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Author Topic: VBASE - Modding standard (version 1.6.1) - 0.31.21 Compliant  (Read 27142 times)

Captain Mayday

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Re: VBASE - Modding standard (version 1.5.2) - 0.31.18 Compliant
« Reply #60 on: February 08, 2011, 01:05:53 am »

If there are, I haven't been advised.
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Askot Bokbondeler

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Re: VBASE - Modding standard (version 1.5.2) - 0.31.18 Compliant
« Reply #61 on: February 08, 2011, 10:06:57 am »

thanks
well, hopefully, a couple dozen african animals will be added to the fauna of legendary lands

SalmonGod

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Re: VBASE - Modding standard (version 1.5.2) - 0.31.18 Compliant
« Reply #62 on: February 17, 2011, 08:08:32 pm »

Have there been any major changes to creature raws in 31.19 that would effect vbase usage?
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In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

Captain Mayday

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Re: VBASE - Modding standard (version 1.5.2) - 0.31.18 Compliant
« Reply #63 on: February 18, 2011, 12:55:37 am »

grazer, mainly. plus eggs. But neither of these will affect VBASE, and I'll be updating it in a day or so with new stuff to cover the eggs.
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Askot Bokbondeler

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Re: VBASE - Modding standard (version 1.5.2) - 0.31.18 Compliant
« Reply #64 on: March 01, 2011, 09:30:54 am »

*poke*

Captain Mayday

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Release of VBASE 1.6
« Reply #65 on: March 01, 2011, 10:07:38 am »

Right, should probably release the release.
This version updates with:

Egg variations.
So what this is, is a shorthand that requires you to add only the size of the eggs, and their number. You generally stick it in the female's caste.

New BDP - Feathered bird with featherless head.

Duck variation
new quickbody for waterfowl. like birds, but with bills.

Gender variations, and body parts.
Included in this are a couple variations on the theme.
The totality of the new body parts includes, for females: breasts, ovaries, and womb. For males, you have a toggle for whether you want explicit body parts. Simplified grants you a groin, with testes internalised. Standard gives you all the odds and ends so to speak.
This has some issues. For example, in combat testing during adventure mode, I found that giant scorpions like to grab hold of the phallus with their giant pincers. I can only imagine how terrifying that would be. By default, I have all male odds and ends turned off by unbracketing valid body parts in the creature variation that provides them.

Quick Appearances
For the meantime, these are in the quick-bodies file. I have one for reptiles, mammals and primates. This gives animals the same level of feature variation as sapient creatures. Not every bonobo looks the same, after all.

There will undoubtedly be problems. Let me know if you find any and I will rectify them immediately.
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Re: VBASE - Modding standard (version 1.6) - 0.31.19 Compliant
« Reply #66 on: March 07, 2011, 10:26:59 am »

You're missing a body def for 2HEAD_HORN_NUMBERED (the rhino horns). There's also some kind of error regarding the new LAYS_EGGS variation, but I can't see why it's showing up.
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Captain Mayday

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Re: VBASE - Modding standard (version 1.6) - 0.31.19 Compliant
« Reply #67 on: March 07, 2011, 10:39:06 am »

Thanks. I'll fix that soon.
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Acanthus117

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Re: VBASE - Modding standard (version 1.6) - 0.31.19 Compliant
« Reply #68 on: March 12, 2011, 03:11:08 am »

This stuff is great.

I just had my dong bitten off by an armless, legless man. And then I bled to death.

:D
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Captain Mayday

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Re: VBASE - Modding standard (version 1.6) - 0.31.19 Compliant
« Reply #69 on: March 12, 2011, 03:17:21 am »

This stuff is great.

I just had my dong bitten off by an armless, legless man. And then I bled to death.

:D


Hahahaha, yeah, that'll happen with the detailed mode. I'm not sure why the phallus is such an easily targetable area.

By tomorrow I'll probably get another release up. I'd have it up today but today has been pretty brutal.
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Acanthus117

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Re: VBASE - Modding standard (version 1.6) - 0.31.19 Compliant
« Reply #70 on: March 12, 2011, 03:20:04 am »

Oh my god, it happened again!

Except I got my testicles turned into a pincushion as well as a scabbard for a lance :x
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Captain Mayday

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Version 1.6.1 released
« Reply #71 on: March 12, 2011, 05:26:04 am »

Released, tested, no bugs so far. Let me know if you get anything in your error logs.
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Captain Mayday

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Re: VBASE - Modding standard (version 1.6.1) - 0.31.21 Compliant
« Reply #72 on: March 12, 2011, 05:27:50 am »

Oh my god, it happened again!

Except I got my testicles turned into a pincushion as well as a scabbard for a lance :x

I won't lie, turning on genitals certainly has the prospect of hilarity. Even if it is entirely out of whack.
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Acanthus117

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Re: VBASE - Modding standard (version 1.6.1) - 0.31.21 Compliant
« Reply #73 on: March 13, 2011, 12:17:54 am »

I've taken the balls of the man who took my balls.

VENGEANCE IS SWEET
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Re: VBASE - Modding standard (version 1.6.1) - 0.31.21 Compliant
« Reply #74 on: March 24, 2011, 07:36:11 am »

I have a suggestion: Expanded position/relation detail plans. Obviously right now the game considers a dog to have essentially the same anatomy as a human (it somehow stands upright and on all fours at the same time), and part of fixing that is to set up positions correctly.
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