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Author Topic: Arma 2 + Arma 2: Operation Arrowhead  (Read 49317 times)

Fayrik

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #30 on: November 30, 2010, 09:37:05 am »

I've been using the mission editor for small tid-bits since Flashpoint, I could probably throw something together, but it'd take me a good week or two with a good idea...
Unless we go with something without scripts.

In other news, I'm now posting from my nice shiney "new" computer.
Now to run my Registry backup file, see if I can play ArmA 2 without reinstalling it... Wish me luck! Heheh.
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So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

LoSboccacc

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #31 on: November 30, 2010, 10:32:27 am »

if there is space for a total newb, I'll get along  :D
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Nilocy

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #32 on: November 30, 2010, 11:35:00 am »

I like that map that RPS keeps playing (the name has totally slipped me) where you have several objectives all over the map.
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Fayrik

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #33 on: November 30, 2010, 11:46:26 am »

I'm always happy to play with a new guy. Heck I'm still quite new to it myself.

And, although that description was quite vague, Nilocy, I think I've played a similar one. It had a bug with JIP and the date/time, but it was still pretty fun. (Though, half the team used nightvision, while everyone else could see in broad daylight!)
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So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

Ozyton

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #34 on: November 30, 2010, 12:57:38 pm »

Niilocy:
Domination?
Insurgency?

Domination has a bunch of main towns you have to capture, along with side missions such as stealing prototypes.

Insurgency has you clearing the red squares on the grid of enemies, interrogating them when possible for information about the location of weapon caches. Too often I find people killing the hostages instead of interrogating them.

EDIT: If you make missions be sure to check out ARMAedit

It's for ARMA but a lot of the code and stuff is still the same.
« Last Edit: November 30, 2010, 01:31:14 pm by OzyTheSage »
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Sir Finkus

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #35 on: December 01, 2010, 03:47:19 am »

"* ARMEX - The Multiplayer Armory - enables you to try out all weapons and every single vehicle model from Arma 2 in dynamically generated missions with up to eight friends online or over LAN!"

From the update news, this could be fun.

LoSboccacc

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #36 on: December 01, 2010, 04:09:49 am »

"* ARMEX - The Multiplayer Armory - enables you to try out all weapons and every single vehicle model from Arma 2 in dynamically generated missions with up to eight friends online or over LAN!"

From the update news, this could be fun.

isn't that in the expansion dlc?
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Sir Finkus

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #37 on: December 01, 2010, 04:15:41 am »

"* ARMEX - The Multiplayer Armory - enables you to try out all weapons and every single vehicle model from Arma 2 in dynamically generated missions with up to eight friends online or over LAN!"

From the update news, this could be fun.

isn't that in the expansion dlc?
I don't think so, it's in the Operation Arrowhead patch notes, along with bits about them adding low-res art for the new PMC dlc.  I'm still downloading the game right now so I can't verify.

LoSboccacc

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #38 on: December 01, 2010, 05:29:44 am »

question: is there an unofficial mod like the old one for vampires: the masquerade or morrowind which fixes the missions scripting?
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Sir Finkus

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #39 on: December 01, 2010, 08:19:07 am »

Yep, multiplayer armory is in operation arrowhead.

Ozyton

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #40 on: December 01, 2010, 01:34:27 pm »

Keep in mind that the DLC is essentially better textures. if you don't get the DLC you only get the basic, bluryr textures that are difficult to make out, but the functionality of the vehicles and weapons are the same.

Fayrik

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #41 on: December 01, 2010, 09:52:02 pm »

Okay guys. Just a quick update.
My fixed computer has promptly entered a state of being unfixed.

I shall post an update whenever this is fixed. Urgh.
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So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

Fayrik

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #42 on: February 25, 2011, 06:46:54 pm »

I apologize for the bump, but is anyone still up for a game or two?
If so, can we get a server host and a vent/TS3 server?
I'm eager to get back into this game again.
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So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

Saint

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #43 on: February 25, 2011, 07:11:25 pm »

I'd reinstall it if we got a bay12 server up.
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Hazordhu 2: Dwarven recruits wanted!
You should all be ashamed of yourselves.  The obvious solution is to chain the baby up at the entrance as a kobold detector.

hemmingjay

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #44 on: February 25, 2011, 07:16:37 pm »

i've never played it in Multiplayer, but would be up for it.
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Only a simple mind can be certain.
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