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Total Members Voted: 319


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Author Topic: FailCannon: No Rest for the Wicked (or anyone else) (Succession: Battlefailed 2)  (Read 896288 times)

EmeraldWind

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We do not suffer from insanity. We enjoy every single bit of it.

Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #766 on: March 18, 2011, 07:26:54 pm »

Yeah, I didn't notice it until after I took the screenshot, but the language_words entry had been changed back to "belch" instead of "cannon." This is the second time it happened. I fixed it.

As for the dwarfing, I'll post that with the next update.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

ignatzami

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #767 on: March 18, 2011, 09:45:25 pm »

As my first post in this forum, I will ask for a turn running this madness, as well as a dwarf. Male, name Iggy, a peasant would be lovely.

Thanks!
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DF without DT isn't DF, it's a keyboard-based exercise in masochism.

Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #768 on: March 19, 2011, 10:15:40 am »

Okay, for the dorfings: Everyone from derekiv onward in the turn list and from Lupusater onward in the dwarf list has a dwarf.



EDIT: Okay, I can't finish this. I'm two days away from the start of autumn, and now the dwarves are complaining about a lack of food, despite full and accessible stockpiles filled with such. I have a blacksmith starving to death hunting vermin in the small food stockpile I put in the forge area, standing on top of some prepared meals, and completely ignoring their existence. I have no idea what's causing it. Should I upload the save as it is or try to finish the year and probably have the fort starve to death?
« Last Edit: March 19, 2011, 10:29:40 am by Urist Imiknorris »
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Dariush

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #769 on: March 19, 2011, 10:42:30 am »

Check for forbidden doors (especially around the central stairway), burrows and forbidden food.

Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #770 on: March 19, 2011, 10:43:27 am »

It's probably burrows. I unlocked all the doors, and the stocks menu shows no forbidden food.

EDIT: Nope, it's not burrows either. The only burrow any dwarves are assigned to is the one I made that encompasses only the well and food stockpiles, and the only one assigned to that is Sethad the Well Cleaner. The current standing civilian orders aren't restricting them to a burrow either.
« Last Edit: March 19, 2011, 10:52:20 am by Urist Imiknorris »
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

ignatzami

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #771 on: March 19, 2011, 11:08:30 am »

Starved to death in the pantry, what a way to go  :'(
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Groveller

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #772 on: March 19, 2011, 11:31:46 am »

"Rab looks offended."

I would too.
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Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #773 on: March 19, 2011, 01:14:41 pm »

Starved to death in the pantry, what a way to go  :'(

It started when I started boiling off blood. Maybe that has something to do with it.

EDIT: Changed blood's boiling point back from 10001 U. Brewer has gone to eat.
EDIT2: Along with the rest of the fort.
« Last Edit: March 19, 2011, 01:16:45 pm by Urist Imiknorris »
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Dariush

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #774 on: March 19, 2011, 01:32:07 pm »

Maybe it isn't a good idea to add new mods in the middle of a succession game?...

Scaraban

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #775 on: March 19, 2011, 01:32:17 pm »

Starved to death in the pantry, what a way to go  :'(

It started when I started boiling off blood. Maybe that has something to do with it.

EDIT: Changed blood's boiling point back from 10001 U. Brewer has gone to eat.
EDIT2: Along with the rest of the fort.
That's odd, that that matters
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MagmaMcFry

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #776 on: March 19, 2011, 01:34:46 pm »

Starved to death in the pantry, what a way to go  :'(

It started when I started boiling off blood. Maybe that has something to do with it.

EDIT: Changed blood's boiling point back from 10001 U. Brewer has gone to eat.
EDIT2: Along with the rest of the fort.
That's odd, that that matters

They knew about the mod and were afraid of biting their tongues.
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Scaraban

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #777 on: March 19, 2011, 01:48:13 pm »

It frightens me immensely that the dwarves may be aware of us
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Zeocin

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #778 on: March 19, 2011, 02:31:46 pm »

It frightens me immensely that the dwarves may be aware of us

What I want to know is which one of us is it they keep calling Armok.
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Darvi

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #779 on: March 19, 2011, 02:32:23 pm »


The entire collective.

It's us. We are the Blood God.
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