27, 2010, 12:27:13 pm by Tylui »
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Retro

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Re: Adventure Guy! - Update 10.5*
« Reply #884 on: August 27, 2010, 12:33:56 pm »

If that last panel is 365... 250 panels ago would be image 115:

Today I've learned the difference between 'left and right' and '150 and 250.' We're making leaps and bounds here, folks.

._.
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