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Current ideas on evolution?

The Old-Evolution-Mind control fungus!
Counter-Evolution-No mind control fungus!

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Author Topic: Evolution: Jethro is back!?!?! [SPACE]  (Read 115661 times)

kilakan

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1800 on: November 17, 2010, 03:52:30 pm »

but we could have something speed up to an insane speed, switch positions with part of a ship, be able to attack the inside of the ship, then a few seconds later have the piece of the ship that it switched with come crashing back into said ship.
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USEC_OFFICER

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1801 on: November 17, 2010, 05:46:56 pm »

but we could have something speed up to an insane speed, switch positions with part of a ship, be able to attack the inside of the ship, then a few seconds later have the piece of the ship that it switched with come crashing back into said ship.

Correct, though that assumes that you have the accuracy to switch places with parts of the ship. Though I suppose it could work...
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FuzzyZergling

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1802 on: November 17, 2010, 06:07:51 pm »

Enhance planets with an obscene number of teleportation devices, so they we may teleport entire systems out of danger.
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lemon10

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1803 on: November 17, 2010, 06:10:48 pm »

I think that would be comically expensive, far more so then we would be able to pay without a way higher production then we have right now.

Although, that is a pretty awesome idea, i think it would be smarter to do it to a moon (if it was somehow economically viable), because its way smaller then a planet, and thus way cheaper to teleport.
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kilakan

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1804 on: November 17, 2010, 07:36:12 pm »

battle moon? Able to teleport into an enemies orbit, and it's so infested with us, that we can spew attack drones and fighters out of it, to attack the enemy, while the moon itself screws up their tides, ecosystems, weather ect.  And if they blast it, all that happens is the debris rains down on their own planet and bombards/infects them.
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RAM

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1805 on: November 17, 2010, 09:46:35 pm »

Develop anti-teleportation field, or discover that no such thing exists.

Develop space-age warcrabs with laservision and claws that can interface with electronics and each other and super-strong and flexible shells with crazy shock-absorbent innards and make them compact, like, a metre long, tops, and give them teleportation beacons, so that the few that are successfully teleported onto an enemy ship can signal the next wave to come to the same place. And it goes without saying that the claws will be razor-sharp super-claws with a chemical-inhibitor poison that will non-lethally disable 90% of the life-forms in the universe. Oh, and jet packs shall be worn!

They will be teleported en-mass to a target, getting progressively more and more accurate with each wave, and eventually overpowering teleportation inhibitors if they are teleported nearby and make their own way in. They then seek out and neutralise any populations and form a massive combined-network to interface with and overpower any automated systems.
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breadbocks

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1806 on: November 17, 2010, 09:59:45 pm »

Use teleportation tech to develop long-range particle bombarding, so we can split atoms in enemies' ships.
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RAM

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1807 on: November 17, 2010, 11:32:28 pm »

Continue expanding, extract trading minerals from a nearby system and secretly stockpile them. Assemble a scientific expedition that wishes to peacefully explore NOT-BLOB space.
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lemon10

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1808 on: November 17, 2010, 11:49:07 pm »

Make another colony fleet.
Then make more colonies.
I don't know if the NOT-BLOB's know if we have teleportation yet, if they don't we shouldn't send a FTL expedition to their world, ask them if some of our science expedition can go on their ships to explore there world.

Try to infect some of them on the next trading mission.
Put small amounts of infectious material in our trading materials, under the surface, which will prevent it being detected or sterilized.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

RAM

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1809 on: November 17, 2010, 11:54:12 pm »

That'll be difficult, the materials we are transporting are probably of the nature of purified metals. Although by all means try, we may be able to mix some sort of heat resistant spores onto the mix...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

lemon10

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1810 on: November 18, 2010, 12:02:14 am »

I don't expect it will work, because they will probably just throw them into the furnace or something and the spores will die in liquid metal (even if heat resisistant), but it costs nothing to try.

Put lots of jethro on a asteroid, accelerate it fast enough that their point defense couldn't stop it (eg. 50 miles a second), then teleport it outside of there scanner range traveling on a direct coarse for their planet, best case: huge damage (enough to let us beat them in a war), or infect them. Worse case: they somehow find out it was us and go to war with us.

Or alternatley, put jethro on a asteroid that would burn up in their atmosphere (but the jethro would survive) and send it at the planet slowly, this would cause no damage to them if failed, and they wouldn't go to war over it with us irregardless.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

RAM

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1811 on: November 18, 2010, 05:56:34 am »

I am not sure that it works that way, I thought that you would need to accelerate something(probably a big engine) to 50 miles per second travelling in the direction of their planet, and then teleport a mass of Jethro spores into the object, but I could be wrong about that.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

USEC_OFFICER

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1812 on: November 18, 2010, 09:10:39 pm »

You expand some more to the east and west, in an effort to block off the NOT-BLOBS.

Continuing to passively infect the NOT-BLOBS with a highly deadly virus, you send the Primpsks to politely ask the NOT-BLOBS if they could visit their home planet, seeing as the Primpsks don't have FTL travel. The NOT-BLOBS readily agree, provided that they can custom design and make the space-suits for the Primpsk. Of course, you agree. The chosen Primpsks, wearing their shiny new space-suits and covered with Jethro spores, board the NOT-BLOB ship, and set out for the NOT-BLOB home world. Since you don't have FTL communications, you'll have to wait for the Primpsks to return.

Thinking about how to weaponize teleportation, you work on improving your teleportation technology, so that you can actually do most of the things you want to do. Improving teleportation is harder that it appears, though you managed to increase the maximum range by a light-year. At least you managed to create some teleportation beacons. This device, which has to be attuned to a teleportation drive first, allows for much greater accuracy when teleporting. The beacon is guaranteed to become part of the ship which it is attuned to. Of course, this destroys the beacon. With this technology, you create a fleet of 10 war crabs, with laser weaponry and powerful claws. You make them as small, but effective as possible. You also equip your fleet with worm torpedoes, should the laser weaponry not work.

(Hey, can we start naming some stars, guys? It would be really nice.)

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Sheb

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1813 on: November 18, 2010, 09:12:45 pm »

Can I get the Easternmost planet named after myself?
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USEC_OFFICER

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Re: Evolution: Space is big. (That's why they call it space) [SPACE]
« Reply #1814 on: November 18, 2010, 09:17:22 pm »

Can I get the Easternmost planet named after myself?

Sure.
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