Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

PULL THE LEVER? [Y/N]

Y
- 281 (87.8%)
N
- 39 (12.2%)

Total Members Voted: 319


Pages: 1 ... 152 153 [154] 155 156 ... 189

Author Topic: FailCannon: No Rest for the Wicked (or anyone else) (Succession: Battlefailed 2)  (Read 901320 times)

Mego

  • Bay Watcher
  • [PREFSTRING:MADNESS]
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2295 on: October 10, 2011, 11:37:03 pm »

Group writing? Count me in.

You do realize that only something like House of Leaves could describe the insanity idiocy Fun that is Failcannon, right?

rridgway

  • Bay Watcher
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2296 on: October 11, 2011, 12:07:16 am »

I should report that my dwarf has a incorrect name. It should be rridgway, not rrdgway. Thanks.


Also, how exactly did a forgotten beast get outside, into the ocean?

Double also, my laptop is getting 25 FPS. Is that any good?
« Last Edit: October 11, 2011, 12:09:37 am by rridgway »
Logged

Mego

  • Bay Watcher
  • [PREFSTRING:MADNESS]
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2297 on: October 11, 2011, 12:25:26 am »

my laptop is getting 25 FPS

ALL HAIL THE NEW KING!

Eric Blank

  • Bay Watcher
  • *Remain calm*
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2298 on: October 11, 2011, 12:27:26 am »

25 is more than twice what I got on average! GIVE ME THAT LAPTOP!

And where is this forgotten beast you speak of?

Poor Deathsword must be having so much ‼FUN‼ right about now.
Logged
I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

arcangelsd

  • Bay Watcher
  • Co-builder of the STFO
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2299 on: October 11, 2011, 12:29:50 am »

my laptop is getting 25 FPS

ALL HAIL THE NEW KING!
Is your laptop powered by dwarven water reactors? Oh, wait, STFO is down. Allright.
Logged
Did we just made reality itself commit suicide?
I think that sentence describes all of Failcannon.

Eric Blank

  • Bay Watcher
  • *Remain calm*
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2300 on: October 11, 2011, 12:43:27 am »

Shutting down the STFO didn't affect my FPS at all... We just need to find a cheap sale on whatever laptop he's got!
Logged
I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

rridgway

  • Bay Watcher
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2301 on: October 11, 2011, 12:49:40 am »

25 is more than twice what I got on average! GIVE ME THAT LAPTOP!

And where is this forgotten beast you speak of?

Poor Deathsword must be having so much ‼FUN‼ right about now.



I may have spoken too soon, upon reloading DF to get that image, it dropped to 15. It was definitely stable at 22-25 the last time I opened DF, however. Huh.
Logged

arcangelsd

  • Bay Watcher
  • Co-builder of the STFO
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2302 on: October 11, 2011, 12:55:00 am »

Meh. Relax. As the rest of its bethren, this one does nothing to us. We are scarier.
Logged
Did we just made reality itself commit suicide?
I think that sentence describes all of Failcannon.

rridgway

  • Bay Watcher
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2303 on: October 11, 2011, 12:57:38 am »

Meh. Relax. As the rest of its bethren, this one does nothing to us. We are scarier.

I guessed that. I'm just wondering how exactly it escaped the Ocean of Slime.
Logged

CatalystParadox

  • Bay Watcher
  • hi ho, hi ho...
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2304 on: October 11, 2011, 02:25:40 am »

I cannot possibly let a group-write happen without insisting that I be allowed to dip my pen.

Also, I hereby insist that we conscript such greats as Andreus and Seth.
Logged
My proud turn in Failcannon | Uzolnom - "Oiledgod"

Quote from: Mego
I opened up the Unread Replies page and saw that you were the last poster. I got scared. Something about you posting scares me, ever since Failcannon.

arcangelsd

  • Bay Watcher
  • Co-builder of the STFO
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2305 on: October 11, 2011, 03:03:54 am »

I cannot possibly let a group-write happen without insisting that I be allowed to dip my pen.

Also, I hereby insist that we conscript such greats as Andreus and Seth.
I'd really like to contribute to the writing, but sadly my writing skills are subpar. But I'd really love to draw something about Failcannon, so if anything needs to be drawn, I volunteer!
Logged
Did we just made reality itself commit suicide?
I think that sentence describes all of Failcannon.

Varnifane

  • Bay Watcher
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2306 on: October 11, 2011, 11:02:37 am »

I have done some writing and this would be a good distraction.

Also, I would love to get in on the reboot.
Logged
I regret to inform the community that the mass murder of puppies does not create a viable clock.
I don't know if you need other ideas when you have magma.

kisame12794

  • Bay Watcher
  • !!Arc Welder!!
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2307 on: October 11, 2011, 11:23:30 am »

Artistry? Count me in!
Logged
The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Teneb

  • Bay Watcher
  • (they/them) Penguin rebellion
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2308 on: October 11, 2011, 11:58:54 am »

Sometimes DF goes crazy (at least with me) and claims I have 49-50 FPS (wich I don't obviously), but when I move the screen it goes right back to 9.


Nothing but coffins right now.

Still in spring



EDIT: might as well add a minor "introduction"



From a message engraved on the tombs of Failcannon:

I have been chosen to lead Failcannon for this year, for next year a new, proper overseer will arrive from the mountainhomes to lead us. Our chief medical dwarf, Erica, insists we have to make a new tomb for all our dead, and rig it to collapse and "relase their souls to fight the final battle against the tyranny of Led". Didn't she die some time ago? Not that it matters too much, I just need to find the lever that will collapse it and label it so it can easily be found when the time is right.



EDIT 2: Breaking news! While looking at notes to find the Failday lever, I found this:

Attached to a lever. Should I pull it?
« Last Edit: October 11, 2011, 12:31:26 pm by Deathsword »
Logged
Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Darvi

  • Bay Watcher
  • <Cript> Darvi is my wifi.
    • View Profile
Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2309 on: October 11, 2011, 12:48:50 pm »

If you want to be fucked, sure.

That came out wrong.
Logged
Pages: 1 ... 152 153 [154] 155 156 ... 189