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Author Topic: [ISG] Adventure Guy! - Epilogue  (Read 490102 times)

Terrahex

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Re: Adventure Guy! - Round 15.3
« Reply #1770 on: December 25, 2010, 09:42:10 pm »

think of an adventurer way that will save the oculoid.

if we don't, cry.

if we do, cry anyways.
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Derekristow

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Re: Adventure Guy! - Round 15.3
« Reply #1771 on: December 26, 2010, 05:10:10 am »

Ask if there's anything he wants us to do after he's gone.
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So my crundles are staying intact unless they're newly spawned... until they are exposed to anything that isn't at room temperature.  This mostly seems to mean blood, specifically, their own.  Then they go poof very quickly.

Terrahex

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Re: Adventure Guy! - Round 15.3
« Reply #1772 on: December 26, 2010, 11:48:26 am »

don't forget the crying.

also try to ask if he's seen the gentlemen.. you know, if he can see at all.
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iceball3

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Re: Adventure Guy! - Round 15.3
« Reply #1773 on: December 26, 2010, 12:43:21 pm »

don't forget the crying.

also try to ask if he's felt the presence of the gentlemen.. you know, if he can see at all.
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mnjiman

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Re: Adventure Guy! - Round 15.3
« Reply #1774 on: December 27, 2010, 02:18:04 am »

I think the red Occy/ cut up occy wants us to kill him....

Ask "You want me to end your life? I don't want to kill you, is there nothing I can do for you?"
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I was thinking more along the lines of this legendary champion, all clad in dented and dinged up steel plate, his blood-drenched axe slung over his back, a notch in the handle for every enemy that saw the swing of that blade as the last sight they ever saw, a battered shield strapped over his arm... and a fluffy, pink stuffed hippo hidden discretely in his breastplate.

Derekristow

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Re: Adventure Guy! - Round 15.3
« Reply #1775 on: December 27, 2010, 05:06:27 am »

If it turns out that killing him is the only way, make sure he tells his friends not to kill us back.
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So my crundles are staying intact unless they're newly spawned... until they are exposed to anything that isn't at room temperature.  This mostly seems to mean blood, specifically, their own.  Then they go poof very quickly.

Retro

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Re: Adventure Guy! - Round 15.4
« Reply #1776 on: December 27, 2010, 04:45:13 pm »

Ask him more about what happened to him and feel sorry for those things. Then fulfill it's wish.
first ask a few questions.
Ask if there's anything he wants us to do after he's gone.
ask if he's seen the gentlemen
Ask "You want me to end your life? I don't want to kill you, is there nothing I can do for you?"



Hug ocluid presence-thing.



Save the oculoid









You are covered in oculoid eye-goop. Ewwwwwwww.

Skree is sitting up here idly watching you. The other oculoids seem to have dispersed a bit. They don’t seem to concerned with anything in particular.

cry.

You don’t think you have been programmed to be able to do that.



You suddenly feel a ringing in your head. Your vision is obscured by… various images.

Spoiler (click to show/hide)
« Last Edit: December 28, 2010, 03:28:10 pm by Retro »
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Soadreqm

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Re: Adventure Guy! - Round 15.4
« Reply #1777 on: December 27, 2010, 04:53:21 pm »

Uh...
>Regain memory?
I hope.

I guess it could also be a signal that we should report to the spaceship thing for an epic showdown with the gentleman. Or just our memory chip giving up the ghost completely.
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Armok

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Re: Adventure Guy! - Round 15.4
« Reply #1778 on: December 27, 2010, 04:54:38 pm »

> Make some other expression of great grief and sadness.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Terrahex

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Re: Adventure Guy! - Round 15.4
« Reply #1779 on: December 27, 2010, 05:39:57 pm »

look under the oculoid's remains.
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USEC_OFFICER

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Re: Adventure Guy! - Round 15.4
« Reply #1780 on: December 27, 2010, 06:33:43 pm »

> Make some other expression of great grief and sadness.
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iceball3

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Re: Adventure Guy! - Round 15.4
« Reply #1781 on: December 27, 2010, 06:50:02 pm »

Make a mad dash towards the orb thing, prepare yourself for badass combat.
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Doret

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Re: Adventure Guy! - Round 15.4
« Reply #1782 on: December 28, 2010, 12:46:51 am »

Remove hat and place it over our chest. Stare down at our feet and mourn the death of the great occuloid. Grow the emotions of sadness.
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Could I ever find a signature as catchy as that?

Tylui

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Re: Adventure Guy! - Round 15.4
« Reply #1783 on: December 28, 2010, 02:14:14 pm »

definitely rush to the shpace shhip.
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Terrahex

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Re: Adventure Guy! - Round 15.4
« Reply #1784 on: December 28, 2010, 02:15:10 pm »

Remove hat and place it over our chest. Stare down at our feet and mourn the death of the great occuloid. Grow the emotions of sadness.

only time when taking off hat is acceptable.
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