Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 ... 6

Author Topic: Dwarf Fortress Talk #9: Feedback  (Read 43346 times)

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Dwarf Fortress Talk #9: Feedback
« on: August 04, 2010, 08:49:32 pm »

The ninth one has been posted.

All the same, any comments about the format, content, quality, etc. of the call are welcome.

Ask questions via email (see this thread)!


edit: The transcripts by mallocks have been posted, available at the DF Talk page or here:
Transcript, Extra Hour Transcript
« Last Edit: August 08, 2010, 08:52:33 pm by Toady One »
Logged
The Toad, a Natural Resource:  Preserve yours today!

Mason11987

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk #9: Feedback
« Reply #1 on: August 04, 2010, 09:11:19 pm »

Can't wait to listen to this!  Thanks Toady.
« Last Edit: August 04, 2010, 09:16:04 pm by Mason11987 »
Logged

devek

  • Bay Watcher
  • [KILL_EVERYTHING]
    • View Profile
Re: Dwarf Fortress Talk #9: Feedback
« Reply #2 on: August 04, 2010, 09:47:59 pm »

The very fact that people would be motivated to say that video games are not art is all the proof I need to know that video games are art.
Logged
"Why do people rebuild things that they know are going to be destroyed? Why do people cling to life when they know they can't live forever?"

NW_Kohaku

  • Bay Watcher
  • [ETHIC:SCIENCE_FOR_FUN: REQUIRED]
    • View Profile
Re: Dwarf Fortress Talk #9: Feedback
« Reply #3 on: August 04, 2010, 10:08:08 pm »

The very fact that people would be motivated to say that video games are not art is all the proof I need to know that video games are art.

That's some fairly dangerous logic.  After all, I would say the used tissue on my desk beside me is not art... does that prove you would want to buy it and hang it on your wall?
Logged
Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
"And no Frankenstein-esque body part stitching?"
"Not yet"

Improved Farming
Class Warfare

devek

  • Bay Watcher
  • [KILL_EVERYTHING]
    • View Profile
Re: Dwarf Fortress Talk #9: Feedback
« Reply #4 on: August 04, 2010, 10:12:13 pm »

The very fact that people would be motivated to say that video games are not art is all the proof I need to know that video games are art.

That's some fairly dangerous logic.  After all, I would say the used tissue on my desk beside me is not art... does that prove you would want to buy it and hang it on your wall?

1) You're not people, you're a person. .
2) There is lots of art I wouldn't want on my wall.

People communicate in memes, what else could spawn the viral thought of something not being art besides it being art? There isn't a meme that used tissue isn't art. No one feels the need to share that information.
Logged
"Why do people rebuild things that they know are going to be destroyed? Why do people cling to life when they know they can't live forever?"

NW_Kohaku

  • Bay Watcher
  • [ETHIC:SCIENCE_FOR_FUN: REQUIRED]
    • View Profile
Re: Dwarf Fortress Talk #9: Feedback
« Reply #5 on: August 04, 2010, 10:14:56 pm »

The very fact that people would be motivated to say that video games are not art is all the proof I need to know that video games are art.

Now you're just moving the goalposts...  ::)
Logged
Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
"And no Frankenstein-esque body part stitching?"
"Not yet"

Improved Farming
Class Warfare

devek

  • Bay Watcher
  • [KILL_EVERYTHING]
    • View Profile
Re: Dwarf Fortress Talk #9: Feedback
« Reply #6 on: August 04, 2010, 10:16:57 pm »

I didn't move the goalpost..

You were not motivated to say a used tissue wasn't art :P (except to prove a point.. but not outside of that)

Logged
"Why do people rebuild things that they know are going to be destroyed? Why do people cling to life when they know they can't live forever?"

Dakk

  • Bay Watcher
  • BLARAGLGLGL!
    • View Profile
Re: Dwarf Fortress Talk #9: Feedback
« Reply #7 on: August 04, 2010, 10:23:04 pm »

Woo finally combat gets some love, I'll gladly listen to this.
Logged
Code: [Select]
    ︠     ︡
 ノ          ﺍ
ლ(ಠ益ಠლ)  ┻━┻

Table flipping, singed style.

existent

  • Bay Watcher
  • I Watch Bays
    • View Profile
Re: Dwarf Fortress Talk #9: Feedback
« Reply #8 on: August 04, 2010, 10:42:53 pm »

Every time I open it windows crashes  :'(
Logged
[DF 0.31.13]  ۝ War of the Ring Mod ۝  [WotR 0.13.3]

War of the Ring is back baby!
A mod based on Lord of the Rings, by JRR Tolkien.

Veroule

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk #9: Feedback
« Reply #9 on: August 04, 2010, 10:51:22 pm »

Yay! I was starting think the talks fell by the wayside, as always an interesting listen.

Spoiler: derail (click to show/hide)
Logged
"Please, spare us additional torture; and just euthanise yourselves."
Delivered by Tim Curry of Clue as a parody of the lead ass from American Idol in the show Psych.

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Logged

Untelligent

  • Bay Watcher
  • I eat flesh!
    • View Profile
Re: Dwarf Fortress Talk #9: Feedback
« Reply #11 on: August 04, 2010, 11:33:28 pm »

Can't wait to read this! Thanks, Toady.
Logged
The World Without Knifebear — A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

Rumrusher

  • Bay Watcher
  • current project : searching...
    • View Profile
Re: Dwarf Fortress Talk #9: Feedback
« Reply #12 on: August 05, 2010, 02:17:21 am »

4:17 minutes in and now we going to have imperial guards in dwarf fort.
15:00 fighting game mechanic + custom reaction = human launch a kick to your mid body you tech hit the attack, you throw a punch to human head, it connects! human caught in flames! human head sails in a arc.
Logged
I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Vattic

  • Bay Watcher
  • bibo ergo sum
    • View Profile
Re: Dwarf Fortress Talk #9: Feedback
« Reply #13 on: August 05, 2010, 04:03:06 am »

Cool, wasn't expecting this at all.
Logged
6 out of 7 dwarves aren't Happy.
How To Generate Small Islands

carebear

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk #9: Feedback
« Reply #14 on: August 05, 2010, 04:29:26 am »

I had totally forgotten about DF Talk, good to see it's back!
Logged
Pages: [1] 2 3 ... 6