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Author Topic: Can syndromes be tied to, for instance, a metal?  (Read 1541 times)

Seriyu

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Can syndromes be tied to, for instance, a metal?
« on: December 16, 2010, 08:34:25 pm »

I'm trying to make a specific metal cause a pain syndrome on contact with the enemy, but it's not showing up in the arena.

However, there's nothing in the error log. So can syndromes just not be tied to a solid thing without it evaporating into a gas?

Fayrik

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Re: Can syndromes be tied to, for instance, a metal?
« Reply #1 on: December 16, 2010, 08:39:42 pm »

I've actually worked on looking into this myself, somewhat.
I think this is the best you're gunna get:
http://www.bay12forums.com/smf/index.php?topic=69205.0
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So THIS is how migrations start.
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NobodyPro

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Re: Can syndromes be tied to, for instance, a metal?
« Reply #2 on: December 16, 2010, 08:42:26 pm »

Unfortunately, the thread above is the best we can manage at the moment. Makes for some fun ammunition though.
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Seriyu

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Re: Can syndromes be tied to, for instance, a metal?
« Reply #3 on: December 16, 2010, 08:43:52 pm »

Awwww, well dang. Back to the drawing board I suppose. Thanks!