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Author Topic: Massive *SPOILER* (and awesomeness)  (Read 199017 times)

Eagle_eye

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Re: Massive *SPOILER* (and awesomeness)
« Reply #45 on: August 31, 2010, 10:20:45 pm »

have you sealed off your fort so nothing can get in?
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Vaftrudner

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Re: Massive *SPOILER* (and awesomeness)
« Reply #46 on: August 31, 2010, 10:44:45 pm »

That's the default number then. Huh. With that many demons, your dwarves should have been up to their necks in them. Either they're not all spawning correctly or you hit the HFS jackpot by getting only mundane, easily killed demons.

Have you seen any demons made out of inorganic materials like salt?
You tell me.









And it wasn't easy, like I said, I lost about 100-150 dwarves in the first wave. No, I didn't use any cave-ins nor any magma-water-stuff, just steel. It's not impossible if you use some strategy. And I haven't sealed the fort off, it's not necessary. The migrating demons are few and some don't even attack.
« Last Edit: September 05, 2010, 11:44:23 am by Vaftrudner »
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gislegron

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Re: Massive *SPOILER* (and awesomeness)
« Reply #47 on: September 01, 2010, 04:40:58 am »

Umm, as far as i know toady fixed the unkillable demons, so they all die now, all the forgotten beasts too.
Used to hate getting one of the bugged blobs or shells that never died.

So you need like 150 steel clad dwarves in narrow corridors to fight off the initial hell invasion?

Would a lesser number work if you kill of the initial swarm with a repeating cave-inn machine?
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Eidako

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Re: Massive *SPOILER* (and awesomeness)
« Reply #48 on: September 01, 2010, 05:29:44 am »

Flood Hell, convert it into a giant farm, and make it into a burrow called "Kansas".
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Cheese

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Re: Massive *SPOILER* (and awesomeness)
« Reply #49 on: September 01, 2010, 05:30:05 am »

Didn't a guy come up with something to do with using fortifications and crossbowdwarfs. Once the first wave of 300 was gone they stopped spawning as much until they hardly ever spawned.
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Vaftrudner

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Re: Massive *SPOILER* (and awesomeness)
« Reply #50 on: September 01, 2010, 05:41:37 am »

Umm, as far as i know toady fixed the unkillable demons, so they all die now, all the forgotten beasts too.
Used to hate getting one of the bugged blobs or shells that never died.

So you need like 150 steel clad dwarves in narrow corridors to fight off the initial hell invasion?

Would a lesser number work if you kill of the initial swarm with a repeating cave-inn machine?
Well, it's Dwarf Fortress. You can always find ways to exploit the game mechanics to do anything. I'm guessing you can use cave-ins and encasing stuff in obsidian to kill the demons without any bloodshed, but I don't find that particularly funny. No disrespecting the mad engineering feats I've seen, but I love the gorefest. And I can't speak in general terms for battling hell, it depends on the demons spawned, but of the four forts where I've tried to beat them, two crumbled and two won the initial battle, but this is the first one in good enough shape to rebuild and expand. Both of the ones who won against the demons had about 80 well-trained dwarves in steel plate, heavy emphasis on axes and swords since demons can't be stunned (nor crushed I think but I haven't verified), but it was still too small and I had to activate almost every civilian to finish them off, which of course caused 5 civilian deaths per demon, but in the end sheer numbers prevailed.

Edit: By the way, I had a legendary engraver that was activated while fleeing from a demon, he turned around and immediately ripped it apart with his bare hands. The battle was two lines long. It was one of the most awesome things I've seen. Then he ducked into magma.
« Last Edit: September 01, 2010, 05:46:26 am by Vaftrudner »
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forsaken1111

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Re: Massive *SPOILER* (and awesomeness)
« Reply #51 on: September 01, 2010, 09:21:49 am »

I just want to know if demons are butcher-able, and edible.
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deoxys413

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Re: Massive *SPOILER* (and awesomeness)
« Reply #52 on: September 01, 2010, 10:21:27 am »

I just want to know if demons are butcher-able, and edible.
Although I'm not sure if doable, this might be hazardous to dorf's health for all the Fun syndromes attached to the body...
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WATER is the universal solvent.
MAGMA is the universal solution.

Duane

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Re: Massive *SPOILER* (and awesomeness)
« Reply #53 on: September 01, 2010, 10:26:19 am »

Dwarf cancels eat Fire Imp: Too hot.
Make Slade mine-able and dig into that.
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m1k3y4e7

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Re: Massive *SPOILER* (and awesomeness)
« Reply #54 on: September 01, 2010, 02:02:23 pm »

I think you got lucky with the demons or something. the one time I breached hell there were yellow diamond blobs that breathed fire and were magma-proof.

only way I found to kill them was cave-in landmines.
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If I had a monkey, I would borrow my moms sewing machine and make my monkey a little monkey suit. Then if anyone said "Thats not a real monkey, it's just a monkey suit, I can see the zipper", I could say "I bet you fifty dollars it is a real monkey" and when they said "that seems like a reasonable bet, you are on", my monkey would take off the monkey suit and they would have to pay me fifty dollars.

IHateOutside

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Re: Massive *SPOILER* (and awesomeness)
« Reply #55 on: September 01, 2010, 02:58:24 pm »

Royal dining hall.

Tonight, we dine in hell.
And tomorrow night, and the night after that, and the night after that...

Sigged! You need to make your trade depot over one of the glowing pits, so you can accidently drop elves into hell.
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iceball3

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Re: Massive *SPOILER* (and awesomeness)
« Reply #56 on: September 01, 2010, 03:20:58 pm »

Royal dining hall.

Tonight, we dine in hell.
And tomorrow night, and the night after that, and the night after that...

Sigged! You need to make your trade depot over one of the glowing pits, so you can accidently drop elves into hell The Mantle/Core.
Fix'd as they are also already in hell... which reminds me of something that never happened....

before fort was founded...
Expidition Leader: if you don't mind this being part of our break-up, i'm going to go far away and make my own fort    )`3΄(
Exp. Leader's Ex Girlfriend: GO TO HELL.
Exp. Lead.: OK...

after hell was colonized
Exp Leadr's Bro: Looks like he managed to get his fort all awesome and whatnot, even after all hell broke loose!
ELEGF: SHUT UP!!!
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Vaftrudner

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Re: Massive *SPOILER* (and awesomeness)
« Reply #57 on: September 01, 2010, 07:38:22 pm »

I just want to know if demons are butcher-able, and edible.

RedWarrior0

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Re: Massive *SPOILER* (and awesomeness)
« Reply #58 on: September 01, 2010, 07:47:51 pm »

Is that Microcline or the lightweight stuff?

Also, no demonic fort? It would be fun to attack from the bottom up.
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Vaftrudner

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Re: Massive *SPOILER* (and awesomeness)
« Reply #59 on: September 01, 2010, 07:52:16 pm »

Ice and microcline. The adamantine is reserved for hell
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