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Author Topic: Note to Urist--In which you express your frustration to your dwarves  (Read 1489146 times)

Ki11aGhost

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4395 on: September 30, 2012, 10:09:06 pm »

Dear FeyKnittingClub,

STOP MAKING ARTIFACT CLOTHES.

I only have 1 useful artifact at this point, a Pine Door. The others are 3 clothing items and a figurine. Fuck you guys.

Sincerely,
Someone who will kill you if they get one more useless artifact.
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Mageziya

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4396 on: September 30, 2012, 10:28:00 pm »

DEAR CARPENTER,

Spoiler (click to show/hide)
« Last Edit: September 30, 2012, 10:30:15 pm by Mageziya »
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Ki11aGhost

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4397 on: September 30, 2012, 10:34:47 pm »

Wouldn't it work to just set the actual wall spaces to restricted areas?
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GreatWyrmGold

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4398 on: September 30, 2012, 10:36:17 pm »

No, that only makes dwarves less likely to walk there whilst pathing.
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Mr Space Cat

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4399 on: September 30, 2012, 10:38:00 pm »

DEAR CARPENTER,

Spoiler (click to show/hide)

Dear Mageziya,

Spoiler (click to show/hide)
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Callista

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4400 on: September 30, 2012, 11:16:54 pm »

Dear Urist McCatLover,
One cat is okay. One cat keeps the vermin away, the absence of which may well stop UristMcHammerLord from tantruming. But did you really have to simultaneously adopt an entire litter of three kittens before I had the chance to turn them into biscuits?

I do commend you on your decision to make friends with felines rather than other dorfs, and to cultivate no particularly useful skills; as a result, your feline masters' plan to populate the fort with an inbred catsplosion can still be foiled. Please report to the danger room, ASAP. If your sanity survives the kitten-kebabs, I may consider letting you live. Maybe.

Your Annoyed (and ironically also real-life-cat-loving) Overseer
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Lolfail0009

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4401 on: October 01, 2012, 12:08:07 am »

Dear Zinicad Odunkate, overlady of the Sapiocoatl civilisation of Cikustahisudot, "The Distinct Page"

Please do not send us migrant waves of thirty-two. Ever.

Apparently it is written nowhere on said Page that we have no food. No farmable areas. THIS IS A MOUNTAIN.

So unless the hunters you sent can call, detain, and slay our exalted ancestors, the Coatls, we will STARVE.

Au Revoir, Senorita.

Lolfail0009, Sound Of The Night, and Zedo Kixidralvictasal "Death Angelbane".


P.S. I will send Zedo to murder you in your sleep. Why do you think I granted the gift of the scythe?

gbrngfol

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4402 on: October 01, 2012, 12:21:11 am »

Dear Zinicad Odunkate, overlady of the Sapiocoatl civilisation of Cikustahisudot, "The Distinct Page"

Please do not send us migrant waves of thirty-two. Ever.

Apparently it is written nowhere on said Page that we have no food. No farmable areas. THIS IS A MOUNTAIN.

So unless the hunters you sent can call, detain, and slay our exalted ancestors, the Coatls, we will STARVE.

Au Revoir, Senorita.

Lolfail0009, Sound Of The Night, and Zedo Kixidralvictasal "Death Angelbane".


P.S. I will send Zedo to murder you in your sleep. Why do you think I granted the gift of the scythe?

Dear Lolfail0009, Sound Of The Night

The Sapiocoatls are either useless, dangerous, prone to excessive sunshine consumption or all of the above. We have no choice but to send them away.

Yours truly,

Zinicad Odunkate, Overlady of "The Distant Page"
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Lolfail0009

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4403 on: October 01, 2012, 12:34:38 am »

Dear Zinicad Odunkate, overlady of the Sapiocoatl civilisation of Cikustahisudot, "The Distinct Page"

Please do not send us migrant waves of thirty-two. Ever.

Apparently it is written nowhere on said Page that we have no food. No farmable areas. THIS IS A MOUNTAIN.

So unless the hunters you sent can call, detain, and slay our exalted ancestors, the Coatls, we will STARVE.

Au Revoir, Senorita.

Lolfail0009, Sound Of The Night, and Zedo Kixidralvictasal "Death Angelbane".


P.S. I will send Zedo to murder you in your sleep. Why do you think I granted the gift of the scythe?

Dear Lolfail0009, Sound Of The Night

The Sapiocoatls are either useless, dangerous, prone to excessive sunshine consumption or all of the above. We have no choice but to send them away.

Yours truly,

Zinicad Odunkate, Overlady of "The Distant Page"

Dear Zinicad Odunkate, Overlady of "The Distant Page"

Sleep with one eye open, lest your midnight blue scales turn deep scarlet.

Signed,
Lolfail0009, Sound Of The Night

My overlady Odunkate,

You may not be my overlady for much longer.

If you're half as sharp as my scythes, you'll catch my drift.

May the wind be ever under your wings,
Zedo Kixidralvictasal, Angelbane.

Mageziya

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4404 on: October 01, 2012, 03:41:01 pm »

DEAR CARPENTER,

Spoiler (click to show/hide)

Dear Mageziya,

Spoiler (click to show/hide)

Dear SPACE CAT

Spoiler (click to show/hide)
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

tahujdt

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4405 on: October 01, 2012, 03:50:50 pm »

DEAR CARPENTER,

Spoiler (click to show/hide)

Dear Mageziya,

Spoiler (click to show/hide)

Dear SPACE CAT

Spoiler (click to show/hide)
Spoiler (click to show/hide)
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misko27

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4406 on: October 01, 2012, 03:52:21 pm »

DEAR CARPENTER,

Spoiler (click to show/hide)

Dear Mageziya,

Spoiler (click to show/hide)

Dear SPACE CAT

Spoiler (click to show/hide)
Dear Mageziya:

Spoiler (click to show/hide)
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The Age of Man is over. It is the Fire's turn now

Ki11aGhost

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4407 on: October 01, 2012, 04:33:19 pm »

Wouldn't setting the actual wall space to a restricted traffic zone work? (d-o-r) They don't need to stand on it to build the wall, so I doubt it will affect the building, just them not stepping there.

Edit: Thanks. Forgot it was restricted and not forbidden.
« Last Edit: October 01, 2012, 07:43:12 pm by Ki11aGhost »
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Mageziya

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4408 on: October 01, 2012, 07:35:39 pm »

Wouldn't setting the actual wall space to a forbidden traffic zone work? (d-o-r) They don't need to stand on it to build the wall, so I doubt it will affect the building, just them not stepping there.
There is no such thing as a forbidden traffic zone. Only restricted, which, even then, dorfs can still walk over it. I've tried restricted zones, I've tried burrows, I've tried suspend timings, All I can do is hope I get lucky.

This is the bug I look forward to being fixed the most.
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Mr Space Cat

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Re: Note to Urist--In which you express your frustration to your dwarves
« Reply #4409 on: October 01, 2012, 09:12:11 pm »

Dear Urist McStubbornBroker

You gotta be kidding me. The elven caravan arrives, and out of all the 60 or so dwarves we suddenly have residing in FigureCurse, you suddenly get some stupid idea and lock yourself in a workshop.

Do you have some sort of social issue that makes you unwilling to trade with caravans or something? Do you find it awkward and need to come up with some excuse not to go meet the caravan?  Because you could just say so, I'll assign another dwarf who's willing to do his job instead of you, I don't mind.

I hope whatever crap you make out of one log and a gem is the greatest thing ever or else.
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